From
Nik Aleksandrovich
→
To
All
6 February 2004
I'm glad to welcome you, All!
I am writing to you from a burning tank...
What kind of fuss is this here to get a Mona under the PC?
want to see . tell ???? plz,
Best regards, Niko Sun ATM-turbo rulezzz!!!
mail: sprut@newmail.ru Si yo leter, All ...
From
Ivan Kuvshinov
→
To
Nik Aleksandrovich
14 February 2004
NA> what kind of fuss is this here to get a Mona under PC?
NA> want to look. tell ???? plz.
If you haven’t played this game, then the losses are irreplaceable.. But
there is still time to fix everything if the relatives are ready
endure night battles and the body has not yet become decrepit, so that
after sleepless nights spent defending
occupied planets by the remnants of destroyed fleets,
go to work without having had time to eat anything during the night, with
red eyes and dry lips, with a silent question
face and hope that all is not lost, that they are pathetic
the remnants of earthlings will be able to turn the tide...
Note: the game is old, you can ask
Ru.Game.Strategy, there are fans there and it’s on now
discussion, I have a (Moscow Region) CD.
But it is Orion II that is needed, since the first one is already for
fans, and the third has nothing to do with this game,
except for the name and the “grandmas” cut down for it. To the one who
says he liked Orion III, you can safely spit
in the face. I would also like an English version (I have
Russified), an older version, preferably not
too different from the licensed one, so if you find
option - let me know.
Everyone: I can forward the discussion about the game from
Ru.Game.Strategy - necessary?KIA
From
Vladimir Karpenko
→
To
Ivan Kuvshinov
16 February 2004
Hello Ivan.
14 Feb 04 12:44, you wrote to Nik Aleksandrovich:
NA>> what kind of fuss is this here to get a Mona under PC?
NA>> want to look. tell ???? plz.
IK> If you haven’t played this game, then the losses are irreplaceable.. But
IK> there is still time to fix everything if the relatives are ready
IK> endure night battles and the body has not yet become decrepit to
IK> after sleepless nights spent in protection
IK> occupied planets by the remnants of the defeated fleets,
IK> go to work without having had time to eat anything during the night, s
IK> with red eyes and dry lips, with a silent question
IK> face and hope that all is not lost, what a pitiful
IK> the remnants of earthlings will be able to turn the tide..
I wonder when we will see it under the ZX?
Vladimir
[I.ZX] [Sprinter Developer] [MGAPI-UP-1:2003]
[Sprinter UNofficial site: cr0acker.narod.ru]
[Liberation of Liberia]
From
Ivan Kuvshinov
→
To
Vladimir Karpenko
18 February 2004
IK>> face and hope that all is not lost, that they are pathetic
IK>> the remnants of earthlings will be able to turn the tide..
VK> I wonder when we will see it under ZX?
Someone here spread rumors that there is a first part for ZX...
KIA
From
Aleksey Senilov
→
To
Ivan Kuvshinov
19 February 2004
Hello, _/Ivan/_!
February 18, 2004 01:38, Ivan Kuvshinov wrote to Vladimir Karpenko:
VK>> I wonder when we will see it under ZX?
IK> Someone here spread rumors that there is a first part for ZX...
Me. :) I searched my place now, and this is what I found:
Master of Orion (pre-release)
Phantom Family Corporation
1998
occupies 1271 sectors. (or 235K in pkzip archive)
See you again! Best regards, Thann.
From
Ivan Kuvshinov
→
To
Aleksey Senilov
21 February 2004
VK>>> I wonder when we will see it under ZX?
IK>> Someone here spread rumors that there is a first part for ZX...
AS> Ya :) I searched my place now, and this is what I found:
AS> Master of Orion (pre-release)
AS> Phantom Family Corporation
AS> 1998
AS> occupies 1271 sectors. (or 235K in pkzip archive)
How can I get it? You can send it by e-mail (KIA.ya
Mail.Ru icon)? For ZXNet.UUE such volumes are too large,
probably?
