Orion

ZXNet echo conference «spbzxnet.games»

From Nik Aleksandrovich To All 6 February 2004

I'm glad to welcome you, All! I am writing to you from a burning tank... What kind of fuss is this here to get a Mona under the PC? want to see . tell ???? plz, Best regards, Niko Sun ATM-turbo rulezzz!!! mail: sprut@newmail.ru Si yo leter, All ...

From Ivan Kuvshinov To Nik Aleksandrovich 14 February 2004

NA> what kind of fuss is this here to get a Mona under PC? NA> want to look. tell ???? plz. If you haven’t played this game, then the losses are irreplaceable.. But there is still time to fix everything if the relatives are ready endure night battles and the body has not yet become decrepit, so that after sleepless nights spent defending occupied planets by the remnants of destroyed fleets, go to work without having had time to eat anything during the night, with red eyes and dry lips, with a silent question face and hope that all is not lost, that they are pathetic the remnants of earthlings will be able to turn the tide... Note: the game is old, you can ask Ru.Game.Strategy, there are fans there and it’s on now discussion, I have a (Moscow Region) CD. But it is Orion II that is needed, since the first one is already for fans, and the third has nothing to do with this game, except for the name and the “grandmas” cut down for it. To the one who says he liked Orion III, you can safely spit in the face. I would also like an English version (I have Russified), an older version, preferably not too different from the licensed one, so if you find option - let me know. Everyone: I can forward the discussion about the game from Ru.Game.Strategy - necessary?KIA

From Vladimir Karpenko To Ivan Kuvshinov 16 February 2004

Hello Ivan. 14 Feb 04 12:44, you wrote to Nik Aleksandrovich: NA>> what kind of fuss is this here to get a Mona under PC? NA>> want to look. tell ???? plz. IK> If you haven’t played this game, then the losses are irreplaceable.. But IK> there is still time to fix everything if the relatives are ready IK> endure night battles and the body has not yet become decrepit to IK> after sleepless nights spent in protection IK> occupied planets by the remnants of the defeated fleets, IK> go to work without having had time to eat anything during the night, s IK> with red eyes and dry lips, with a silent question IK> face and hope that all is not lost, what a pitiful IK> the remnants of earthlings will be able to turn the tide.. I wonder when we will see it under the ZX? Vladimir [I.ZX] [Sprinter Developer] [MGAPI-UP-1:2003] [Sprinter UNofficial site: cr0acker.narod.ru] [Liberation of Liberia]

From Ivan Kuvshinov To Vladimir Karpenko 18 February 2004

IK>> face and hope that all is not lost, that they are pathetic IK>> the remnants of earthlings will be able to turn the tide.. VK> I wonder when we will see it under ZX? Someone here spread rumors that there is a first part for ZX... KIA

From Aleksey Senilov To Ivan Kuvshinov 19 February 2004

Hello, _/Ivan/_! February 18, 2004 01:38, Ivan Kuvshinov wrote to Vladimir Karpenko: VK>> I wonder when we will see it under ZX? IK> Someone here spread rumors that there is a first part for ZX... Me. :) I searched my place now, and this is what I found: Master of Orion (pre-release) Phantom Family Corporation 1998 occupies 1271 sectors. (or 235K in pkzip archive) See you again! Best regards, Thann.

From Ivan Kuvshinov To Aleksey Senilov 21 February 2004

VK>>> I wonder when we will see it under ZX? IK>> Someone here spread rumors that there is a first part for ZX... AS> Ya :) I searched my place now, and this is what I found: AS> Master of Orion (pre-release) AS> Phantom Family Corporation AS> 1998 AS> occupies 1271 sectors. (or 235K in pkzip archive) How can I get it? You can send it by e-mail (KIA.ya Mail.Ru icon)? For ZXNet.UUE such volumes are too large, probably? KIA

From Aleksey Senilov To Ivan Kuvshinov 23 February 2004

Hello, _/Ivan/_! February 21, 2004 10:42, Ivan Kuvshinov wrote to Aleksey Senilov: IK> How to get it? You can send it by e-mail (KIA.ya IK> Mail.Ru icon)? For ZXNet.UUE such volumes are too large, IK> probably? Okay, I'll send it. See you again! Best regards, Thann.

