What possible game is missing from the spec?

ZXNet echo conference «spbzxnet.games»

From Vyacheslav Kalinin To All 2 March 2006

Hello, FoX FluFFy^s FoX> Question people! FoX> FoX> It's no secret that Spectrum is the leader in the number of games created. I think FoX> all sorts of dandies suck and cry. FoX> There were more games on C64 and Nes, about 10k. On the Spectrum it's only about 6k. > The question is! What game are we missing? The kind that I would like to play, despite the fact that I have a PC and a PS2, play because it’s interesting, and not because the game is for/for the Spectrum, pho time, etc.

From FoX FluFFy^s To All 2 March 2006

Hello, All Question people! It's no secret that Spectrum is the leader in the number of games created. I think all sorts of dandies suck and cry. This is the question! What game are we missing?

From goodboy To All 2 March 2006

Hello, boo_boo can he remember that there is no FantasticDizzy?

From Andrey Alexandrovich Titov To All 2 March 2006

Hello, boo_boo boo> *IMHO* it's just as stupid as 7th only even worse... here's 3 to 6 boo> yessss Nevermind, I had great fun playing it on the Amiga ;)

From Stanislav Lomakin To All 2 March 2006

Hello, goodboy goo> can remember that there is no FantasticDizzy ? *IMHO* he’s stupid, like 7th only even worse... but from 3 to 6 it’s yeaaaa

From Andrey Alexandrovich Titov To All 2 March 2006

Hello, goodboy goo> by the way, on the Amiga version there is a status shipment? goo> I think I saw save/load in the text. Hmm... maybe in some version it is, but not in the ones I played. I had to play for 8 hours to get to the end. If there was a shipment, I I wouldn't suffer so much.

From Alexander Zan To All 3 March 2006

Hello, boo_boo According to the subject. IMHO CannonFodder is missing: D Maybe also Alien Breed, but I saw something similar on spec, although in its pure form it would not hurt.

From Victor Ivanov To All 3 March 2006

Hello, goodboy There are almost no races for fifteen years now.

From FoX FluFFy^s To All 4 March 2006

Hello, Soplik To XOR: The question was asked then to understand what needs to be done! Let's remember!!! which version gets the most we will do it for everyone forum :)

From moroz1999 To All 4 March 2006

Hello, FoX FluFFy^s There haven't been high-quality scroll shooters like zynaps for a long time.

From Dmitry Zhemkov To All 4 March 2006

Hello, TomCaT Rockman с NES ))

From Vlad Vinogradov To All 4 March 2006

Hello, goodboy goo> by the way, on the Amiga version there is a status shipment? goo> I think I saw save/load in the text. no. but once you get the hang of it, it really takes 2-3 hours to get by :) ps. and he's not stupid at all! nice graphics, lots of music, moving multi-level background (!), imitation morning/day/evening/night, fun & style inserts puzzle, and of course, huge playing spaces and an ingenious plexus of pieces of all previous dizzy games.

From Alexander Zan To All 4 March 2006

Hello C-jeff By the way... Is there a full-fledged version of WORMS (the ones with bazookas ;)) on the spec?

From TomCaT To All 4 March 2006

Hello, boo_boo ng_> There are no good, modern role-playing games at all. We will fight To begin with, we need to do at least something in the manner of KQ, since there are descriptions for it, but there is no trace of him himself. Even in text form, although with current memory it is possible make a large-pixel engine. To match the original. Shortline does not yet have an analogue.

From Orionsoft To All 4 March 2006

Hello fan Master of Orion I - network modem game :v2_smoke:

From Vladimir Kladov To All 6 March 2006

Hello axor Orion - like there was a dema. I even launched it. But this is a demo. Not a game. Although just Orion type 2 is quite possible. Yes, and you don’t need a network one. Let it alternate it was possible to play. For starters. It seems like I saw civilization too. Only Civ-1 on PS wins compared to Spectrum's playability. (Or it was an analogue of the king bounty. Anyway The PS version is better). What if someone wants to do something new, but doesn’t know where to start? Zuma It won’t work anyway - there are not enough colors and there are too many attributes. If only for some super mode like 320x200x16...