KIA
From
Aleksey Senilov
→
To
Ivan Kuvshinov
23 February 2004
Hello, _/Ivan/_!
February 21, 2004 10:42, Ivan Kuvshinov wrote to Aleksey Senilov:
IK> How to get it? You can send it by e-mail (KIA.ya
IK> Mail.Ru icon)? For ZXNet.UUE such volumes are too large,
IK> probably?
Okay, I'll send it.
See you again! Best regards, Thann.
From
Ivan Kuvshinov
→
To
Aleksey Senilov
26 February 2004
AS> Okay, I'll send it.
I really like the screensaver with flying stars - no
I've never seen her so beautiful. But I noticed that they
repeat as if they were playing a video. How is it made?
It's quite difficult to play due to the long pauses between
moves. In the second part of Orion, at the end of the turn it changes
number, in the corner, and if there are no events, then that’s all - you can
continue. That is, the process at stages that are not saturated
events go faster.
It is written that this is a demo version. For some reason the mouse
turns on. Buttons cannot be pressed, in particular
research. Of course, compared to the second part, not
there are enough whole layers in the gameplay (weapons
ships, their personification, which increases responsibility
any battle and even the construction of a ship itself is a whole
combination, but here too simplified - into quantity. Well
construction on planets, variable research,
ship models and fundamentally different
weapons..), but I was very impressed by the game. First part
Orion, from PC - transferred very well, even though I’m in it, and
didn't play. :)
How can I contact the author?
The recipient of this message (2:5066/19) is not listed
in my nodelists. Alexey Sokolov, 2:5066/196
===============================================================================From: Ivan Kuvshinov (2:6035/9.8)
To : Ilyin Sergey (2:5066/19)
Subj: Master Of Orion.
Date: 25 Feb 04 18:42:16
KIA
From
Nik Aleksandrovich
→
To
Aleksey Senilov
29 March 2004
And how is your nothing, Aleksey!
I am writing to you from a burning tank...
Mon 19 } 2004 19:27:01, Aleksey Senilov -> Ivan Kuvshinov:
AS> Ya :) I searched my place now, and this is what I found:
AS> Master of Orion (pre-release)
AS> Phantom Family Corporation
AS> 1998
AS> occupies 1271 sectors. (or 235K in pkzip archive)
If it’s not difficult for you, plz send me an email to see if I’m hunting for a subject....
Best regards, Niko Sun ATM-turbo rulezzz!!!
mail: niko-sun@rin.ru Si yo leter, Aleksey ...
From
Ivan Kuvshinov
→
To
Nik Aleksandrovich
9 May 2004
AS>> Ya :) I searched at my place now, and this is what I found:
AS>> Master of Orion (pre-release)
AS>> Phantom Family Corporation
AS>> 1998
AS>> occupies 1271 sectors. (or 235K in pkzip archive)
By the way, does anyone know how to find the authors?
Otherwise I draw boats. :)
I can try to send the blanks, and people will praise the most
successful specimens, so to speak - beta testing. In general,
I'm having a hard time drawing, so I'll convert from NES: Summer
Carnival, but with a creative streak. :)
KIA
From
Aleksey Senilov
→
To
Nik Aleksandrovich
11 May 2004
Reply to a letter written in MY_MAIL (MY_MAIL).
Hello, _/Nik/_!
March 29, 2004 20:31, Nik Aleksandrovich wrote to Aleksey Senilov:
AS>> Ya :) I searched at my place now, and this is what I found:
AS>> Master of Orion (pre-release)
AS>> Phantom Family Corporation
AS>> 1998
AS>> occupies 1271 sectors. (or 235K in pkzip archive)
NA> If it's not difficult for you, plz send it to me in email, look at the hunt for the subject....
Gone. Only now I packed it in 3 packs.
See you again! Best regards, Thann.
From
Nik Aleksandrovich
→
To
Aleksey Senilov
12 May 2004
And how is your nothing, Aleksey!
I am writing to you from a burning tank...
