From
Andrey Polikhanenko
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To
All
13 June 2006
Hello, All
After watching another old intro from Flashes, I noticed Suna’s camming,
which said that we would release it soon... Etc. Who knows
(Slacky, for example :)), what were these statements based on? For real, no one
not distributed game archives, or on the left scam in the style of Savage 4 from
VaPrint (Solon)? At a minimum, the Terror of Trantos game announced by Flash
exists. I came across this name in the listings of zx-games of some bourgeois.
So maybe the Flashes still have games secretly hidden from us?.. ;)
From
goodboy
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To
All
13 June 2006
Hello Dimasty
Terrors of Trantoss is an ancient adventure, available on WoS.
From
Dmitry Krapivin
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To
All
13 June 2006
Hello Slider
Announce the entire list, please...maybe there’s something lying around on the Internet?
From
Mikhail Shmelev
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To
All
14 June 2006
Hello Slider
1. maybe it is so, - they were repeated, but if compared with today, according to
in terms of quality and quantity, no one has surpassed them.
2. Regarding the semi-working condition, give specific examples.
PS fatalities appeared later, so they repeated the releases of games that they made
flushes. Maychem's releases can generally be counted on the fingers of one hand.
Zyy. I then compared the situation that was 10-12 years ago with 2000-2006.
From
Mikhail Shmelev
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To
All
14 June 2006
Hello Slider
Older than goodboy itself :v2_tong;
http://www.worldofspectrum.org/infoseek.cgi?regexp=^Terrors+of+Trantoss%2c+The$
&pub=^Ariolasoft+UK+Ltd$;
And the flashes in their game intros promised a lot of interesting things...
And Rolling Thunder II, Alone at Home, Exolon II, Sim Earth... etc.
Although we must give them credit, they made high-quality releases, unlike the current
consumer goods!
From
Andrey Baglay
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To
All
14 June 2006
Hello, kyv_triumph
All kinds of releases are needed, all kinds of releases are important :)
And yet Slider and company rule ;)
From
Mitelman Yuri Viktorovich
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To
All
14 June 2006
Hello BumBleBee
Bum> 1. maybe it is so, - they were repeated, but when compared with today
Bum> during the day, in terms of quality, quantity, no one has surpassed them.
Bum> 2. regarding the semi-working state, give specific examples.
Bum> PS. fatalities appeared later, so they repeated the game releases
Bum> who made flushes. releases from maychem can generally be counted on
Bum> fingers of one hand.
Bum> zyy. I then compared the situation that was 10-12 years ago with 2000-2006
Bum> years
Let’s put quality 1 aside, because the quality of releases from FLASH is the intros and
music. Yes, and in terms of quantity there will be equal to them.
2 Examples right off the bat, so to speak:
Bounty Hunter and -Superbike Trans-Am aka. Superbike Tranz Am does not work on
Scorpios
Super Dragon Slayer - after completing the first level the program tries
load level 2 from cassette. :v2_blink;
2; Fatality did not repeat anything after flushes. Both the quality of the intros and their variety
The fatality and most importantly the approach to disk adaptation is much higher.
Compare the releases of the same games from Flash and Fatality! Such as
Twilight, Sherwood, Quardax (although there was a bug in Fatality).
3 Perhaps Mayhem’s releases can be counted on one hand, but their level is much higherhigher than flash ones.
PS; A; Don't forget about Phantom Family!
From
Andrey Polikhanenko
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To
All
15 June 2006
Hello BumBleBee
Bum> Although we must give them credit, they made high-quality releases, unreadable
Bum> current consumer goods!
Well, excuse me, my friend, about “consumer goods” - you’re in vain, oh, in vain... We
We can do it in quantity and most importantly in quality! Striker, over there, knows... ;) So
they spat and surpassed and finally! Thanks to my comrades - Scorpio, Kyv and
Goodboy. I’m sorry, I won’t die from excessive modesty, but at the moment it’s WE
WE HOLD THE RELEASE STAGE. I would like to have more people in our ranks, but, alas. Wishes
accepted...