From TomCaT To All 6 March 2006

Hello, Vladimir Kladov HMM of some kind. III is unlikely, but II is quite possible.

From Vladimir Kladov To All 6 March 2006

Hello TomCaT Eck, what was enough - Hmmm... At least the design bureau would have become normal for a start. From it to in general, HMM then grew. And my son still plays them in turns while he is little.

From ice'di^triumph To All 7 March 2006

Hello, Vladimir Kladov I want a fancy super-fighting game and a new Sim City!!! :v2_rolley

From Vyacheslav Kalinin To All 7 March 2006

Hello axor axo> And I want to. Let's do it! Your graphics. On Neogeo there is simply a HUGE number of them, characters and backgrounds for every taste!! What I mean is that you can convert it, but the artist can draw on where it is necessary backgrounds, and fighters' faces/clothing. Ripping out sprites on Neogeo is a nice thing to do, it’s easy and convenient. However, for the lazy ones, the internet is already full of pulled out sprites in the form of Gifs, and not just from fighting games. I just pumped up 40mb of sprites from one Metal Slug!! It’s a pity that 4-5 years ago I didn’t have such an opportunity. :( Otherwise, it was possible to make a bunch of games with cool graphics/animation.

From Alexander Shushkov To All 7 March 2006

Hello, ice'di^triumph ice> I want a sophisticated super-fighting game... And I want to. Let's do it! Your graphics.

From SMT To All 8 March 2006

Hello,GriV Gri> and I want hl2... when will it be - soon? you can take a flash decompiler, pull out the graphics and port HL2D to spec. really

From Valery Grigoriev To All 8 March 2006

Hello new art and I want hl2... when will it be - soon? :smile:

From Victor Ivanov To All 8 March 2006

Hello,GriV Easily. BASIC, top view and sprites in one place. Will it suit you?

From Alexander Shushkov To All 9 March 2006

Hello new art new> I just pumped up 40mb of sprites from one Metal Slug!! If you haven't sent me a DVD yet, then record the graphics from the existing ones (not only the above game) on this disc. If it doesn't break, of course.

From Konstantin Sviridov To All 10 March 2006

Hello axor I read the topic and remembered that I had always dreamed of a network (modem, for two) version Nether Earth. The graphics are 100% satisfactory, well, maybe the sound would be normal (via AY). Restrictions (field size, number of factories, etc.) are also quite intelligent: somewhat reminiscent of chess. Management is what you need. But he's playing The machine is monotonous and cannot be compared with a live player. Well, I wish there were special effects a little (when a nuclear bomb explodes) and a stylish splash screen... In general, daydreamingE

From goodboy To All 10 March 2006

Hello Conan I remembered that at one time Inforcom actively promoted the creation non-deterministic games, that is, games where the situation is almost never repeated, to for example, strategies and simulators - citing the fact that after going through a regular game to they rarely return.

From Vyacheslav Kalinin To All 11 March 2006

Hello axor axo> If you haven't sent me the DVD yet, then record the graphics from the existing ones (not axo> only the above game) on this disk. If it's not broken, axo> of course. Ok

From Alexander Shushkov To All 13 March 2006

Hello, OMu4 OMu> There is a ported one for MastDai. There are several cards + the computer is not very good OMu> is stupid... OMu> http://www.braingames.getput.com/nether/netherearth052.zip We are, however, talking about Spectrum games...

From Alexander Shushkov To All 13 March 2006

Hello new art new> Ok Thank you.