Tue 11 May 2004 11:56:56, Aleksey Senilov -> Nik Aleksandrovich:
AS>>> Ya :) I searched my place now, and this is what I found:
AS>>> Master of Orion (pre-release)
AS>>> Phantom Family Corporation
AS>>> 1998
AS>>> occupies 1271 sectors. (or 235K in pkzip archive)
NA>> if it’s not difficult for you, please email me, I’d like to see
NA>> on the subject....
AS> Gone. I just packed it in 3 packs.
Yes, I’ll hit the drum, I have 500, so it’s not a problem
At first I didn’t understand from whom I see the losses...
thanks, I'll take a look now....
like nothing so grulka...
is there a full version????
thank you again!!!!
Best regards, Niko Sun ATM-turbo rulezzz!!!
mail: niko-sun@rin.ru Si yo leter, Aleksey ...
icq 250109788
From
Aleksey Senilov
→
To
Nik Aleksandrovich
14 May 2004
Hello, _/Nik/_!
May 12, 2004 15:26, Nik Aleksandrovich wrote to Aleksey Senilov:
AS>> Gone. I just packed it in 3 packs.
NA> yes, I’ll hit the drum, I have 500, so it’s not a problem
Well, you never know... Not everyone still has it.
NA> at first I didn’t understand who was causing the losses...
:) Yes, it's me.
NA> thanks, I'll take a look now....
NA> like nothing so grulka...
NA> is there a full version ????
I haven’t seen it... But most likely not :(
See you again! Best regards, Thann.
From
Ivan Kuvshinov
→
To
Nik Aleksandrovich
10 September 2004
The last letter is dated back in May, that we transferred
games on the Spectrum? :( But most of all I’m interested in who
what he writes from games on his own.
KIA
From
Nik Aleksandrovich
→
To
Ivan Kuvshinov
12 October 2004
And how is your nothing, Ivan!
I am writing to you from a burning tank...
Fri 10 Sep 2004 01:16:10, Ivan Kuvshinov -> Nik Aleksandrovich:
IK> The last letter is dated back in May, that we transferred
IK> games on the Spectrum? :( But most of all I’m interested in who
IK> what he writes from games independently.
hmm... well, I don’t know. what to write...
are you writing something right now?
Best regards, Niko Sun ATM-turbo rulezzz!!!
mail: niko-sun@rin.ru Si yo leter, Ivan ...
From
Ivan Kuvshinov
→
To
Nik Aleksandrovich
20 October 2004
IK>> games on the Spectrum? :( But most of all I’m interested in who
IK>> what he writes from games independently.
NA> hmm.... well, I don’t know. what to write...
NA> are you writing something right now?
No, nothing right now, but if you want to make MOO 2,
then I will be happy to help, no matter how busy I am.
I recently dug for resources slowly, but nothing
I'll figure out the palettes. The bastard who rips out pictures -
yes, technology drawings and much more I can do right away
convert. I tried some boats from another
fun toys, something like ships
it worked. :) I can show you, only they are without turns.
With GA, I asked one knowledgeable person to look,
why doesn’t my version find a solution in a problem where there is
dependence in the sequence of actions - in Orion also
planned, so we started to look into it, it turned out that he had
the same thing and my implementation is done correctly, although
to another. So, for now, this is at a standstill.
KIA
From
Wladimir Bulchukey
→
To
All
20 October 2004
Hello(s), Ivan...!
20 Oct 04 08:44, Ivan Kuvshinov -> Nik Aleksandrovich:
IK>>> games on the Spectrum? :( But most of all I’m interested in who
IK>>> what he writes from games independently.
By the way, check out Scenergy. C-jeff posted a link to a new one there
(bourgeois) gaming competition and collection of competitive games (not only
for Spectrum).
With the best - Wlodek # wlblack(@)newmail.ru # http://wlodeks.narod.ru
[ZX] [500:95/462@ZXNet] [2:5016 Forever] [Golyanovo] [Old Russians]
From
Dmitrey Zhemkov
→
To
Wladimir Bulchukey
21 October 2004
Hello, Wladimir!
