From
Mike
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To
All
9 February 2007
Hello Cyrax Inc.
cyr> is really a big deal.
Only from my ignorance of the subject.
cyr> one-man orchestra? and in general, for some reason I always thought that
cyr> recorded live sounds are better than synthesized ones. and it was a bit tight
cyr> in 98 with such things. that it was necessary to give up this idea (according to
cyr> voice acting)?
Have you seen a lot of live sounds at the spec?
And as for live sounds, there are libraries of such, even in 1998, even in
In 1988, although now, nothing has changed in this regard. By the way, microphones with
various sound recording devices in 1998 and even earlier were absolutely
freely available to everyone. So no need for songs. Another question is, what the fuck?
it is necessary when you can rip everything off from other toys, but also respect for such “work”,
at least for me personally, corresponding.
Regarding the man-orchestra, here is the link, made by me in the early 2000s, on one
HQ Orchestral Pro only;
http://webfile.ru/1311330;
Price issue: availability of a computer with SSE, i.e. any P-III, and skills
naturally. Yes, of course it won’t qualify for a Grammy, but it’s mine, not stolen
and technically, everyone is able to do this.
From
Mike
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To
All
9 February 2007
Hello, kyv_triumph
kyv> don't you think you're going too far.....?
Not a little.
From
Vasya Popov
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To
All
9 February 2007
Hello Cyrax Inc.
offtopic begin;
cyrax; inc, do you need to write 6 posts in a row?
in one way?
offtopic end.
From
Mike
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To
All
9 February 2007
Hello, moroz1999
mor> The most important thing is the result, right?
Not like that. If you need money, the main thing for you will be the result? You
are you going to steal or rob someone?
I never understood, is it really nice to steal everything and then enjoy it?
Do we really not know how to do anything ourselves? Is it really self-esteem?
allows you to stoop to this?
From
Mike
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To
All
9 February 2007
Hello, moroz1999
mor> personally, I refuse to growl in a scary voice into the microphone or take
mor> rent m60 to record the original sound of a shot ;)
Sample libraries + plus any software that allows you to edit sound
(wavelab, forge, audition...).
From
moroz1999
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To
All
9 February 2007
Hello, Evgeny Muchkin
Evg> Yeah, I’m also sitting here and thinking, maybe it wasn’t worth stealing the Rexes? ;)
It was worth it, I liked it ;) .
From
moroz1999
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To
All
9 February 2007
Hello Mike
Mik> Take, as an option, the same reactor + wavelab and forward.
Personally, I refuse to growl in a scary voice into a microphone or rent an m60
to record the original sound of a shot ;)
From
moroz1999
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To
All
9 February 2007
Hello Mike
Mik> Another question is, what the hell do you need when you rip everything off from other toys
Mik> it is possible, but also respect for such “work”, at least for me personally,
Mik> corresponding.
The most important thing is the result, isn't it? Here in atw2 the sounds are selected from three or
four games. You name at least one, and I will agree with you.
From
Mike
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To
All
9 February 2007
Hello, kyv_triumph
kyv> What are you talking about? For example, you have ZS - Scorpion 256 + GS. what else?
kyv> wavelab, forge, audition? Do not forget that the bulk of Generalizations
kyv> came at a time when most users did not have speccy
kyv> permanent access to a PC .
Nevertheless, PCs and Amigas were actively used for this, without which many
things simply couldn't be done.
From
Mike
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To
All
9 February 2007
Hello, scl^mc
scl> isn't there a contradiction here?
scl>
If you mean that, generally speaking, you need to buy a library, then yes,
a contradiction emerges. But, it’s actually possible to buy it if you really want to, and
No one will sell samples from the game for free use. In addition,
a library is a source of material for work, and not a finished product, i.e. more
you will have to put your hands to it (pick, cut, process...), and not
mindlessly stick it into a toy.
And software for editing can be frivolous. By the way, I suspect that
There are also freeware libraries.
From
karbofos
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To
All
9 February 2007
Hello Cyrax Inc.
cyr> there is no talk about muzen, only about samples
The situation is the same with samples.
From
Anton Yakovlev
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To
All
9 February 2007
Hello Mike
Mik> I never realized how nice it is to steal everything and enjoy it later
Mik> with this ?
Mik> Sample libraries + plus any software that allows editing
Mik> sound (wavelab, forge, audition...).
Isn't there a contradiction here?
From
Alexey Mikheev
→
To
All
9 February 2007
Hello John North
Joh> offtopic begin;
Joh>; cyrax inc, do you need to write 6 posts in a row?
Joh> in no way?
Joh> offtopic end.
[offtopic]
I have seen a completely similar situation more than once, when there were 4-6 in a row
answers of the same name, so take it higher.
PS. Such engines themselves are able to glue posts together with a slight difference in time,
and I have no desire to crawl through the pages copying quotes.
[/offtopic]
From
Alexey Mikheev
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To
All
9 February 2007
Hello Mike
Mik> Have you seen a lot of live sounds at the spec?
Mik> And as for live sounds, there are libraries of such, even in
Mik> In 98, even in 88, even now, nothing has changed in this regard.
Mik> By the way, microphones with various recording devices in 1998
Mik> even before were absolutely freely available to everyone. So don't
Mik> songs. Another question is, what the hell do you need when you rip everything off from others
Mik> you can have toys, but you also have respect for such “work”, at least for me
Mik> personally, appropriate.
Mik>
your posts are completely useless. first. 99% percent of existing voiceovers are under
GS at that time was created precisely by pulling samples from
"adult" toys. second. I did not have free access to any
PC or professional software and equipment, what we managed to get on that
moment, generally speaking, a miracle, and this could not have happened. third. even if he was under
all the necessary software and hardware arsenal at hand, cost of work
would have increased, if not by several, then by one order of magnitude - for sure. considering
how much I got for what I have, such activity is nothing short of idiocynot to name. besides, I don’t feel like a professional in audio processing,
so in the end it would have turned out, if not outright crap, then somewhere close.
fourth. The voice acting item is also actually stolen. Is it bad luck again?
Does this mean that dubbing activities have no right to life at all?
Threat, as I thought, it turned out to be an outright flame. DIXI.
From
Yuri Potapov
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To
All
10 February 2007
Hello Mike
Mik> If you mean that, generally speaking, you need to buy a library, then yes,
Mik> a contradiction results. But, it’s actually possible to buy it at a large price
Mik> desired, but no one wants samples from the game for free use
Mik> will sell. In addition, the library is a source of material for work, and
Mik> is not a finished product, i.e. I still have to put my hands to it
Mik> (pick, cut, process...), and not mindlessly stick it in
Mik> toy.
Mik>
Mik> And software for editing can be frivolous. By the way, I suspect
Mik> that there are also frivolous libraries.
Mike has a desire to re-voice?
From
moroz1999
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To
All
10 February 2007
Hello Mike
Mik> Not so. If you need money, the main thing for you will be
Mik> result ? Are you going to steal or rob someone?
Mik>
Mik> I never realized how nice it is to steal everything and enjoy it later
Mik> this ? Do we really not know how to do anything ourselves? Is it really a sense of self
Mik> dignity allows you to stoop to this?
I agree with your youthful maximalism, because ideally you
are right. And if I see at least ONE high-quality GS release, made from start to finish
end without sounds taken from anywhere, I will be ready to publicly admit that the author
- maniac, professional and guru. In the meantime, excuse me, I haven’t met anyone like that,
therefore your words are banal empty chatter about spherical horses, for now
is not backed up by any case (don't forget - we're still talking about re-voicing games!).