sherwood beta solution

ZXNet echo conference «spbzxnet.games»

From Arseniy Astapenko To All 10 June 1999

=================================================================================== * Forwarded by Arseniy Astapenko (500:17/1) * Area : NETMAIL (NetMail) * From : Arseniy Astapenko, 500:17/1@ZXNet (Fri 26 Feb 1999 22:46) * To : Igor Galuza * Subj : sherwood - donor attack :) [2] =================================================================================== === Cut === Hi Ars! grtz 2 FTL. report 2 on the passage of Sherwood 1. Giver's thanks. He spun the toy to the end. I only can add all sorts of little things and clarify it in some ways. 2. passage plank (almost like Giver’s) passed days what to do pts 5 go to the tavern and find out a rumor about a prisoner in Nottingham + 3 =003 6 go to the sheriff and release will scarlet +13 =016 7 rob -> defeat Tuk in shooting +13+number of points knocked out (maximum +43)=059 9 find out in the tavern about the competition in Nottingham + 3 =062 10 defeat the sheriff and take the arrow +13 =075 (in the tavern they say that the competition lasts 2 days, if go to the sheriff on day 11 instead of 10 then Robin wins in competitions, but everyone has a paragraph because Robin’s arrow doesn’t released and put in jail) 13 find out in the tavern a rumor about the baron’s marriage + 3 =078 then you can: 14 get into Nottingham and free Marianna +13 =091 or somewhere on the 18th day, while robbing, meet a motorcade of 100 warriors transporting Marianna and free her, but in this case we will get only +6... further:extinguish the baron with an arrow and defeat Azim +22 =113 robbing Hug from the abbey + 6 = 119 put the arrow to the core in the cave +16 =135 then you can accumulate 300 coins and kill the sheriff, thereby ending the game we get +50 for the kill and +1 for the land on which we stand. To score points you need to capture as many lands as possible there are 29 lands in total 3 castles (you can capture the dick because even one person is able to defend the castle and there is always one person there, Giver assumed that you can seize locks armed, but again it doesn’t work out even if you take several swords/shields/spears and the maximum (999) arrows for each of the six team members) 26 villages that can be captured by the time we have 135 points - 25 lands were not captured by us and only one is ours. If you kill the sheriff right away then as I wrote above We'll finish with 186 points. if you try very hard and kill all the warriors on all lands, that is occupy everything except the castles, then we will finish the game with 186+25=211 points (I succeeded in this, but only if I set myself 999 arrows and didn’t waste time on robbery and buying weapons - otherwise there wouldn’t be enough time to capture all the lands) in short, in principle, a maximum of 211 points is obtained. where is the other 8??? who the hell knows where they are... 3. Considerations: there is a thought instead of capturing the abbot with money in the forest to catch himright in the abbey and instead of +6 get +13 as in the case of Marianna (her vedb can also either be stolen from the castle (+13) or recaptured from the convoy (+6)) but if so then there should be a background for the battle in the abbey and corresponding messages, the Nottingham background can be used here and the message is the same as when winning in the forest :( until I get into how to catch him in the abbey Another argument in favor of this is the option in the main menu “go to the abbot” Damn, I've never needed it yet! another option is still to capture the castles, although again such messages It seems not, although the event seems to be significant, right? if the option with the abbot works, there will be 218 points. anyway one point is missing :) what a joke :)))) btw, the message about giving away money to people arises if you loot more than 999 coins :)) then the counter resets to zero :)))))))) in total, of course, 60 days... then everyone dies from AIDS :) in the tavern they catch you if you appear more than 3 times in a row By the way, the game is still deterministic because in any case there is an end :) But still there is enormous freedom of action. Rumors in the tavern lasts 3 days. That is, the rumor can be found out on any of the three days. Thanks to this, events are not fixed in time, but some events can change places :) this is the whole highlight of the game. Regarding the plot - it’s a mixture of 2 films - English rulezseries and a Hollywood action movie with Costner. events and characters are mixed :) regarding the unfinished nature of the game - as Giver correctly noted: swords and shields and the spears don’t shoot anywhere at all, just like the presence of other heroes and the ability to share weapons with them. in all battles in turn ONLY Robin's arrows go. why the hell do you need to move other characters? in my opinion they can be Use only as scouts to find out how many warriors are settled where. It’s also good that the number of opponents does not increase - 400+400+200 for the whole game (though I don’t know if both convoys are included here...) Damn the graphics are awesome :) I hope you have a splash screen for her? If not, then I don't believe that DSA released the game without a cover! Yes, I must also say that I saw all the messages that are in the game during the game, that is, nothing was left unexplored except apparently there were several subtleties that caused me to not get 8 points 4. work with nat ashipkas. of course everyone does them, but I hope my corrections will not be superfluous. what I ruled - [...] that's all. Diver/4D at 02/26/99 ps sirilu I told you about the jujuks pps I don't know about buggy Kempstons :( I'd like to know because Why this glitch, I'll ask JtN pps just now I tried to break into the abbey - it doesn’t work not on any of the days before the transportation of gold, nor on the days of transportation, nor after n i x e r a :( btw if you want to test the final scoring caption, you canquickly finish the game with 51 points - collect 300 coins and nothing without making a rush to the sheriff. By the way, there seems to be a glitch with this inscription: the resulting score number is displayed 4 pixels to the left than necessary - so it climbs onto the letter Z (apparently in Slovak Z = from:) well with that I think you'll figure it out without me === Cut === Hello Igor! In short, we have 211 points out of 219 possible.... We'll have to release something untested as usual ;) I was with you Ars^FTL -+- GoldED 2.51.A1026+ + Origin: nothing can save this world... (500:17/1) =================================================================================== Hello All! In short, testing it was still good at the STS level. Unfortunately, not everyone can do this :) Yes, the Slovak version was compared with the Russian one regarding additional glitches - no differences were found... I was with you Ars^FTL