From Ivan Kuvshinov To Aleksey Senilov 26 February 2004

AS> Okay, I'll send it. I really like the screensaver with flying stars - no I've never seen her so beautiful. But I noticed that they repeat as if they were playing a video. How is it made? It's quite difficult to play due to the long pauses between moves. In the second part of Orion, at the end of the turn it changes number, in the corner, and if there are no events, then that’s all - you can continue. That is, the process at stages that are not saturated events go faster. It is written that this is a demo version. For some reason the mouse turns on. Buttons cannot be pressed, in particular research. Of course, compared to the second part, not there are enough whole layers in the gameplay (weapons ships, their personification, which increases responsibility any battle and even the construction of a ship itself is a whole combination, but here too simplified - into quantity. Well construction on planets, variable research, ship models and fundamentally different weapons..), but I was very impressed by the game. First part Orion, from PC - transferred very well, even though I’m in it, and didn't play. :) How can I contact the author? The recipient of this message (2:5066/19) is not listed in my nodelists. Alexey Sokolov, 2:5066/196 ===============================================================================From: Ivan Kuvshinov (2:6035/9.8) To : Ilyin Sergey (2:5066/19) Subj: Master Of Orion. Date: 25 Feb 04 18:42:16 KIA

From Nik Aleksandrovich To Aleksey Senilov 29 March 2004

And how is your nothing, Aleksey! I am writing to you from a burning tank... Mon 19 } 2004 19:27:01, Aleksey Senilov -> Ivan Kuvshinov: AS> Ya :) I searched my place now, and this is what I found: AS> Master of Orion (pre-release) AS> Phantom Family Corporation AS> 1998 AS> occupies 1271 sectors. (or 235K in pkzip archive) If it’s not difficult for you, plz send me an email to see if I’m hunting for a subject.... Best regards, Niko Sun ATM-turbo rulezzz!!! mail: niko-sun@rin.ru Si yo leter, Aleksey ...

From Ivan Kuvshinov To Nik Aleksandrovich 9 May 2004

AS>> Ya :) I searched at my place now, and this is what I found: AS>> Master of Orion (pre-release) AS>> Phantom Family Corporation AS>> 1998 AS>> occupies 1271 sectors. (or 235K in pkzip archive) By the way, does anyone know how to find the authors? Otherwise I draw boats. :) I can try to send the blanks, and people will praise the most successful specimens, so to speak - beta testing. In general, I'm having a hard time drawing, so I'll convert from NES: Summer Carnival, but with a creative streak. :) KIA

From Aleksey Senilov To Nik Aleksandrovich 11 May 2004

Reply to a letter written in MY_MAIL (MY_MAIL). Hello, _/Nik/_! March 29, 2004 20:31, Nik Aleksandrovich wrote to Aleksey Senilov: AS>> Ya :) I searched at my place now, and this is what I found: AS>> Master of Orion (pre-release) AS>> Phantom Family Corporation AS>> 1998 AS>> occupies 1271 sectors. (or 235K in pkzip archive) NA> If it's not difficult for you, plz send it to me in email, look at the hunt for the subject.... Gone. Only now I packed it in 3 packs. See you again! Best regards, Thann.

