Search for GS games

ZXNet echo conference «spbzxnet.games»

From moroz1999 To All 6 June 2006

Hello, All In the catalog of GS games included with Renegade1, some copies are mentioned, not available on VT. I would like to know their fate - who may have copies, whether they were released at all etc. > PROGRAM CATALOG FOR GENERAL SOUND > as of 10/31/2000 > > 1.TARGET RENAGADE 128/512 MIKE BLUM '96 > 2.XECUTOR 128/512 STINGER '97 > 3.POWER BOAT 128/512 MIKE BLUM '97 > 4.FROST BYTE 128/512 MIKE BLUM '97 > 5.ZYNAPS 128!512 MIKE BLUM '97 > 6.CHASE H.Q. 1 512 MIKE BLUM '98 > 7.CABAL 512 MIKE BLUM '98 > 8.ERIC 128/512 MIKE BLUM '98 > 9.ROBIN WOOD 128/512 DIMON '97 > 10.ELITE-3 THD 512 DIMON '98 > 11.HEAD BALL 128/512 MIKE BLUM '98 > 12.REX 1+2 (Piter) 128/512 O.SAZONOV '98 > 13.BASKET MASTER+ 128/512 FION '98 > 14.BARBARIAN 1 512 FANTOM_F '98 > 15.DAN DARE 1 128/512 FANTOM_F '98 > 16.GALAXIANS 128/512 FANTOM_F '98> 17.MAD BALLS 128/512 FANTOM_F '98 > 18.KRAKOUT 1 128/512 FANTOM_F '98 > 19.LEE ENFIELD 128/512 FANTOM_F '98 > 20.REBEL STAR 128/512 FANTOM_F '98 > 21.XENO 128/512 FION '99 > 22.VIDEO POOL 128!512 MIKE BLUM '99 > 23.YS-CAPERS 128!512 MIKE BLUM '99 > 24.CHIP PLAYER 1.01 128/512 MIKE BLUM '99 > 25.Z-PLAYER 3.00 128/512 E.MUCHKIN '99 > 26.RIFF TRAKER 4.19 128!512 VOLGASOFT '98 > 27.OTHER PLAYERS 128/512 MISC '96-00 > 28.RENEGADE 1 128!512 MIKE BLUM '00 > 29.BATTY 128/512 UNKNOWN '00 > 128/512 - Игра идет одинаково на GS128К и > на GS512К. > 128!512 - Игра сделана для GS512К, но в > урезанном виде идет и на GS128К. > 512 - Игра идет только на GS512К. > 1.Что за версия barbarian1 от Phantom Family? 2.Головобол с полной поддержкой GS вообще был? Или только мод на заднем плане играл? А настройки GS в опциях зачем тогда?3.Cabal for GS? I haven’t even heard of this, but I would like to. Especially from this maestro as Mike Blum. 4. Since time immemorial, I did FIST1 under GS512. The first version is on vt, under 128. As luck would have it, my archives are crap, does anyone have a copy? It seems how HSC should have uploaded the full version to fido, provided that I had time for him pass it on to the archivist, of course.

From goodboy To All 6 June 2006

Hello, Maksagor > I have both CABAL and HEAD BALL. Both are on secure floppy disks. Bye > there is no way to make a copy from them... I’ll try to start my scorpio, if it works, maybe we can meet?

From ice'di^triumph To All 6 June 2006

Hello, moroz1999 > 1.What version of barbarian1 from Phantom Family? there is one =) there were a lot of GS releases from Phantom Family. > 2. Was there a headache with full GS support? It seems like the full GS version was never released, although I don’t know, maybe it’s in the possession someone in the bins, for example with the authors... > 3.Cabal for GS? The game takes up the entire disk. we have. =) great stuff. only here is a floppy disk protected, but copied using SoftCopy.

From moroz1999 To All 6 June 2006

Hello, ice'di^triumph ice> there is one =) there were a lot of GS releases from Phantom Family. Are there any others that are not on VT? ice> it seems the full GS version was never released, although I don't know, maybe there is one ice> in someone's bins, for example, among the authors... Hmm, I should ask the authors about her fate :) ice> the game takes up the entire disk. we have. =) great stuff. just here ice> The floppy disk is protected, but is copied using SoftCopy. Great news! At least it's not lost in time :)

From Timonin Maxim Anatolievich To All 6 June 2006

Hello, goodboy I have both CABAL and HEAD BALL. Both are on secure floppy disks. For now make a copy from they are not possible...

From moroz1999 To All 6 June 2006

Hello, Maksagor > HEAD BALL. Hmm, is this the version with sounds or like on VT, with a backround mod?

From moroz1999 To All 20 June 2006

Hello, moroz1999 Well, is anything working out?

From Evgeny Muchkin To All 23 June 2006

Hello, kyv_triumph There is also REX 1.2 by CYRAX for GS 512 In my opinion, it was made better than the St. Petersburg version, although the digitization was worse. The disk is protected + my flop port is burned out, as soon as I sort out the problems, I’ll try send to fdi. I’m not sure, though, that it will work out, because... never been to fdi yet I didn’t distill anything protected :)

From moroz1999 To All 23 June 2006

Hello, Evgeny Muchkin So there were 2 versions of Rex??? Wow!!!

