From
Vyacheslav Kalinin
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To
All
2 March 2006
Hello, FoX FluFFy^s
FoX> Question people!
FoX>
FoX> It's no secret that Spectrum is the leader in the number of games created. I think
FoX> all sorts of dandies suck and cry.
FoX>
There were more games on C64 and Nes, about 10k.
On the Spectrum it's only about 6k.
> The question is! What game are we missing?
The kind that I would like to play, despite the fact that I have a PC and a PS2, play
because it’s interesting, and not because the game is for/for the Spectrum, pho time, etc.
From
FoX FluFFy^s
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To
All
2 March 2006
Hello, All
Question people!
It's no secret that Spectrum is the leader in the number of games created. I think all sorts of dandies
suck and cry.
This is the question! What game are we missing?
From
goodboy
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To
All
2 March 2006
Hello, boo_boo
can he remember that there is no FantasticDizzy?
From
Andrey Alexandrovich Titov
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To
All
2 March 2006
Hello, boo_boo
boo> *IMHO* it's just as stupid as 7th only even worse... here's 3 to 6
boo> yessss
Nevermind, I had great fun playing it on the Amiga ;)
From
Stanislav Lomakin
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To
All
2 March 2006
Hello, goodboy
goo> can remember that there is no FantasticDizzy ?
*IMHO* he’s stupid, like 7th only even worse... but from 3 to 6 it’s yeaaaa
From
Andrey Alexandrovich Titov
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To
All
2 March 2006
Hello, goodboy
goo> by the way, on the Amiga version there is a status shipment?
goo> I think I saw save/load in the text.
Hmm... maybe in some version it is, but not in the ones I played.
I had to play for 8 hours to get to the end. If there was a shipment, I
I wouldn't suffer so much.
From
Alexander Zan
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To
All
3 March 2006
Hello, boo_boo
According to the subject.
IMHO CannonFodder is missing: D Maybe also Alien Breed, but I saw something
similar on spec, although in its pure form it would not hurt.
From
Victor Ivanov
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To
All
3 March 2006
Hello, goodboy
There are almost no races
for fifteen years now.
From
FoX FluFFy^s
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To
All
4 March 2006
Hello, Soplik
To XOR:
The question was asked then to
understand what needs to be done!
Let's remember!!! which version gets the most we will do it for everyone
forum :)
From
moroz1999
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To
All
4 March 2006
Hello, FoX FluFFy^s
There haven't been high-quality scroll shooters like zynaps for a long time.
From
Dmitry Zhemkov
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To
All
4 March 2006
Hello, TomCaT
Rockman с NES ))
From
Vlad Vinogradov
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To
All
4 March 2006
Hello, goodboy
goo> by the way, on the Amiga version there is a status shipment?
goo> I think I saw save/load in the text.
no. but once you get the hang of it, it really takes 2-3 hours to get by :)
ps. and he's not stupid at all! nice graphics, lots of music, moving
multi-level background (!), imitation morning/day/evening/night, fun & style inserts
puzzle, and of course, huge playing spaces and an ingenious plexus of
pieces of all previous dizzy games.
From
Alexander Zan
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To
All
4 March 2006
Hello C-jeff
By the way...
Is there a full-fledged version of WORMS (the ones with bazookas ;)) on the spec?
From
TomCaT
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To
All
4 March 2006
Hello, boo_boo
ng_> There are no good, modern role-playing games at all. We will fight
To begin with, we need to do at least something in the manner of KQ, since there are descriptions for it, but
there is no trace of him himself. Even in text form, although with current memory it is possible
make a large-pixel engine. To match the original.
Shortline does not yet have an analogue.
From
Orionsoft
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To
All
4 March 2006
Hello fan
Master of Orion I - network modem game :v2_smoke:
From
Vladimir Kladov
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To
All
6 March 2006
Hello axor
Orion - like there was a dema. I even launched it. But this is a demo. Not a game. Although
just Orion type 2 is quite possible. Yes, and you don’t need a network one. Let it alternate
it was possible to play. For starters.
It seems like I saw civilization too. Only Civ-1 on PS wins compared to
Spectrum's playability. (Or it was an analogue of the king bounty. Anyway
The PS version is better).
What if someone wants to do something new, but doesn’t know where to start? Zuma
It won’t work anyway - there are not enough colors and there are too many attributes. If only for
some super mode like 320x200x16...
