Release for the sake of release, or: who needs it?

ZXNet echo conference «spbzxnet.games»

From Vyacheslav Kalinin To All 18 November 2005

Hello, SVS SVS> Tell me, forum, how to play this, and if you can’t play, then why SVS> do you need such releases?? Any release is important at least from a historical point of view, as well as for collectors.

From Valery Sorokin To All 18 November 2005

Hello, All We are talking about the game Target Plus (light gun only): http://trd.speccy.cz/gamez/t/TARGET.ZIP. Tell me, forum, how to play this, and if you can’t play, then why do you need such releases??

From Alexander Yudin To All 18 November 2005

Hello, SVS SVS> (light gun only) It is written that only for a light gun how did you try to play?

From Shadow Maker To All 19 November 2005

Hello, kyv_triumph kyv> Assemble GuN Stick..Exactly GunStick...Light Gun (its emulation) kyv> implemented kyv> in RealSpectrum. Indeed, we don’t need this kind of hockey. Or maybe one of the emulation writers will emulate Light Gun on a rat?

From Mitelman Yuri Viktorovich To All 19 November 2005

Hello, SVS SVS> We are talking about the game Target Plus (light gun only): SVS> http://trd.speccy.cz/gamez/t/TARGET.ZIP. SVS> Tell me, forum, how to play this, and if you can’t play, then why SVS> do you need such releases?? Assemble GuN Stick..It is GunStick...Light Gun (its emulation) implemented in RealSpectrum. Indeed, we don’t need this kind of hockey.

From Vladimir Kladov To All 19 November 2005

Hello Shadow Maker description of the hardware where? how to guess what is in which ports (if in ports)? I glanced inside the toy until I noticed that only FE was read - keyboard and 1F (it feels like it's inverted). Edit: RealSpec may support LightGun, but this toy breaks under it after the second intro. I haven't tried the tape version yet, maybe it just has TR-DOS problems. Edit2: I couldn’t find a tape version for TARGET on WoS. From 2 others managed to find out that at least determining the presence of a toy does through register 14 port AY FFFD: LD BC,FFFDh LD A,0Eh OUT(C),A IN A,(C) AND A,30h BIT 5,A if A & 20h <> 0, then LightGun is there and the game offers to activate it. Still, I can’t understand why anyone would find out how it works do not post the document on i-no. And the same problem actually happens with everyone else. exotic devices. For example, Currah MSpeech, Cheatah SpecDrum and others. This is also with LightGun, if you dig for a long time, you can understand from the program that it wants. (If he really only communicates through AY). What to do with the device? which does not have a port interface at all and works through direct access to memory and video signal for example.

From Surfin' Bird To All 21 November 2005

Hello, kyv_triumph Finding out the design of these devices is a good idea! I don’t think everything is very good there difficult. Figure out how to attach a lightgun from Dandy to the spec! RULES!!! And you can write toys - have a blast :) For example, I really liked this Target - a hilariously impudent spider poking at a chicken - super :) But I didn’t look at the rest of the toys - they were rude to me with the phrase - “Plug in your light gun":) And if you have a CD, you can finally port such amazing things as MadDogMcCree and CrimePatrol... And render shooters ourselves - YUM!!!:)

From Mitelman Yuri Viktorovich To All 21 November 2005

Hello Surfin' Bird Sur> And you can write toys - it's fun :) For example, I really liked it Sur> this Target - a laughingly impudent spider poking at a chicken - is super :) Sur> But I didn’t look at the rest of the toys - they were rude to me with the phrase - “Plug Sur> in your light gun":) Sur> Sur> !! how to watch toys under lightgun http://www.zx.pk.ru/showthread.php?t=591

From Surfin' Bird To All 21 November 2005

Hello, kyv_triumph Yes, I guessed that somehow it was possible... But in real life?!?!?!? Fuck emuls! ;)

From Vladimir Kladov To All 21 November 2005

Hello Surfin' Bird Here's a test for LightGun. Shows how it works and what it can do. View on RS (compile on EmuZwin, save as SNA, include in RS LG support). ORG 8000h IM1 BC=FFFDh:A=0Eh:OUT (C),A HL=TabBorders LOOP1: EI:HALT:DI BC=FFFDh:A=0Eh:OUT (C),A DUP 2000 IN L,(C):A=(HL):OUT (FEh),A ;30t EDUP JP LOOP1 ORG A000h TabBorders: DUP 2 DEFB (10h)0,(10H)1,(10H)2,(10H)4,(10H)0,(10H)1,(10H)2,(10H)4 EDUP

From Surfin' Bird To All 21 November 2005

Hello, Vladimir Kladov Vla> LOOP1: EI:HALT:DI Vla> Spec assembler rules, as I can see :cool:

From Vladimir Kladov To All 21 November 2005

Hello Surfin' Bird Yes, it drives fine, so what? Having figured out the light gun, I would like to use the gunstick too, but for now NOT AT ALL it is not clear where what is being read from if the toy is accessed only for in fe and 1f. I'll try to look at the DSP.

