Star_Heritage::traslation

ZXNet echo conference «spbzxnet.games»

From Anton Shepelev To All 5 May 2006

Hello, All Hello everyone! Is it possible to rip out the Russian text from Star Heritage and replace it with English. If possible, how? I myself strongly doubted this, but recently came across a translation of one of the Russian Dizzy... How did they do it without having sources?

From Vyacheslav Kalinin To All 5 May 2006

Hello, ant222 ant> Is it possible to tear out Russian text from Star Heritage and replace it ant> it into English. If possible, how? I'm very much into this myself ant> I doubted it, but recently I came across a translation of one of the Russian ant> Dizzy... How did they do this without having the source code? What's the point? You will also have to adapt it to TAP, which is hardly realistic.

From Demon Adramelek To All 5 May 2006

Hello new art Why in TAR? Our foreign comrades also have disk interfaces. Here, take a look for examples of translations: http://tcg.speccy.cz/index.php?pg=games-e

From goodboy To All 5 May 2006

Hello, Adramelek the game itself can be translated into TAP; when loading a block, the procedure requires it number by which a track/sector is selected from the table The demo version is easier to translate, the font is all RUS/LAT, you can edit the text gradually, in the original only Russian. about ten years ago I started translating, but everything stalled and problems began let’s say from the translation of the verse after the picture, then it still had to be redone procedure for entering the code. Some of the texts remain, if necessary I can look for it.

From Demon Adramelek To All 5 May 2006

Hello new art new> So be it. new> But the initiative must be on their part. new> Play then. So, comrade ant222 on the WoS forum publicly expressed himself in the spirit that he was ready make a translation if anyone takes the text out of ZH. Why don't you like this initiative? Are you satisfied? :) I would even help him - if I were a hacker or a translator. Well If not, I’m ready to offer my candidacy for the position of beta tester. The main thing is translation, and they will translate it into their own formats, not small ones.

From acidrain To All 5 May 2006

Hello, ant222 ant> How did they do this without the source code? uh, how did we do it before? so they did.

From Vyacheslav Kalinin To All 5 May 2006

Hello, Adramelek Adr> Why in TAR? Our foreign comrades also have disk interfaces. Adr> Here, look at examples of translations: So be it. But the initiative must also be on their part. Play for them.

From Vyacheslav Kalinin To All 6 May 2006

Hello, Adramelek Adr> Why are you not satisfied with this initiative? Because he is not a bourgeois. =) It’s certainly a good idea, it’s strange that no one has done this before. Although in my opinion it is better to spend energy on the second part of the game. Even if it’s a third the size of the first one.

From Demon Adramelek To All 6 May 2006

Hello GNTB This is all, of course, understandable, but no one here was going to Kafka and Platonov translate. I hope everyone understands that for 0 rubles 0 kopecks professional It is impossible to find a translator. The only way out I see is to find person whose native language is English, and ask him to be editor. Let him “literaturize” the text, and even without preserving it verbatim, it will be quite normal for foreign comrades to read it. Damn take, after all, Dante was also not translated word for word, just like Goethe. What will you do it here? P.S. But for the sake of curiosity, create a thread on WoS that you translate into English the best Russian adventure and you need an editor - what do you think? How many people will respond?

From Demon Adramelek To All 6 May 2006

Hello new art new> Because he is not a bourgeois. =) Well, it’s clear that it’s much easier to find a local with knowledge of English than an Englishman with knowledge of Russian. In general, translation is not such a big problem. There are great professional (so to speak) teams of amateur translators, to whom you can contact. The same "Masterpiece", for example, and also a bunch of people translating manga from English into Russian (the largest team was at mangaproject.ru, but he, apparently he rested in God; people, of course, haven’t gone anywhere, but catching them will have to do it one by one). And among the interested spektrumists there are probably people with knowledge of literary English. The choice is large, in general, and someone will probably agree. new> The idea is certainly a good one, it’s strange that no one has done this before. Likewise. The program is worthy of being included in the Speccy gold fund. Actually, it has already entered, but so far only in the CIS. And I would like - in all over the world. After all, why not? Let them know that they haven't gotten drunk yet Russian heroes.

