FlashColor

ZXNet echo conference «zx.grafix»

From Victor Ivanov To All 24 February 2006

Hello, All Why doesn't anyone write or draw under FlashColor? It seems like a convenient lotion, and easy to make.

From Vyacheslav Kalinin To All 24 February 2006

Hello, Soplik Sop> Why doesn't anyone write or draw under FlashColor? Sop> It seems like a convenient lotion, and easy to make. Why do it if there is no software? Why make software if there is no hardware? try to break this circle

From Alexander Yudin To All 4 March 2006

Hello, Witch Doctor > TRANSLATE WORDS What is this? Where can I check it out?

From Witch Doctor To All 4 March 2006

Hello, Costa http://trd.speccy.cz/full_ver/TRANWORD.ZIP

From Witch Doctor To All 4 March 2006

Hello, Soplik TRANSLATE WORDS (which is big, the last one) uses flashColor... Just me screwed up a little there...

From Victor Ivanov To All 5 March 2006

Hello, Soplik Just write FlashColora auto-detection ELEMENTARY.

From Witch Doctor To All 9 March 2006

Hello, Soplik Moreover, there is support in BGE (which is very important) ... Another flash more, so to speak, fully, or something, supports "CrimeSantaClaus" dejaVU (2)" from BrokimSoft - actually in Cherkasy they have flash color and came up with it. And I will also remember the flush in the next things Well, Costa is much “better” with a flush? :)

From Vladimir Kladov To All 9 March 2006

Hello, Soplik What kind of flash color? Isn't this AlCo a la ATM EGA? Or something else?

From Vladimir Kladov To All 9 March 2006

Hello, boo_boo i.e. 256x192x (16 colors for paper + 16 colors for ink -> on familiar place), or something else? As I understand it, there is some kind of “standard”. There is a description (without diagrams) only, on the fingers - I don’t understand the diagrams).

From Stanislav Lomakin To All 9 March 2006

Hello, Vladimir Kladov Vla> What kind of flash color is this? Isn't this AlCo a la ATM EGA? Or something else? this is when to get extra. flash bit colors used

From Vladimir Kladov To All 10 March 2006

Hello, Daniel Then the kryzhik Flash Color in the Unreala settings is not it?

From Daniil Bayanov To All 10 March 2006

Hello, Vladimir Kladov Vla> i.e. 256x192x(16 colors for paper+16 colors for inca->on Vla> familiar place), or something else? As I understand it, there is some Vla> "standard". There is a description (without diagrams only, on fingers - I’m in the diagrams Vla> I don’t understand). 16 colors for Inca, paper is always black when this feature is turned on. those. 4 bits per ink paper is always 000 If I'm not wrong, let someone confirm.

From Andreas Kaiser To All 10 March 2006

Hello, Vladimir Kladov Vla> (Why is it so poor - a black background. Something should not have been taken as a background Vla> at least a curb? Or is the scheme becoming very complicated?) What's the point of having a colored blue (green, red, within 8 colors) screen? C blacks have meaning, as many games have shown.

From Victor Ivanov To All 10 March 2006

Hello, Vladimir Kladov If: - The Flash bit is turned off, then everything is as always. - Flash bit is enabled then -- paper turns black -- the ink becomes the color "2 parts ink 1 part paper". I think so. Very convenient if the background is black, and completely transparent, if not black. The speed does NOT drop. Damn, there will be graphics - I will PERSONALLY repaint it under FlashColor.

From Vladimir Kladov To All 10 March 2006

Hello, Soplik On 2 parts inc? What is 2 parts inc? It’s unclear and unclear. Can you chew it? (A then the teeth are completely worn out).

From Vladimir Kladov To All 10 March 2006

Hello, Vladimir Kladov Slowly it comes to me. (I won’t say for sure, but there don’t seem to be giraffes in the pedigree was). Those. The flash bit controls exactly the color of the flashed familiarity, after whereby the color is calculated for each of the R, G, B channels as: R=(2Ri+Rp)/3, G=(2Gi+Gp)/3, B=(2Bi+Bp)/3. So? (Why is it so poor - black background. Why couldn't we have used at least a border as a background? Or the scheme becomes very complicated?) And I foolishly decided that the entire screen should turn black. Although it will have to be so do if you color...

From Witch Doctor To All 10 March 2006

Hello, Vladimir Kladov Yes if flash is enabled: The paper is black anyway, but the color comes out simply as a mixture of inca and paper i.e. if you run BGE in Unreal, turn on flash and make ink 2 paper 6 flash 1 then it will come out orange ink on black paper. the same thing will happen if there is ink 6 and paper 2, i.e. on the contrary, it doesn’t change things. The flash palette in BGE seems to be wrong. I mean there are a lot of repetitions like in my example. those. generally taken ink+paper=color ink (paper black). those. multi-screen effect in terms of receiving colors (only, of course, it doesn’t flicker) i.e. if we draw on the 0th screen with a red ink and on the 1st screen with a yellow ink and we will change them quickly (1 int 0th screen, 1 int 1st screen as they call it in the same BGE multi-screen) then the same orange color will appear as in the flash... Chewed it?

From Alexander Yudin To All 11 March 2006

Hello, Vladimir Kladov Vla> what about 2 to one? After all, such mixing is done with resistors Vla> (sort of). And then there is no symmetry. Those. if red ink and yellow paper Vla> - orange will have more red, and vice versa - yellow. No mixing on resistors is involved in any way here. red and yellow will give orange since mixing occurs equally with the same frequency and the same length of the meander. The scheme gives an increase to 2^8=256/2= 128 colors per attribute with a black paper. although taking into account repetitions there are probably still 64 colors.

From Alexander Yudin To All 11 March 2006

Hello, Witch Doctor > well, Costa is much “better” with a flush? :) I couldn't check it out :( for some reason only the standard mode works in your program, although the flashschool mode included checked at BGE.

From Vladimir Kladov To All 11 March 2006

Hello, Witch Doctor what about 2 to one? After all, such mixing is done with resistors (sort of). And then there is no symmetry. Those. if the ink is red and the paper is yellow, it will be in orange more red, but vice versa - yellow.

From Witch Doctor To All 11 March 2006

Hello Costa Absolutely right and you can check HOW it mixes in Unreal in BurialGFXedito