From Nik Aleksandrovich To Aleksey Senilov 12 May 2004

And how is your nothing, Aleksey! I am writing to you from a burning tank... Tue 11 May 2004 11:56:56, Aleksey Senilov -> Nik Aleksandrovich: AS>>> Ya :) I searched my place now, and this is what I found: AS>>> Master of Orion (pre-release) AS>>> Phantom Family Corporation AS>>> 1998 AS>>> occupies 1271 sectors. (or 235K in pkzip archive) NA>> if it’s not difficult for you, please email me, I’d like to see NA>> on the subject.... AS> Gone. I just packed it in 3 packs. Yes, I’ll hit the drum, I have 500, so it’s not a problem At first I didn’t understand from whom I see the losses... thanks, I'll take a look now.... like nothing so grulka... is there a full version???? thank you again!!!! Best regards, Niko Sun ATM-turbo rulezzz!!! mail: niko-sun@rin.ru Si yo leter, Aleksey ... icq 250109788

From Aleksey Senilov To Nik Aleksandrovich 14 May 2004

Hello, _/Nik/_! May 12, 2004 15:26, Nik Aleksandrovich wrote to Aleksey Senilov: AS>> Gone. I just packed it in 3 packs. NA> yes, I’ll hit the drum, I have 500, so it’s not a problem Well, you never know... Not everyone still has it. NA> at first I didn’t understand who was causing the losses... :) Yes, it's me. NA> thanks, I'll take a look now.... NA> like nothing so grulka... NA> is there a full version ???? I haven’t seen it... But most likely not :( See you again! Best regards, Thann.

From Ivan Kuvshinov To Nik Aleksandrovich 10 September 2004

The last letter is dated back in May, that we transferred games on the Spectrum? :( But most of all I’m interested in who what he writes from games on his own. KIA

From Nik Aleksandrovich To Ivan Kuvshinov 12 October 2004

And how is your nothing, Ivan! I am writing to you from a burning tank... Fri 10 Sep 2004 01:16:10, Ivan Kuvshinov -> Nik Aleksandrovich: IK> The last letter is dated back in May, that we transferred IK> games on the Spectrum? :( But most of all I’m interested in who IK> what he writes from games independently. hmm... well, I don’t know. what to write... are you writing something right now? Best regards, Niko Sun ATM-turbo rulezzz!!! mail: niko-sun@rin.ru Si yo leter, Ivan ...

From Ivan Kuvshinov To Nik Aleksandrovich 20 October 2004

IK>> games on the Spectrum? :( But most of all I’m interested in who IK>> what he writes from games independently. NA> hmm.... well, I don’t know. what to write... NA> are you writing something right now? No, nothing right now, but if you want to make MOO 2, then I will be happy to help, no matter how busy I am. I recently dug for resources slowly, but nothing I'll figure out the palettes. The bastard who rips out pictures - yes, technology drawings and much more I can do right away convert. I tried some boats from another fun toys, something like ships it worked. :) I can show you, only they are without turns. With GA, I asked one knowledgeable person to look, why doesn’t my version find a solution in a problem where there is dependence in the sequence of actions - in Orion also planned, so we started to look into it, it turned out that he had the same thing and my implementation is done correctly, although to another. So, for now, this is at a standstill. KIA

From Wladimir Bulchukey To All 20 October 2004

Hello(s), Ivan...! 20 Oct 04 08:44, Ivan Kuvshinov -> Nik Aleksandrovich: IK>>> games on the Spectrum? :( But most of all I’m interested in who IK>>> what he writes from games independently. By the way, check out Scenergy. C-jeff posted a link to a new one there (bourgeois) gaming competition and collection of competitive games (not only for Spectrum). With the best - Wlodek # wlblack(@)newmail.ru # http://wlodeks.narod.ru [ZX] [500:95/462@ZXNet] [2:5016 Forever] [Golyanovo] [Old Russians]

From Dmitrey Zhemkov To Wladimir Bulchukey 21 October 2004

Hello, Wladimir! WB> By the way, check out Scenergy. C-jeff posted a link to a new one there WB> (bourgeois) gaming competition and collection of competitive games (not only WB> for Spectrum). The games there are really cool. There were even some races that I managed to squeeze into 4k. and by the way, offtopic // I’m just _Jeffie_. Jeffie^ Brainwave, Mimic, Ay Riders tune: Jeffie^BW - Helenia (sketch)