From
TomCaT
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To
All
6 March 2006
Hello, Vladimir Kladov
HMM of some kind. III is unlikely, but II is quite possible.
From
Vladimir Kladov
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To
All
6 March 2006
Hello TomCaT
Eck, what was enough - Hmmm... At least the design bureau would have become normal for a start. From it to
in general, HMM then grew. And my son still plays them in turns while he is little.
From
ice'di^triumph
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To
All
7 March 2006
Hello, Vladimir Kladov
I want a fancy super-fighting game and a new Sim City!!! :v2_rolley
From
Vyacheslav Kalinin
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To
All
7 March 2006
Hello axor
axo> And I want to. Let's do it! Your graphics.
On Neogeo there is simply a HUGE number of them, characters and backgrounds for every taste!!
What I mean is that you can convert it, but the artist can draw on where it is necessary
backgrounds, and fighters' faces/clothing.
Ripping out sprites on Neogeo is a nice thing to do, it’s easy and convenient.
However, for the lazy ones, the internet is already full of pulled out sprites in the form of Gifs,
and not just from fighting games.
I just pumped up 40mb of sprites from one Metal Slug!!
It’s a pity that 4-5 years ago I didn’t have such an opportunity. :(
Otherwise, it was possible to make a bunch of games with cool graphics/animation.
From
Alexander Shushkov
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To
All
7 March 2006
Hello, ice'di^triumph
ice> I want a sophisticated super-fighting game...
And I want to. Let's do it! Your graphics.
From
SMT
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To
All
8 March 2006
Hello,GriV
Gri> and I want hl2... when will it be - soon?
you can take a flash decompiler, pull out the graphics and port HL2D to spec.
really
From
Valery Grigoriev
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To
All
8 March 2006
Hello new art
and I want hl2... when will it be - soon? :smile:
From
Victor Ivanov
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To
All
8 March 2006
Hello,GriV
Easily.
BASIC, top view and sprites in one place. Will it suit you?
From
Alexander Shushkov
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To
All
9 March 2006
Hello new art
new> I just pumped up 40mb of sprites from one Metal Slug!!
If you haven't sent me a DVD yet, then record the graphics from the existing ones (not only
the above game) on this disc. If it doesn't break, of course.
From
Konstantin Sviridov
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To
All
10 March 2006
Hello axor
I read the topic and remembered that I had always dreamed of a network (modem, for two) version
Nether Earth. The graphics are 100% satisfactory, well, maybe the sound would be normal
(via AY). Restrictions (field size, number of factories, etc.) are also quite
intelligent: somewhat reminiscent of chess. Management is what you need. But he's playing
The machine is monotonous and cannot be compared with a live player. Well, I wish there were special effects
a little (when a nuclear bomb explodes) and a stylish splash screen... In general,
daydreamingE
From
goodboy
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To
All
10 March 2006
Hello Conan
I remembered that at one time Inforcom actively promoted the creation
non-deterministic games, that is, games where the situation is almost never repeated, to
for example, strategies and simulators - citing the fact that after going through a regular game to
they rarely return.
From
Vyacheslav Kalinin
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To
All
11 March 2006
Hello axor
axo> If you haven't sent me the DVD yet, then record the graphics from the existing ones (not
axo> only the above game) on this disk. If it's not broken,
axo> of course.
Ok
From
Alexander Shushkov
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To
All
13 March 2006
Hello, OMu4
OMu> There is a ported one for MastDai. There are several cards + the computer is not very good
OMu> is stupid...
OMu> http://www.braingames.getput.com/nether/netherearth052.zip
We are, however, talking about Spectrum games...
From
Alexander Shushkov
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To
All
13 March 2006
Hello new art
new> Ok
Thank you.
From
Alexander Shushkov
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To
All
13 March 2006
Hello, Vladimir Kladov
Vla> If only there was a port of Warlords for spec, I could show it to my son. A
Vla> so I have it, Warlords this one, but not on any Stump, not even Stump-100,
Vla> even under pure DOS it does not work. And not under any type emulator
Vla> DosBox, VmWare and others - it doesn’t work 8-[ And it’s a cool toy
Vla> terribly well balanced. Virtually no magic (except
Vla> magical monsters), no detail of the battle (the ringing of swords and screams of A-A-A!