WB> By the way, check out Scenergy. C-jeff posted a link to a new one there
WB> (bourgeois) gaming competition and collection of competitive games (not only
WB> for Spectrum).
The games there are really cool. There were even some races that I managed to squeeze into 4k.
and by the way, offtopic // I’m just _Jeffie_.
Jeffie^ Brainwave, Mimic, Ay Riders
tune: Jeffie^BW - Helenia (sketch)
From
Nik Aleksandrovich
→
To
Wladimir Bulchukey
23 October 2004
And how is your niche, Wladimir!
I am writing to you from a burning tank...
Wed 20 Oct 2004 20:24:29, Wladimir Bulchukey -> All:
IK>>>> games on the Spectrum? :( But most of all I’m interested -
IK>>>> who
IK>>>> what he writes from games independently.
WB> By the way, check out Scenergy. C-jeff posted a link there
WB> new
WB> (bourgeois) gaming competition and collection of competitive games (not
WB> only
WB> for Spectrum).
interesting interesting.....
, Urzhui still remember who the speck is :)
Best regards, Niko Sun ATM-turbo rulezzz!!!
mail: niko-sun@rin.ru Si yo leter, Wladimir ...
From
Nik Aleksandrovich
→
To
Ivan Kuvshinov
23 October 2004
And how is your nothing, Ivan!
I am writing to you from a burning tank...
Wed 20 Oct 2004 08:44:20, Ivan Kuvshinov -> Nik Aleksandrovich:
hmm...you know, but I think. It would be nice if he could make a fuss about something like....
tell me, they are raw, there is all sorts of documentation, what do you have, what algorithms, thoughts, ideas
suggestions .... I haven’t coded for a long time .... like in the army, I haven’t coded yet
I’m thinking about remembering my youth and stretching my bones...
Best regards, Niko Sun ATM-turbo rulezzz!!!
mail: niko-sun@rin.ru Si yo leter, Ivan ...
From
Wladimir Bulchukey
→
To
Dmitrey Zhemkov
24 October 2004
Hello(s), Dmitrey...!
21 Oct 04 22:17, Dmitrey Zhemkov -> Wladimir Bulchukey:
DZ> and by the way, offtopic// I'm just _Jeffie_.
Well, that's it, then screw you ;-))))))) :-))))))))) ,
I love torturing little Jeffies :-))))))))!
With the best - Wlodek # wlblack(@)newmail.ru # http://wlodeks.narod.ru
[ZX] [500:95/462@ZXNet] [2:5016 Forever] [Golyanovo] [Old Russians]
From
Wladimir Bulchukey
→
To
Nik Aleksandrovich
26 October 2004
Hello, Nik...!
23 Oct 04 15:43, Nik Aleksandrovich -> Wladimir Bulchukey:
NA> interesting interesting .....
NA>, Urzhui still remember who the speck is :)
They are still promoting the Internet, ours are already lagging behind ;-) .
With the best - Wlodek # wlblack(@)newmail.ru # http://wlodeks.narod.ru
[ZX] [500:95/462@ZXNet] [2:5016 Forever] [Golyanovo] [Old Russians]
From
Dmitrey Zhemkov
→
To
Wladimir Bulchukey
26 October 2004
Hello, Wladimir!
WB> That's it, then screw you ;-))))))) :-))))))))) ,
WB> I love torturing little Jeffies :-)))))))) !
Good luck to you =).
Jeffie / Brainwave, Mimic, AY Riders
From
Ivan Kuvshinov
→
To
Nik Aleksandrovich
28 October 2004
NA> say they are raw, there is all sorts of documentation, what do you have, what are the algorithms of thought
NA> ideas for proposals .... I haven’t been coding for a long time .... both in the army for the army and
NA> I didn’t code, well, I’m thinking. To remember my youth and stretch my bones...
Let's warm up. There is a FAQ for Orion 2 in English,
It will probably take half a mega in compressed form. Everything is detailed there -
technology, who gives what, that is, the logical structure.