From Nik Aleksandrovich To Wladimir Bulchukey 23 October 2004

And how is your niche, Wladimir! I am writing to you from a burning tank... Wed 20 Oct 2004 20:24:29, Wladimir Bulchukey -> All: IK>>>> games on the Spectrum? :( But most of all I’m interested - IK>>>> who IK>>>> what he writes from games independently. WB> By the way, check out Scenergy. C-jeff posted a link there WB> new WB> (bourgeois) gaming competition and collection of competitive games (not WB> only WB> for Spectrum). interesting interesting..... , Urzhui still remember who the speck is :) Best regards, Niko Sun ATM-turbo rulezzz!!! mail: niko-sun@rin.ru Si yo leter, Wladimir ...

From Nik Aleksandrovich To Ivan Kuvshinov 23 October 2004

And how is your nothing, Ivan! I am writing to you from a burning tank... Wed 20 Oct 2004 08:44:20, Ivan Kuvshinov -> Nik Aleksandrovich: hmm...you know, but I think. It would be nice if he could make a fuss about something like.... tell me, they are raw, there is all sorts of documentation, what do you have, what algorithms, thoughts, ideas suggestions .... I haven’t coded for a long time .... like in the army, I haven’t coded yet I’m thinking about remembering my youth and stretching my bones... Best regards, Niko Sun ATM-turbo rulezzz!!! mail: niko-sun@rin.ru Si yo leter, Ivan ...

From Wladimir Bulchukey To Dmitrey Zhemkov 24 October 2004

Hello(s), Dmitrey...! 21 Oct 04 22:17, Dmitrey Zhemkov -> Wladimir Bulchukey: DZ> and by the way, offtopic// I'm just _Jeffie_. Well, that's it, then screw you ;-))))))) :-))))))))) , I love torturing little Jeffies :-))))))))! With the best - Wlodek # wlblack(@)newmail.ru # http://wlodeks.narod.ru [ZX] [500:95/462@ZXNet] [2:5016 Forever] [Golyanovo] [Old Russians]

From Wladimir Bulchukey To Nik Aleksandrovich 26 October 2004

Hello, Nik...! 23 Oct 04 15:43, Nik Aleksandrovich -> Wladimir Bulchukey: NA> interesting interesting ..... NA>, Urzhui still remember who the speck is :) They are still promoting the Internet, ours are already lagging behind ;-) . With the best - Wlodek # wlblack(@)newmail.ru # http://wlodeks.narod.ru [ZX] [500:95/462@ZXNet] [2:5016 Forever] [Golyanovo] [Old Russians]

From Dmitrey Zhemkov To Wladimir Bulchukey 26 October 2004

Hello, Wladimir! WB> That's it, then screw you ;-))))))) :-))))))))) , WB> I love torturing little Jeffies :-)))))))) ! Good luck to you =). Jeffie / Brainwave, Mimic, AY Riders

From Ivan Kuvshinov To Nik Aleksandrovich 28 October 2004

NA> say they are raw, there is all sorts of documentation, what do you have, what are the algorithms of thought NA> ideas for proposals .... I haven’t been coding for a long time .... both in the army for the army and NA> I didn’t code, well, I’m thinking. To remember my youth and stretch my bones... Let's warm up. There is a FAQ for Orion 2 in English, It will probably take half a mega in compressed form. Everything is detailed there - technology, who gives what, that is, the logical structure. Orion itself and a program for pulling out pictures for a PC, It seems to be raw, but as I looked, everything there is primitive. By the way! I have an idea, what about stirring things up? ICQ type server for Spectrum? That would be very great promotion for Spectrum and its community, because communication is a great power. Only via modem it is possible to one computer to call, how to do this... Yes, also, I somehow had a hard drive covered like this the whole archive is almost broken - if anyone keeps it - give it to me, please. There are some sketches of ships, there is the first Orion under the Spectrum and I can say that it was not done correctly in terms of play style. There are ideas of what to add in Orion 2, but this is already the case - cosmetic. The project must be open source, that is, all sources accessible to the people, and of course, it is necessary when creating comment so we can figure it out.In terms of algorithms, everything is elementary here, the strategy is step-by-step, but with computer intelligence you will have to tinker. But, I think we will do it last queue. It would be nice to make it possible to play via modem and more somehow so that two computers can be connected side by side standing. When I delved into the game itself, I seemed to figure out that How are ships stored in memory, I'll try this weekend remember. It is better to start the game from the battlefield, it is not required there immediately a lot of things, such as technologies and their influence, you can start get by with very few weapons. My ICQ number is 259378525 KIA