From Surfin' Bird To All 22 November 2005

Hello, Vladimir Kladov Vla> Yes, it steers normally, but what. :) You probably have graphic emoticons disabled in the forum. If you turn them on, then the highlighted line will look funny.

From Vladimir Kladov To All 22 November 2005

Hello, goodboy maybe in Kempston, where it can be read. But it’s somehow strange. I really wanted to first to see how it works, but so far I have not been able to launch the DSP emulator. You'll have to take the sources and compile. If you copy it, the text will still be correct. HALT: DI if there are no spaces then there will be a sign on the forum. So what?

From goodboy To All 22 November 2005

Hello, Vladimir Kladov My DSP also did not start, it says that it cannot find language files - strange. here are toys for GunStick: www.speccy.org/trastero/cosas/gunstick/gunstick.htm

From Surfin' Bird To All 22 November 2005

Hello, Vladimir Kladov Vla> If you copy, the text will still be correct. Vla> HALT : DI if without spaces then there will be a sign on the forum. So what. Well, nothing. It was cool to see a smiling Dizzy in the text of the program. And even somehow symbolic, or something...

From Vladimir Kladov To All 22 November 2005

Hello, goodboy DSP sources have a procedure that checks for the presence of language files. If you don’t have at least one, it’s a bummer (for me too). It's funny, but they are called (in the source code) spanish.lng, english.lng and catala.lng. More It’s interesting that creating the spanish.lng file corrected the situation with the sources, but did not correct the situation with the compiled and somehow compressed executable in distribution. And the source code does not contain the ZipForge component. Cleaning code from references on zip makes it work, but after that you cannot work with files (such I have a feeling that he can only load them from a zip). Conclusion: the world is imperfect, you will have to write to the author.

From Vladimir Kladov To All 23 November 2005

Hello, Vladimir Kladov light gun is almost ready, works on 2 games. gunstick I hope too I'm about to finish it, soon both will be in EmuZWin.

From Shadow Maker To All 24 November 2005

Hello, Vladimir Kladov Well, probably emulate it on the keys or on a piss joystick... It’s unlikely that anyone there are two mice :)

From Surfin' Bird To All 24 November 2005

Hello, Vladimir Kladov Shooting range can be exciting too! It's fun to shoot sometimes. Is it possible to assemble these guns in real life?

From Vladimir Kladov To All 24 November 2005

Hello, Vladimir Kladov release on the website. Everything moves very quickly there. There is only one game for 2 gunsticks - from those that I went through, at least. It’s unlikely that you can do it with the keys. Yes of course pistols for PS, but they are just as accessible to me as pistols for spec. One will do for now. Then the second one can be attached to a network game (you can still find which bits should be set in which ports, for the second one). In general, I I don't really like the genre. Some kind of shooting gallery.

From goodboy To All 27 November 2005

Hello, Vladimir Kladov OnLine39 has a diagram

From Surfin' Bird To All 16 December 2005

Hello, CHRV I don’t understand anything, except that the Dendev pistik can be connected to the speck... Here I have it... And yet, what do I need to do in order to follow Spekov’s monique? shoot?;)

From Mitelman Yuri Viktorovich To All 16 December 2005

Hello, SVS SVS> Vladimir, please answer briefly for a user who does not know assembler: SVS> is it possible to convert the Gun version to keys by changing the code SVS> or not? I am addressing the Forum in general, although it seems that there is a real problem SVS> was studied only by you. SVS> SVS> Best regards, SVS> SVS. While we are waiting for Vladimir's answer - food for thought :) 2 branded versions of Bestial warrior for Gunstick and buttons. File: Bestial(key_gun).rar http://zx.pk.ru/attachment.php?attachmentid=2110

From Chunin Roman To All 16 December 2005

Hello, Vladimir Kladov Vla> well, assemble it if you want. I just don't have a diagram. light Vla> gun - via FFFD port, register 14, gun stick - '0' and/or Kempston bit Vla> 4 (1) - fire, '7' and/or Kempston bit 2 - signal when the video beam is coming Vla> on the white highlighted target. The gun stick has much wider backlight Vla> (it seems that along all the lines intersecting the highlighted one Vla> rectangle). For a ligh gun - aiming is more accurate, within one or two Vla> lines. But I’m judging only by the emulator (RS), maybe it happened in life too Vla> wider. I studied the Dendive gan, and so the highlighting there is about a few lines (apparently while the capacitor is discharging through the photodiode). There may be modifications. U dandy is determined by the fact that the blink occurs after two half-frames (i.e. on the first frame has a notch, the second frame does not). The Dandy prefix with gun now costs 450 rubles or maybe less, so Those who wish arm themselves with a soldering iron and go ahead. At the same time, you can also use the gamepad on adapt a Kempston or Sinclair joystick (and there are two of them in one set). So Dandy is a useful feature for us!