Vla> doesn't count), otherwise - well, it's no worse than HMM2. Let's put it this way: in Warlords
Vla> they have already come up with the idea of uniting and dividing the army into parts and leading a bunch of heroes
Vla> in WL2, 5 years (or 10 - I don’t remember) before the appearance of HMM2. (Under
Vla> good balance, I also understand that practically
Vla> any game, even on a super-big map, could be played in 3-4 hours, and
Vla> do not extend for a whole week). And not to say that the graphics
Vla> was some kind of super-sophisticated one. There didn’t even seem to be any animation
Vla> except for three flick screensavers (like the game is starting, youVla> won, you lost). And the game was exciting. I think if there is her
Vla> port to Speck, it will be cool. Not only a plus for the spec, but also
Vla> revival of a game that died out only due to its completeness
Vla> incompatibility with modern hardware. (And it starts on 486. People
Vla> they said who preserved this museum... 8-[One remains envious...).
For example, for me, as a gamedev, I need a game schedule on the shelves. Those. everything
what is and should be in it. All the ideas and everything. We also need graphics
music. The rest is just a matter of sitting and poring over the toy...
Maybe someone will undertake to make something of a database on games (i.e. there should be
everything I wrote about above), which could (i.e. quite realistically) be done
on Spectrum.
The topic of this section is of course good, but besides listing the names of the games, I,
for example, does not carry anything useful. But it would be something to read about the game,
get excited about her idea... Then one might think whether I could do it or
no.
From
Vladimir Kladov
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To
All
13 March 2006
Hello axor
If only there was a port of Warlords for spec, I could show it to my son. And so he
I have Warlords, but not on any Stump, not even Stump-100, even under pure DOS
he doesn't go. And it doesn’t work under any emulator like DosBox, VmWare, etc.
8-[ And so - a cool toy, terribly well balanced. Practically
no magic (except for magical monsters), no detail in the battle (the ringing of swords and
screams A-A-A! doesn’t count), otherwise it’s no worse than HMM2. Let's put it this way: in Warlords
uniting and dividing an army into parts and leading a bunch of heroes was invented already in WL2,
5 years (or 10 - I don’t remember) before HMM2 appeared. (Under good
balancing, I also understand that almost any game, even at
a super big map could be played in 3-4 hours, and not stretched out for a whole
week). And it’s not to say that the graphics were some kind of super-sophisticated.
There didn’t even seem to be any animation, except for three flick screensavers (like a game
begins, you win, you lose). And the game was exciting. I think if it happens
its port to Spec, it will be cool. Not only a plus for spec, but also a revival
a game that died out only due to its complete incompatibility with modern
iron. (And it starts on 486. People said who saved this museum... 8-[
All that remains is to envy...).
From
Vladimir Kladov
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To
All
13 March 2006
Hello axor
Graphics from Warlords - you don't even need to rip them out. Absolutely all pictures
laid out in subdirectories in pcx files. And the animation is in flicks. The sounds are true
in some format unknown to me, but it seemed like it was again
format common at that time. Gameplay is another matter. But unlike that
Same civilization or Master of Orion, the rules are easily visible by eye. Not here
special hidden from the player's eyes. More like chess. So quite
really. You can scour the net, maybe you’ll find something: fan discussions, maybe
even ports for other platforms in the source code. What's not lying around these days?
networks... You just need to know how to search.
From
Surfin' Bird
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To
All
14 March 2006
Hello, Vladimir Kladov
Strange. Warlords should run under the stump. Maybe the version is messed up?
In general, there are warlords 2, 3, etc. Shouldn't be much different :)
And converting it is really not a big deal. An ordinary wargame, like the sea on
spec (in terms of coding:).
The only thing needed for a successful port is a full description of the combat system...
That is formulas, brother, formulas;)
From
Alexander Shushkov
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To
All
14 March 2006
Hello Surfin' Bird
Sur> The only thing needed for a successful port is a full description of the combat
Sur> systems... I.e. formulas, brother, formulas;)
Whoa! Who will give them? Or will he find it?
From
Golubtsov Alexey
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To
All
14 March 2006
Hello axor
Look for "Warlords FAQ". There are a ton of fans of this game online, clubs, games
correspondence/network, descriptions...