From Nik Aleksandrovich To Wladimir Bulchukey 29 October 2004

And how is your niche, Wladimir! I am writing to you from a burning tank... Tue 26 Oct 2004 09:11:43, Wladimir Bulchukey -> Nik Aleksandrovich: NA>> interesting interesting ..... NA>>, Urzhui still remember who the speck is :) WB> They are still promoting the Internet, ours are already lagging behind ;-) . hehe no, it’s just that our navs are encrypted in ambush and will come out whenever it’s suitable moment... like they are in the shadows right now but will soon come out of the darkness :) Best regards, Niko Sun ATM-turbo rulezzz!!! mail: niko-sun@rin.ru Si yo leter, Wladimir ...

From Wladimir Bulchukey To Dmitrey Zhemkov 30 October 2004

Hello(s), Dmitrey...! 26 Oct 04 23:39, Dmitrey Zhemkov -> Wladimir Bulchukey: WB>> I love torturing little Jeffies :-)))))))) ! DZ> Good luck to you =). Thank you! I'm already licking my lips :-)) ... With the best - Wlodek # wlblack(@)newmail.ru # http://wlodeks.narod.ru [ZX] [500:95/462@ZXNet] [2:5016 Forever] [Golyanovo] [Old Russians]

From Nik Aleksandrovich To Ivan Kuvshinov 7 November 2004

And how is your nothing, Ivan! I am writing to you from a burning tank... Thu 28 Oct 2004 05:38:40, Ivan Kuvshinov -> Nik Aleksandrovich: IK> Let's warm up. There is a FAQ for Orion 2 in English, IK> will probably take half a mega in compressed form. Everything is detailed there - IK> technologies, who gives what, that is, the logical structure. Well, they're going to upload it??? IK> Orion itself and a program for pulling out pictures for PC IK> seems to be raw, but as I looked, everything there is primitive. IK> By the way! I have an idea, what about stirring up IK> ICQ-type server for Spectrum? That would be very good IK> great promotion for Spectrum and its community, because IK> communication is a great power. Only via modem it is possible to one IK> computer call, how to do this... hmm..interesting but therefore not promising....it seems??? IK> Yes, also, I somehow had a hard drive covered like this IK> the whole archive is almost broken - if anyone is doing it, let me know IK> please. I've had it since August this year... little one for now...IK> There are some sketches of ships, there is the first Orion IK> under Spectrum and I can say that it was not done correctly IK> in terms of game style. throw me a toy... IK> There are ideas of what to add in Orion 2, but this is already the case - IK> cosmetic. put it in soap... IK> The project must be open, that is, all sources IK> are available to the people, and of course, it is necessary when creating IK> comment so that we can figure it out. well, just little things, when it’s ready there and we’ll come up with something... IK> In terms of algorithms, everything is elementary here, the strategy IK> step-by-step, but with computer intelligence you will have to IK> tinker. But, I think we will do it last IK> queue. It would be nice to make it possible to play via modem and more IK> somehow so that two computers can be connected side by side IK> standing. network ento n trouble... the main thing is the engine!!! IK> When I dug into the game itself, I seemed to figure it outIK> how ships are stored in memory, I'll try this over the weekend IK> remember. Ok, when everything is ready, put it in soap or not... IK> It is better to start the game from the battlefield, it is not required there right away IK> a lot of things, such as technologies and their influence, you can start you're right nada!!! I haven’t seen anything and I don’t have anything at the moment IK> get by with a very small amount of weapons. IK> My ICQ number is 259378525 Well, I’m only on the grid at night... Best regards, Niko Sun ATM-turbo rulezzz!!! mail: niko-sun@rin.ru Si yo leter, Ivan ...