From moroz1999 To All 23 June 2006

Hello, kyv_triumph power!!!! :v2_clapp:

From Boris Chesnikiv To All 7 August 2006

Hello, goodboy goo> I understand that several emuls have support for GS, but not TD0, goo> by the way, besides Unreal and ZxMak TD0 is supported somewhere? Shalaev emulator with plugin

From moroz1999 To All 10 September 2006

Hello, Evgeny Muchkin Thanks for the rarity, I checked it out and enjoyed it! :) The voice acting is certainly not as branded as that of CPG, but more than worthy.

From Evgeny Muchkin To All 16 January 2007

Hello Cyrax Inc. cyr> it failed due to troubles with this very office (they were flooded with roofing felt cyr> just that). Isn't that what you mean by LOGROS?

From Alexey Mikheev To All 17 January 2007

Hello, Evgeny Muchkin Evg> Don't you mean LOGROS? like it. Somehow I don’t remember exactly.

From Dmitry Mikhailovich Gorbunov To All 6 February 2007

Hello Cyrax Inc. Folks, which of the latter is under GS? ???? and where can I download??? except trd.speccy.cz.

From karbofos To All 8 February 2007

Hello Cyrax Inc. cyr> samples were pulled from well-known games so that it follows cyr> stutter about their “low” quality. ummmm.... from fairly well-known games - does not mean that the samples are of high quality! very often in good games there was very poor quality sound! I wouldn't I even began to stutter about the fact that they were pulled from good games - that means they were of high quality sound

From Evgeny Muchkin To All 8 February 2007

Hello Mike Mik> Quite nothing for that time Well... that was the time when it was done... :)

From Mike To All 8 February 2007

Hello Cyrax Inc. cyr> and game names: Cannon Fodder (Sensible Software, Avalon Interactive) cyr> and XCom; Apocalypse; (MicroProse). do they have shitty samples? For that time it was nothing at all, by modern standards it’s not even funny.

From Alexey Mikheev To All 8 February 2007

Hello, karbofos kar> ummmm.... from fairly well-known games does not mean that they are of high quality kar> samples! very often in good games the quality was sooooooooooooooooooooooooooooooooooooooooooooooooooooooooo poor kar> sound! I wouldn’t even begin to stutter about what was taken from the good ones kar> games - means high-quality sound Don’t stutter, no one is pulling your tongue. and the game names: Cannon Fodder (Sensible Software, Avalon Interactive) and XCom; Apocalypse; (MicroProse). they're crap samples?

From Yuri Viktorovich Mitelman To All 8 February 2007

Hello Cyrax Inc. cyr> don't stutter, no one is pulling your tongue. and game names: Cannon Fodder cyr> (Sensible Software, Avalon Interactive) and XCom; Apocalypse; cyr> (MicroProse). do they have shitty samples? bitrate in rex. I repeat once again - the selection of samples is wonderful, but the quality in case of counter-arguments, fikali ;) if they have already overcome, Navy Moves (GS version) criticize :)

From Mike To All 8 February 2007

Hello, Evgeny Muchkin Evg> For this you will finally need a whole sound laboratory. Minimum: computer (PC/Amiga/Mac), head + straight arms. This is enough for A LOT of things. We take, as an option, the same reactor + wavelab and go ahead.

From karbofos To All 8 February 2007

Hello Cyrax Inc. cyr> don't stutter, no one is pulling your tongue. and game names: don't get angry, I didn't say it's everywhere cyr> crap samples a lot of good muzen, but no less bad

From Anton Yakovlev To All 8 February 2007

Hello, moroz1999 mor> the main disadvantage is the recognition of sounds. Q2 is too ingrained in everyone's brain mor> to use at least something from it and I, damn it, had this q2 in mind (by the way, what is this? :D)

From Alexey Mikheev To All 9 February 2007

Hello Mike Mik> Yes, in general, you need to make your own sounds, I’ve already gotten plagiarism in any Mik> manifestations. If you don’t know how, don’t take it. really a big deal. one-man band? and in general, for some reason I always thought that recorded live sounds are better than synthesized ones. Yes, it was a little tight in 98 year with such things. What, should I have given up on this idea (in terms of voice acting)?

From Alexey Mikheev To All 9 February 2007

Hello Mike Mik> For that time, quite nothing, by modern standards - not even Mik> funny. You should also compare Win3.11 with modern Linux builds. there it was it would be funny

From Alexey Mikheev To All 9 February 2007

Hello Cyrax Inc. in general, I propose to wrap up this whole farce, because no one will convince anyone and everyone will remain to their own opinion, but to read the flame, for example, I have desires there is none

From Alexey Mikheev To All 9 February 2007

Hello, karbofos kar> a lot of good muzen, but no less bad again, I don’t understand what you wanted to say? there is no mention of muzen, only about samples.

From Alexey Mikheev To All 9 February 2007

Hello, kyv_triumph kyv> and it is not necessary to mention fikalia in counterarguments ;) if that’s the case kyv> defeated ,Navy Moves (GS version) criticize :) I didn’t understand what kind of feces we’re talking about. and what does NM have to do with it?

From Alexey Mikheev To All 9 February 2007

Hello, kyv_triumph kyv> cyrax...,blah blah blah................................................. kyv> ................... kyv> oh how cultural. quote (by the way, largely correct), unfortunately, not mine (again, unfortunately, I cannot name the author).

From Evgeny Muchkin To All 9 February 2007

Hello Cyrax Inc. Yeah, I’m also sitting here and thinking, maybe it wasn’t worth stealing the Rexes? ;)