From Alexander Shushkov To All 13 March 2006

Hello, Vladimir Kladov Vla> If only there was a port of Warlords for spec, I could show it to my son. A Vla> so I have it, Warlords this one, but not on any Stump, not even Stump-100, Vla> even under pure DOS it does not work. And not under any type emulator Vla> DosBox, VmWare and others - it doesn’t work 8-[ And it’s a cool toy Vla> terribly well balanced. Virtually no magic (except Vla> magical monsters), no detail of the battle (the ringing of swords and screams of A-A-A! Vla> doesn't count), otherwise - well, it's no worse than HMM2. Let's put it this way: in Warlords Vla> they have already come up with the idea of uniting and dividing the army into parts and leading a bunch of heroes Vla> in WL2, 5 years (or 10 - I don’t remember) before the appearance of HMM2. (Under Vla> good balance, I also understand that practically Vla> any game, even on a super-big map, could be played in 3-4 hours, and Vla> do not extend for a whole week). And not to say that the graphics Vla> was some kind of super-sophisticated one. There didn’t even seem to be any animation Vla> except for three flick screensavers (like the game is starting, youVla> won, you lost). And the game was exciting. I think if there is her Vla> port to Speck, it will be cool. Not only a plus for the spec, but also Vla> revival of a game that died out only due to its completeness Vla> incompatibility with modern hardware. (And it starts on 486. People Vla> they said who preserved this museum... 8-[One remains envious...). For example, for me, as a gamedev, I need a game schedule on the shelves. Those. everything what is and should be in it. All the ideas and everything. We also need graphics music. The rest is just a matter of sitting and poring over the toy... Maybe someone will undertake to make something of a database on games (i.e. there should be everything I wrote about above), which could (i.e. quite realistically) be done on Spectrum. The topic of this section is of course good, but besides listing the names of the games, I, for example, does not carry anything useful. But it would be something to read about the game, get excited about her idea... Then one might think whether I could do it or no.

From Vladimir Kladov To All 13 March 2006

Hello axor If only there was a port of Warlords for spec, I could show it to my son. And so he I have Warlords, but not on any Stump, not even Stump-100, even under pure DOS he doesn't go. And it doesn’t work under any emulator like DosBox, VmWare, etc. 8-[ And so - a cool toy, terribly well balanced. Practically no magic (except for magical monsters), no detail in the battle (the ringing of swords and screams A-A-A! doesn’t count), otherwise it’s no worse than HMM2. Let's put it this way: in Warlords uniting and dividing an army into parts and leading a bunch of heroes was invented already in WL2, 5 years (or 10 - I don’t remember) before HMM2 appeared. (Under good balancing, I also understand that almost any game, even at a super big map could be played in 3-4 hours, and not stretched out for a whole week). And it’s not to say that the graphics were some kind of super-sophisticated. There didn’t even seem to be any animation, except for three flick screensavers (like a game begins, you win, you lose). And the game was exciting. I think if it happens its port to Spec, it will be cool. Not only a plus for spec, but also a revival a game that died out only due to its complete incompatibility with modern iron. (And it starts on 486. People said who saved this museum... 8-[ All that remains is to envy...).

From Vladimir Kladov To All 13 March 2006

Hello axor Graphics from Warlords - you don't even need to rip them out. Absolutely all pictures laid out in subdirectories in pcx files. And the animation is in flicks. The sounds are true in some format unknown to me, but it seemed like it was again format common at that time. Gameplay is another matter. But unlike that Same civilization or Master of Orion, the rules are easily visible by eye. Not here special hidden from the player's eyes. More like chess. So quite really. You can scour the net, maybe you’ll find something: fan discussions, maybe even ports for other platforms in the source code. What's not lying around these days? networks... You just need to know how to search.

From Surfin' Bird To All 14 March 2006

Hello, Vladimir Kladov Strange. Warlords should run under the stump. Maybe the version is messed up? In general, there are warlords 2, 3, etc. Shouldn't be much different :) And converting it is really not a big deal. An ordinary wargame, like the sea on spec (in terms of coding:). The only thing needed for a successful port is a full description of the combat system... That is formulas, brother, formulas;)

From Alexander Shushkov To All 14 March 2006

Hello Surfin' Bird Sur> The only thing needed for a successful port is a full description of the combat Sur> systems... I.e. formulas, brother, formulas;) Whoa! Who will give them? Or will he find it?

From Golubtsov Alexey To All 14 March 2006

Hello axor Look for "Warlords FAQ". There are a ton of fans of this game online, clubs, games correspondence/network, descriptions...