Orion itself and a program for pulling out pictures for a PC,
It seems to be raw, but as I looked, everything there is primitive.
By the way! I have an idea, what about stirring things up?
ICQ type server for Spectrum? That would be very
great promotion for Spectrum and its community, because
communication is a great power. Only via modem it is possible to one
computer to call, how to do this...
Yes, also, I somehow had a hard drive covered like this
the whole archive is almost broken - if anyone keeps it - give it to me,
please.
There are some sketches of ships, there is the first Orion
under the Spectrum and I can say that it was not done correctly
in terms of play style.
There are ideas of what to add in Orion 2, but this is already the case -
cosmetic.
The project must be open source, that is, all sources
accessible to the people, and of course, it is necessary when creating
comment so we can figure it out.In terms of algorithms, everything is elementary here, the strategy is
step-by-step, but with computer intelligence you will have to
tinker. But, I think we will do it last
queue. It would be nice to make it possible to play via modem and more
somehow so that two computers can be connected side by side
standing.
When I delved into the game itself, I seemed to figure out that
How are ships stored in memory, I'll try this weekend
remember.
It is better to start the game from the battlefield, it is not required there immediately
a lot of things, such as technologies and their influence, you can start
get by with very few weapons.
My ICQ number is 259378525
KIA
From
Nik Aleksandrovich
→
To
Wladimir Bulchukey
29 October 2004
And how is your niche, Wladimir!
I am writing to you from a burning tank...
Tue 26 Oct 2004 09:11:43, Wladimir Bulchukey -> Nik Aleksandrovich:
NA>> interesting interesting .....
NA>>, Urzhui still remember who the speck is :)
WB> They are still promoting the Internet, ours are already lagging behind ;-) .
hehe no, it’s just that our navs are encrypted in ambush and will come out whenever it’s suitable
moment...
like they are in the shadows right now but will soon come out of the darkness :)
Best regards, Niko Sun ATM-turbo rulezzz!!!
mail: niko-sun@rin.ru Si yo leter, Wladimir ...
From
Wladimir Bulchukey
→
To
Dmitrey Zhemkov
30 October 2004
Hello(s), Dmitrey...!
26 Oct 04 23:39, Dmitrey Zhemkov -> Wladimir Bulchukey:
WB>> I love torturing little Jeffies :-)))))))) !
DZ> Good luck to you =).
Thank you! I'm already licking my lips :-)) ...
With the best - Wlodek # wlblack(@)newmail.ru # http://wlodeks.narod.ru
[ZX] [500:95/462@ZXNet] [2:5016 Forever] [Golyanovo] [Old Russians]
From
Nik Aleksandrovich
→
To
Ivan Kuvshinov
7 November 2004
And how is your nothing, Ivan!
I am writing to you from a burning tank...
Thu 28 Oct 2004 05:38:40, Ivan Kuvshinov -> Nik Aleksandrovich:
IK> Let's warm up. There is a FAQ for Orion 2 in English,
IK> will probably take half a mega in compressed form. Everything is detailed there -
IK> technologies, who gives what, that is, the logical structure.
Well, they're going to upload it???
IK> Orion itself and a program for pulling out pictures for PC
IK> seems to be raw, but as I looked, everything there is primitive.
IK> By the way! I have an idea, what about stirring up
IK> ICQ-type server for Spectrum? That would be very good
IK> great promotion for Spectrum and its community, because
IK> communication is a great power. Only via modem it is possible to one
IK> computer call, how to do this...
hmm..interesting but therefore not promising....it seems???
IK> Yes, also, I somehow had a hard drive covered like this
IK> the whole archive is almost broken - if anyone is doing it, let me know
IK> please.
I've had it since August this year... little one for now...IK> There are some sketches of ships, there is the first Orion
IK> under Spectrum and I can say that it was not done correctly
IK> in terms of game style.
throw me a toy...
IK> There are ideas of what to add in Orion 2, but this is already the case -
IK> cosmetic.
put it in soap...