From Ignat Nikiforov To All 6 May 2006

Hello, Adramelek Adr> In general, translation is not such a big problem. There are big Adr> professional (so to speak) teams Adr> amateur translators you can turn to. The same "Masterpiece" Adr> for example, and also a bunch of people translating manga from English to Adr> Russian (the largest team was on mangaproject.ru, but he, Adr> apparently rested in God; people, of course, haven’t gone anywhere, but catch Adr> they will have to be one at a time). And among interested spektrumists Adr> there are probably people with knowledge of literary English. Choice Adr> is big, in general, and someone will probably agree. Hmmm...... Translation from English into Russian, and from Russian into English, not always turn out equally well. Somehow I didn’t construct the phrase very well, but you Of course you get the point. People who have lived abroad are usually able to translate more easily from Russian to English. We, better from English into Russian. For example, for the last year, every week I have to translate something into Russian. But translating from Russian, in my understanding, is much more difficult and more dreary. Because when translating into our language, you think about how we speak.When translating into English, you need to think how they speak. I know what I'm talking about, believe me. We won’t go far for an example: goo> about ten years ago I started translating, but everything died out, they started goo> let's say there were problems with translating the verse after the picture, then there was more to do goo> redo the code entry procedure. Here is an example of translation difficulties.

From goodboy To All 6 May 2006

Hello, ant222 It seems the game was ported to GB, I doubt it’s in Russian. and here is an example of my work ten years ago, I'm unlikely to find trd landing was hard: rescue the boat crashed into a steep cliff and split. wrapped in cushioning cocoon I rolled down the slope and landed in thickets of thorny bushes. Landing was rigid; the; life boat run into a steep slope of a rock and has broken up. I wrapped up in an amortization cocoon slide on a slope and landed in thrickets of a prickly bush. I lay motionless for several minutes. That’s it. my body ached. it was hard to breathe. with difficulty having freed myself from the cocoon, I climbed up legs. I felt sick and shaky, but no matter how strangely, the arms and legs were intact. Some minutes I laid motionlessly.All my body whined. It was hard to breathe. Hardly released from a cocoon I got up. Me stirred up and swayed, but strangely enough, hands and legs were whole. I looked around. from the west and south half the sky was covered with sheer gray-green swamps stretched across the cliffs to the east. a light wind carried unpleasant smells of rotten water. in the north, near the very horizon, I saw a strip forests I looked round. From the West and the South the half of sky closed steep gray - green rocks In the east reached bogs. The breeze informed up to me unpleasantsmells of rotten water. In the north, at the horizon, I made out a strip of a wood. I lay there for a few more hours a huge flat boulder, heated local sun .strength gradually were returning. I watched how it was hiding there was light behind the rocks and I didn’t think about anything. Even some hours I have slept on the huge flat boulder which has been heated up by the local sun. Forces gradually came back. I looked, how the sun was hidden behind rocks and there was nothing think about. I didn't notice how dark it got. in the sky the first stars poured out. it got cold and I wrapped myself tightly in the remains of my shock-absorbing cocoon. somewhere loud shouted the night bird and its echo a scream echoed over the rocks. I did not notice that have darkened.The first stars appeared in the sky. It became cold and I has densely muffled in the rests of the depreciation cocoon. Somewhere was loudly cried out by a night bird and a booming echo of its shout swept above rocks. the night flew by unnoticed. in the east a huge crimson disk rose local luminary. by morning I'm finally frozen very close, right next to my ear , some predator growled. turn around I didn't have time anymore... Night has flown by imperceptibly. In the east a huge rose crimson disk of the local sun. In the morning I finallyfrozen. Absolutely beside, directly at my ear, somewhat beast growled. I have not any time to turn I made my way through the bush to the north. hard and prickly branches clung to my feet and slapped him in the face. but then I no longer paid attention to this. I was in a hurry get to the nearby forest. I made the way through a bush on the North. Rigid and prickly branches clinged to my legs and whipped on my face. I did not pay attention to it. I hurried up to reach up to nearly wood. the forest greeted me with a rustle leaves, bird voices and animal cries. I didn't even have time to walk a few meters jumped on me from somewhere above a huge black cat and grabbed it with its claws in the neck. The wood met me with a rustle of leaves, voices of birds and shouts of animals. I did not any meters when from somewhere above a huge black cat has jumped on me and seized his claws in my neck my opponent let out a death cry and fell on his side. only now I could look at it carefully. it was A panther of incredible size. black fur covered her strong muscular body body. I couldn't believe that won this difficult battle. My opponent issued agonal shout and was tumbled down sideways. And now I could examine it closely. It was the pantherof the improbable sizes. The black hair covered its strong browny body. I could don't believe that have won this hard fight. the corpse of the panther - the corpse of the panther nothing special - Anything interesting Several hours have passed. I was resting and nothing I didn't think so. some hours has past. I had a rest without any think. I had to walk very carefully at night. suddenly I fell into a deep hole, until edges filled with stinking water. cold waves closed over my head. It was necessary to go very cautiously at night. Suddenly I failed in a deep hole,filled with smelly water up to edges. Cold waves closed above my head. after some time on all channels connections of the central union of human The following message was sent to the colonies : military meeting of the central alliance with with deep regret reports that when died on an important mission brave secret agent military the meeting 'undaunted' about this became known after the agent did not leave to be contacted at the appointed time. president and guidance bring deep Condolences to the family and friends of the deceased . After a while on all local channels of the central union of human colonies the following message has been transferred; The; military meeting of the central union with a deep regret informs, that duringof the important task the confidential agent of military meeting 'fearless' has fallen death brave It has known after the agent has not established connections in due time. The president and the management bring the condolences to relatives and close friends of this hero. the swamp to which I headed extended far to the east. north in a foggy haze all the way to the horizon the muddy waters of the dying spread out lakes. there was nothing to think about crossing him. in the south the ridge still stretched steep cliffs. the God to which I was directed reached far the east. To the north in foggy smoke up to the horizon muddy waters of dying lake were spread. There was nothing to think to cross it. In the south lasted the ridge of steep rocks.

