Where are the games announced by Flash?

ZXNet echo conference «spbzxnet.games»

From Andrey Polikhanenko To All 13 June 2006

Hello, All After watching another old intro from Flashes, I noticed Suna’s camming, which said that we would release it soon... Etc. Who knows (Slacky, for example :)), what were these statements based on? For real, no one not distributed game archives, or on the left scam in the style of Savage 4 from VaPrint (Solon)? At a minimum, the Terror of Trantos game announced by Flash exists. I came across this name in the listings of zx-games of some bourgeois. So maybe the Flashes still have games secretly hidden from us?.. ;)

From goodboy To All 13 June 2006

Hello Dimasty Terrors of Trantoss is an ancient adventure, available on WoS.

From Dmitry Krapivin To All 13 June 2006

Hello Slider Announce the entire list, please...maybe there’s something lying around on the Internet?

From Mikhail Shmelev To All 14 June 2006

Hello Slider 1. maybe it is so, - they were repeated, but if compared with today, according to in terms of quality and quantity, no one has surpassed them. 2. Regarding the semi-working condition, give specific examples. PS fatalities appeared later, so they repeated the releases of games that they made flushes. Maychem's releases can generally be counted on the fingers of one hand. Zyy. I then compared the situation that was 10-12 years ago with 2000-2006.

From Mikhail Shmelev To All 14 June 2006

Hello Slider Older than goodboy itself :v2_tong; http://www.worldofspectrum.org/infoseek.cgi?regexp=^Terrors+of+Trantoss%2c+The$ &pub=^Ariolasoft+UK+Ltd$; And the flashes in their game intros promised a lot of interesting things... And Rolling Thunder II, Alone at Home, Exolon II, Sim Earth... etc. Although we must give them credit, they made high-quality releases, unlike the current consumer goods!

From Andrey Baglay To All 14 June 2006

Hello, kyv_triumph All kinds of releases are needed, all kinds of releases are important :) And yet Slider and company rule ;)

From Mitelman Yuri Viktorovich To All 14 June 2006

Hello BumBleBee Bum> 1. maybe it is so, - they were repeated, but when compared with today Bum> during the day, in terms of quality, quantity, no one has surpassed them. Bum> 2. regarding the semi-working state, give specific examples. Bum> PS. fatalities appeared later, so they repeated the game releases Bum> who made flushes. releases from maychem can generally be counted on Bum> fingers of one hand. Bum> zyy. I then compared the situation that was 10-12 years ago with 2000-2006 Bum> years Let’s put quality 1 aside, because the quality of releases from FLASH is the intros and music. Yes, and in terms of quantity there will be equal to them. 2 Examples right off the bat, so to speak: Bounty Hunter and -Superbike Trans-Am aka. Superbike Tranz Am does not work on Scorpios Super Dragon Slayer - after completing the first level the program tries load level 2 from cassette. :v2_blink; 2; Fatality did not repeat anything after flushes. Both the quality of the intros and their variety The fatality and most importantly the approach to disk adaptation is much higher. Compare the releases of the same games from Flash and Fatality! Such as Twilight, Sherwood, Quardax (although there was a bug in Fatality). 3 Perhaps Mayhem’s releases can be counted on one hand, but their level is much higherhigher than flash ones. PS; A; Don't forget about Phantom Family!

From Andrey Polikhanenko To All 15 June 2006

Hello BumBleBee Bum> Although we must give them credit, they made high-quality releases, unreadable Bum> current consumer goods! Well, excuse me, my friend, about “consumer goods” - you’re in vain, oh, in vain... We We can do it in quantity and most importantly in quality! Striker, over there, knows... ;) So they spat and surpassed and finally! Thanks to my comrades - Scorpio, Kyv and Goodboy. I’m sorry, I won’t die from excessive modesty, but at the moment it’s WE WE HOLD THE RELEASE STAGE. I would like to have more people in our ranks, but, alas. Wishes accepted...