IK> The project must be open, that is, all sources
IK> are available to the people, and of course, it is necessary when creating
IK> comment so that we can figure it out.
well, just little things, when it’s ready there and we’ll come up with something...
IK> In terms of algorithms, everything is elementary here, the strategy
IK> step-by-step, but with computer intelligence you will have to
IK> tinker. But, I think we will do it last
IK> queue. It would be nice to make it possible to play via modem and more
IK> somehow so that two computers can be connected side by side
IK> standing.
network ento n trouble... the main thing is the engine!!!
IK> When I dug into the game itself, I seemed to figure it outIK> how ships are stored in memory, I'll try this over the weekend
IK> remember.
Ok, when everything is ready, put it in soap or not...
IK> It is better to start the game from the battlefield, it is not required there right away
IK> a lot of things, such as technologies and their influence, you can start
you're right nada!!! I haven’t seen anything and I don’t have anything at the moment
IK> get by with a very small amount of weapons.
IK> My ICQ number is 259378525
Well, I’m only on the grid at night...
Best regards, Niko Sun ATM-turbo rulezzz!!!
mail: niko-sun@rin.ru Si yo leter, Ivan ...
From
Ivan Kuvshinov
→
To
Nik Aleksandrovich
22 November 2004
IK>> Let's warm up. There is a FAQ for Orion 2 in English,
IK>> will probably take half a mega in compressed form. Everything is detailed there -
IK>> technologies, who gives what, that is, the logical structure.
NA> well, will they upload it ???
You can try from here, but I'm not sure if this is the link
working:
http://wwwhoppe.math.uni-augsburg.de/~schaefer/mooniac.html
Here are a couple more useful ones:
http://space.diaspora.ru/index.php?p=moo&r=f
http://www.extractor.ru/texts/description_masteroforion2.phtml?PHPSESSID=c51ec9
247552df47127a74b6ee80be0e
IK>> By the way! I have an idea, what about stirring up
IK>> ICQ-type server for Spectrum? That would be very good
IK>> great promotion for Spectrum and its community, because
NA> hmm .. interesting but therefore not promising .... it seems ???
No, it doesn’t seem so. Here I am, for example, constantly through
I'm sitting on my cell phone with an iBook in ICQ, and I can say that many
issues can be resolved quite quickly, not to mention
the fact that you can also get mail via the Internet if you have TCP/IP,
and the browser... nafik it is needed if the Internet is not oriented
on Spectrum.
Just think about it, you definitely need a direct connection,and so it will be possible to easily send mail from another city
receive, say, from Muscovites, and practically in
real time, if the node is all-time. :-)
Via GPRS for $1 5 Megabytes, so calculate how much
months it will be enough for the entire ZXNet stream, and I have ICQ,
eats 150-200 kilos in 12 hours of continuous work. Phone
somewhere this is enough, but you can also power it up so that
charging while working. Connection and through whom is and
via USB. Moreover, via USB, the com port is still visible
only through the driver. :-)
IK>> There are some sketches of ships, there is the first Orion
IK>> under Spectrum and I can say that it was not done correctly
IK>> in terms of game style.
NA> throw off my toy...
This is more difficult, ask Thenn, otherwise it’s still me
The connection is not very reliable and there is a problem with e-mail
send, a big letter, one lost package and - you can
start again.
NA> well, the little things will be ready there and we'll come up with something...
No questions!
NA> network ento n trouble... main engine !!!
So far, even the pictures, which seem to have turned out nothing, are not
it turns out to be done at 45 degrees, and this is necessary,
it is desirable to do even more for large shipsdirections, somewhere 16-32 :-))
IK>> When I dug into the game itself, I seemed to figure it out
IK>> how are ships stored in memory, I’ll try this over the weekend
IK>> remember.
NA> Ok, when everything is ready, put it in soap or not...
I'm a big slowdown in this matter. ;-)
IK>> It is better to start the game from the battlefield, it is not required there right away
IK>> a lot of things, such as technologies and their influence, you can start with
NA> you're right, nada!!! I haven't seen anything yet and I haven't seen anything at the moment.