From goodboy To All 6 May 2006

Hello, ant222 I'm afraid that I'll only have enough patience to remake the demo version, and as for the lyrics, they and so it is in the game, another thing is that there are different options for events. from English the text only needs a length less or as in the original, and formatting According to the number of characters in a line, it is possible to hyphenate. if anyone is interested send a translation for the first location.

From Anton Shepelev To All 6 May 2006

Hello, goodboy Yep. There are many errors associated with the literal translation of Russian sentences and phrases, as well as with the fact that in Russian you can publish both a cry and a newspaper, but in English they are different there will be words. So, in my opinion, there is some confusion here and there with the times. What I liked most: In general, I thought my English was the worst... I think I can translate It’s better if you send all the Russian texts, and those translated into English put it in the game.

From Anton Shepelev To All 6 May 2006

Hello, Adramelek > And among the interested spektrumists there are probably people with > knowledge of literary English. The choice is large, in general, and someone > will probably agree. But for ten years the translation was never made... Is there really no one on the entire forum who can solve technical problems? Well, let's ask native speakers to edit...

From Anton Shepelev To All 7 May 2006

Hello, ant222 Вот, быстренько перевел несколько абзацев. Черновой вариант. Уверен, что тоже есть ошибки, но намного меньше. ┌─- code ─── It's been a hard landing. The life-boat ran into a vertical mounaintside and splitted. Muffled up in a shock cocoon, I rolled down the slope into spiny bushes. I lay motionless for a few minutes. All my body ached. It was difficult to breath. Having hardly doffed the cocoon, I got on my feet. I felt giddy, but, strangly enough, my arms and legs were intact. I looked around. Plumb greyish green rocks obstructed half the sky to the north-west and south. Swamps stretched to the east. Far to the north loomed the line of a forest. [look at boat] In the life-boat I found a microbattery connected to the board computer. [look at cocoon] Nothing important... [look at battery] "ARTANG THE GREAT. Universal charger". [look at comp] Seems, it still works. [use comp] I touched the sensors. "Ready" - replied the computer in Artangian. [talk to comp] 1. Where am I? 2. Board sysrtem diagnostics 3. Take the bearings of local radio- signal sources 4. First aid [1] The planet system was not found in the database. [2] Fatal malfunctions in the life-support system found. [3] An undentified radio source detected in the east. [4] Something clicked on the cmputer's panel, opened two folds, revealing alittle chamber built into the panel. There lay an ampul inside. └── code ─── If there are no serious complaints, I will continue in the same spirit. But get the texts anyway. Each location is completely exploreable and crazy you'll get off.

From Anton Shepelev To All 7 May 2006

Hello, goodboy The total volume of text, or the volume for a given location, or for a given screen (paragraph)? I will, of course, translate the first location, but to translate everything else, I have to You will have to carefully go through the entire game, checking all situations everywhere. Still It is advisable to have the texts torn out. So I will translate everything much faster.