From Ivan Kuvshinov To Nik Aleksandrovich 22 November 2004

IK>> Let's warm up. There is a FAQ for Orion 2 in English, IK>> will probably take half a mega in compressed form. Everything is detailed there - IK>> technologies, who gives what, that is, the logical structure. NA> well, will they upload it ??? You can try from here, but I'm not sure if this is the link working: http://wwwhoppe.math.uni-augsburg.de/~schaefer/mooniac.html Here are a couple more useful ones: http://space.diaspora.ru/index.php?p=moo&r=f http://www.extractor.ru/texts/description_masteroforion2.phtml?PHPSESSID=c51ec9 247552df47127a74b6ee80be0e IK>> By the way! I have an idea, what about stirring up IK>> ICQ-type server for Spectrum? That would be very good IK>> great promotion for Spectrum and its community, because NA> hmm .. interesting but therefore not promising .... it seems ??? No, it doesn’t seem so. Here I am, for example, constantly through I'm sitting on my cell phone with an iBook in ICQ, and I can say that many issues can be resolved quite quickly, not to mention the fact that you can also get mail via the Internet if you have TCP/IP, and the browser... nafik it is needed if the Internet is not oriented on Spectrum. Just think about it, you definitely need a direct connection,and so it will be possible to easily send mail from another city receive, say, from Muscovites, and practically in real time, if the node is all-time. :-) Via GPRS for $1 5 Megabytes, so calculate how much months it will be enough for the entire ZXNet stream, and I have ICQ, eats 150-200 kilos in 12 hours of continuous work. Phone somewhere this is enough, but you can also power it up so that charging while working. Connection and through whom is and via USB. Moreover, via USB, the com port is still visible only through the driver. :-) IK>> There are some sketches of ships, there is the first Orion IK>> under Spectrum and I can say that it was not done correctly IK>> in terms of game style. NA> throw off my toy... This is more difficult, ask Thenn, otherwise it’s still me The connection is not very reliable and there is a problem with e-mail send, a big letter, one lost package and - you can start again. NA> well, the little things will be ready there and we'll come up with something... No questions! NA> network ento n trouble... main engine !!! So far, even the pictures, which seem to have turned out nothing, are not it turns out to be done at 45 degrees, and this is necessary, it is desirable to do even more for large shipsdirections, somewhere 16-32 :-)) IK>> When I dug into the game itself, I seemed to figure it out IK>> how are ships stored in memory, I’ll try this over the weekend IK>> remember. NA> Ok, when everything is ready, put it in soap or not... I'm a big slowdown in this matter. ;-) IK>> It is better to start the game from the battlefield, it is not required there right away IK>> a lot of things, such as technologies and their influence, you can start with NA> you're right, nada!!! I haven't seen anything yet and I haven't seen anything at the moment. NA> I have ..... We are currently discussing something with Thenn, so there is this The catch: the weapons have very different properties and effects, It won't work to put it all together. But how would it be do... and the calculation in the form of the damage formula is also not possible will ride, it may even be present, recursive process, for example with a reflection field. In general, how would it be To make it more compact - we need to discuss it. IK>> get by with a very small amount of weapons. IK>> My ICQ number is 259378525 NA> well, I only sit on the grid at night... I’m also often at night, so send me something on ICQ something.KIA