NA> I have .....
We are currently discussing something with Thenn, so there is this
The catch: the weapons have very different properties and effects,
It won't work to put it all together. But how would it be
do... and the calculation in the form of the damage formula is also not possible
will ride, it may even be present, recursive
process, for example with a reflection field. In general, how would it be
To make it more compact - we need to discuss it.
IK>> get by with a very small amount of weapons.
IK>> My ICQ number is 259378525
NA> well, I only sit on the grid at night...
I’m also often at night, so send me something on ICQ
something.KIA
From
Nik Aleksandrovich
→
To
Ivan Kuvshinov
23 November 2004
And how is your nothing, Ivan!
I am writing to you from a burning tank...
Mon 22 Nov 2004 00:28:06, Ivan Kuvshinov -> Nik Aleksandrovich:
NA>> well, will they upload it ???
IK> You can try from here, but I'm not sure if this is the link
IK> working:
IK> http://wwwhoppe.math.uni-augsburg.de/~schaefer/mooniac.html
IK> Here are a couple more useful ones:
IK> http://space.diaspora.ru/index.php?p=moo&r=f
IK> http://www.extractor.ru/texts/description_masteroforion2.ph
IK> tml? HPSESSID=c51ec9
IK> 247552df47127a74b6ee80be0e
ok, I'll see what's there tonight...
IK>>> By the way! I have an idea, what about
IK>>> stir up
IK>>> ICQ-type server for Spectrum? That would be it
IK>>> very
IK>>> great promotion for Spectrum and its community,
IK>>> after all
NA>> hmm..interesting but therefore not promising....it seems
NA>> ???
IK> No, it doesn’t seem so. Here I am, for example, constantly throughIK> cell phone I’m using ICQ with an iBook, and I can say that many
well, I’m not through a hundred, I’m just through a regular phone
IK> issues can be resolved quite quickly, not to mention
IK> the fact that you can get mail via the Internet if TCP/IP is available
IK> and the browser... nafik it is needed if the Internet is not oriented
IK> on Spectrum.
well, theoretically it is possible...
IK> Just think about it, you definitely need a direct connection
IK> and so it will be possible to easily send mail from another city
IK> receive, say, from Muscovites, and practically in
IK> real time, if the node is all-time. :-)
and what am I getting right now about Vlodek. mail via the Internet... well, of course not
through an expensive Speccy
IK> Via GPRS for $1 5 Megabytes, so calculate how much
IK> months it will be enough for the entire ZXNet stream, and I have ICQ
IK> eats 150-200 kilos in 12 hours of continuous work. Phone
IK> somewhere this is enough, but you can also power it up
IK> charging time. Connection and through whom is andIK> via USB. Moreover, via USB, you still see the com port
IK> only through the driver. :-)
Well, in principle, it’s rational, actually, but here’s a reminder of us in the city, I’m from Moldova
in general .... there is no pogo tariff, there is an hourly rate, and megabyte is the current tariff for radio
mopeds and isdn here.... well, you know, basically try, like a Mona thread....
NA>> throw off my toy...
IK> This is more difficult, ask Thenn, otherwise it’s me
give me his soap or something...
IK> connection is not very reliable and there is a problem with e-Mail
IK> send, a big letter, one lost package and - you can
IK> start again.
how is it????
byresh pogu pack her raroi and email me in one sitting!!!
NA>> well, little things, how it will be ready there and what we’ll come up with...
IK> No questions!
then let's get started....no need to waste time...here's a lot of people on the net today
I'll look up your links.
NA>> network ento n trouble... main engine !!!
IK> So far, even the pictures that seem to have turned out to be nothing
IK> it turns out to be done at 45 degrees, and this is necessaryIK> it is desirable to do even more for large ships
IK> directions, somewhere 16-32 :-))
more precisely please...
IK>>> When I dug into the game itself, I seemed to figure it out
IK>>> volume
IK>>> how ships are stored in memory, I’ll try it in
IK>>> weekend
IK>>> remember.