From Alexandr Sinyakov To All 8 May 2006

Hello, ant222 When I couldn’t guess the terminal code to open a niche in the rock, through a shadow network climbed in and looked at what the “text” was there. By “text” in ZH we mean a script stuffed with commands, where embedded and descriptions of locations, and menus, and options for selecting items, and setting bits and bytes in Depending on the events, there may also be commands for displaying pictures and changing music... In short, in order to compose a script correctly and correctly, you must, among other things, know its commands (the command there is a special byte, which can be followed by parameters). It’s possible and simpler - to fit phrases in English into their Russian original (GO - GO, USE - USE, etc.), but then in some places we get a broken translation descriptions of locations.

From Anton Shepelev To All 8 May 2006

Hello, Adramelek > eng. translation should be no longer than Russian > The English text should be less than or equal in volume to Russian - a > what other restrictions may there be? No, you have already said this. I'm asking if this limitation is imposed on the length what: one “screen” of text or a description of one situation (sometimes it takes several screens (4-5 lines each), scrolling along )? As I guess, one elementary description is meant: output after performing one action: take, examine, go, which is sometimes in the game sometimes it takes more than 4-5 lines and is displayed in parts. For example, instructions for game or the very first text, although there may be one of text... Yes, it's probably just one . So?

From Anton Shepelev To All 8 May 2006

Hello, goodboy 1. To my shame, I don’t know what SP10 is. 2. I look forward to sending you all texts from the game by e-mail. I myself have no idea how to rip them out.

From Anton Shepelev To All 8 May 2006

Hello, goodboy > yeah, I found it I am a text editor in this gbc file only a small piece of intelligible text I found Ch and it was a mishmash of different locations, in my opinion. Maybe Shtyrlitz or what else to try? Are you sure you found normal text there? > by the way, he can find out Matveev’s opinion about our idea, after all > author of the idea and texts ? > > the first headache is what to do with level reductions??? > Health, Strength, Endurance, Experience, Level ??? This, of course, would be necessary. I'm just afraid to ask. What if he won't allow it? On the other hand On the other hand, the new ZH for PC was released in English, but Spectrum's should be already abandonware. What to do with abbreviations? Abbreviate in English... I still don’t understand, what are the restrictions on the volume of texts?

From Demon Adramelek To All 8 May 2006

Hello, ant222 ant> I am a text editor in this gbc file, only a small piece ant> I found a clear text and it was a mishmash of different locations, according to ant> to mine. Maybe try Shtyrlitz or something else? You're definitely there ant> did you find the normal text? When I looked for the first time, I thought I had found it. Later I realized that there still not plain text. ant> I still don’t understand, what are the restrictions on the volume of texts? The English text should be less or equal in volume to Russian - and what else could there be restrictions?

From Demon Adramelek To All 8 May 2006

Hello, goodboy goo> it seems the game was ported to GB, I doubt it’s in Russian. By the way, yes. Here is their website: http://www.r-lab.8m.com/proj.htm Only a link to the game hasn't worked for a long time. Later: yeah, I finally found it: http://www.rom-world.com/search/index.php?s=100&q=star%20castle&sort=system_asc

From goodboy To All 8 May 2006

Hello, Adramelek By the way, he can find out Matveev’s opinion about our idea, after all, he is the author of the idea and texts? The first headache is what to do with the reductions in levels??? Health, Strength, Endurance, Experience, Level???

From goodboy To All 8 May 2006

Hello, SAM style SAM> It is possible and simpler - to fit phrases in English into their Russian original SAM> (GO - GO, USE - USE, etc.), but then in some places we get SAM> short translation of location descriptions. English in most cases the text is shorter, but with the title items may have problems. to ant222; let's move on; by mail.

From goodboy To All 8 May 2006

Hello, ant222 ant> Yes, it's probably just one . So? yes you need to fit into the part of the text visible on the screen and one more thing if we do it - DEMO version from SP10, it works - let’s fasten the rest of the parts

From goodboy To All 8 May 2006

Hello, ant222 enl. the translation should be no longer than Russian, although if I figure out the format It will be easier to edit locations, before I changed everything in a hex editor to amiga.

From Anton Shepelev To All 8 May 2006

Hello, goodboy I looked at the gameboy port and was disappointed: all the graphics were completely redone, or simply put, it’s spoiled. The music also has nothing original general. Nothing there resembles the atmosphere of ZH. What is most interesting is that the translation cannot be said to be professional, although the first location is in some places very similar to mine. I think you can't write painted in gray and green> to say that the rocks were grey-green...