NA>> ok when everything is ready - put it in soap or not
NA>> ...
IK> In this matter I am a big brake. ;-)
the brake is also a mechanism ;-)))
Well, then talk through the spec boom....
IK>>> It’s better to start the game from the battlefield, it’s not required there
IK>>> immediately
IK>>> a lot of things, such as technologies and their influence, can be done for
IK>>> start
NA>> you're right, nada!!! I haven't seen or seen anything yet
NA>> currently n
NA>> I have .....
IK> We are currently discussing something with Thenn, so there is one
IK> snag: weapons have very different properties and effects
IK> it will not work to bring all this into one. Here's how it would bewhy won't it work.... there is always a golden mean
IK> do... and the calculation in the form of the damage formula is also not
IK> will work, there may even be a recursive one
IK> process, for example with a reflection field. In general, how would it be
IK> make it more compact - we need to discuss it.
well we can discuss...
NA>> well, I only sit on the grid at night...
IK> I’m also often at night, so send me something on ICQ
IK> something.
ok, now I’ll finish writing this letter and add you to my list of friends
my nickname is Niko Sun, did you recognize me...
Best regards, Niko Sun ATM-turbo rulezzz!!!
mail: niko-sun@rin.ru Si yo leter, Ivan ...
From
Aleksey Senilov
→
To
Nik Aleksandrovich
24 November 2004
Hello, _/Nik/_!
November 23, 2004 10:23 am, Nik Aleksandrovich wrote to Ivan Kuvshinov:
NA>>> throw off my toy...
IK>> This is more difficult, ask Thenn, otherwise it’s me
NA> give me his soap or something else....
Yes, I'm here. :) Where are you going and what? Demo version of the first Orion on Spec? Although
I think it’s on VirtualTrDOS... It’s very strange if it’s not there.
See you again! Best regards, Thann.
From
Nik Aleksandrovich
→
To
Aleksey Senilov
8 December 2004
And how is your nothing, Aleksey!
I am writing to you from a burning tank...
Wed 24 Nov 2004 10:16:09, Aleksey Senilov -> Nik Aleksandrovich:
AS> Yes, I'm here. :) Where are you going and what? Demo version of the first
I didn't even notice :)))
AS> Orion on Spec? Although, in my opinion, it is available on virtual
AS> trdose... It’s very strange if it’s not there.
Gyum...take a look if you don't have it...
where else to look?....
is there a demo or something else????
Best regards, Niko Sun ATM-turbo rulezzz!!!
mail: niko-sun@rin.ru Si yo leter, Aleksey ...
From
Aleksey Senilov
→
To
Nik Aleksandrovich
10 December 2004
Hello, _/Nik/_!
December 08, 2004 21:17, Nik Aleksandrovich wrote to Aleksey Senilov:
AS>> Yes, I’m here. :) Where are you going and what? Demo version of the first
NA> but I didn’t even notice :)))
It happens. :)
AS>> Orion on Spec? Although, in my opinion, it is available on virtual
AS>> trdose... It’s very strange if it’s not there.
NA> gym ...take a look if you don't have it...
NA> where else to look?....
NA> is there a demo or something else????
I've only seen the demo and that's the only one I have. It is unlikely that the full version was released,
but look, maybe luck will smile on you. :)
If so, can I send it to you? We'll come to an agreement on ICQ at night then.
See you again! Best regards, Thann.
From
Nik Aleksandrovich
→
To
Aleksey Senilov
12 December 2004
And how is your nothing, Aleksey!
I am writing to you from a burning tank...
Fri 10 Dec 2004 11:02:59, Aleksey Senilov -> Nik Aleksandrovich:
AS> I've only seen the demo, and that's the only one I have. Hardly
AS> the full version was published, but look for it, maybe it will smile on you
AS> luck. :)
AS> If anything, I can send it to you. On ICQ at night
AS> we'll agree then.
okay!!!
do you have any source codes???
Best regards, Niko Sun ATM-turbo rulezzz!!!
mail: niko-sun@rin.ru Si yo leter, Aleksey ...