From Nik Aleksandrovich To Ivan Kuvshinov 23 November 2004

And how is your nothing, Ivan! I am writing to you from a burning tank... Mon 22 Nov 2004 00:28:06, Ivan Kuvshinov -> Nik Aleksandrovich: NA>> well, will they upload it ??? IK> You can try from here, but I'm not sure if this is the link IK> working: IK> http://wwwhoppe.math.uni-augsburg.de/~schaefer/mooniac.html IK> Here are a couple more useful ones: IK> http://space.diaspora.ru/index.php?p=moo&r=f IK> http://www.extractor.ru/texts/description_masteroforion2.ph IK> tml? HPSESSID=c51ec9 IK> 247552df47127a74b6ee80be0e ok, I'll see what's there tonight... IK>>> By the way! I have an idea, what about IK>>> stir up IK>>> ICQ-type server for Spectrum? That would be it IK>>> very IK>>> great promotion for Spectrum and its community, IK>>> after all NA>> hmm..interesting but therefore not promising....it seems NA>> ??? IK> No, it doesn’t seem so. Here I am, for example, constantly throughIK> cell phone I’m using ICQ with an iBook, and I can say that many well, I’m not through a hundred, I’m just through a regular phone IK> issues can be resolved quite quickly, not to mention IK> the fact that you can get mail via the Internet if TCP/IP is available IK> and the browser... nafik it is needed if the Internet is not oriented IK> on Spectrum. well, theoretically it is possible... IK> Just think about it, you definitely need a direct connection IK> and so it will be possible to easily send mail from another city IK> receive, say, from Muscovites, and practically in IK> real time, if the node is all-time. :-) and what am I getting right now about Vlodek. mail via the Internet... well, of course not through an expensive Speccy IK> Via GPRS for $1 5 Megabytes, so calculate how much IK> months it will be enough for the entire ZXNet stream, and I have ICQ IK> eats 150-200 kilos in 12 hours of continuous work. Phone IK> somewhere this is enough, but you can also power it up IK> charging time. Connection and through whom is andIK> via USB. Moreover, via USB, you still see the com port IK> only through the driver. :-) Well, in principle, it’s rational, actually, but here’s a reminder of us in the city, I’m from Moldova in general .... there is no pogo tariff, there is an hourly rate, and megabyte is the current tariff for radio mopeds and isdn here.... well, you know, basically try, like a Mona thread.... NA>> throw off my toy... IK> This is more difficult, ask Thenn, otherwise it’s me give me his soap or something... IK> connection is not very reliable and there is a problem with e-Mail IK> send, a big letter, one lost package and - you can IK> start again. how is it???? byresh pogu pack her raroi and email me in one sitting!!! NA>> well, little things, how it will be ready there and what we’ll come up with... IK> No questions! then let's get started....no need to waste time...here's a lot of people on the net today I'll look up your links. NA>> network ento n trouble... main engine !!! IK> So far, even the pictures that seem to have turned out to be nothing IK> it turns out to be done at 45 degrees, and this is necessaryIK> it is desirable to do even more for large ships IK> directions, somewhere 16-32 :-)) more precisely please... IK>>> When I dug into the game itself, I seemed to figure it out IK>>> volume IK>>> how ships are stored in memory, I’ll try it in IK>>> weekend IK>>> remember. NA>> ok when everything is ready - put it in soap or not NA>> ... IK> In this matter I am a big brake. ;-) the brake is also a mechanism ;-))) Well, then talk through the spec boom.... IK>>> It’s better to start the game from the battlefield, it’s not required there IK>>> immediately IK>>> a lot of things, such as technologies and their influence, can be done for IK>>> start NA>> you're right, nada!!! I haven't seen or seen anything yet NA>> currently n NA>> I have ..... IK> We are currently discussing something with Thenn, so there is one IK> snag: weapons have very different properties and effects IK> it will not work to bring all this into one. Here's how it would bewhy won't it work.... there is always a golden mean IK> do... and the calculation in the form of the damage formula is also not IK> will work, there may even be a recursive one IK> process, for example with a reflection field. In general, how would it be IK> make it more compact - we need to discuss it. well we can discuss... NA>> well, I only sit on the grid at night... IK> I’m also often at night, so send me something on ICQ IK> something. ok, now I’ll finish writing this letter and add you to my list of friends my nickname is Niko Sun, did you recognize me... Best regards, Niko Sun ATM-turbo rulezzz!!! mail: niko-sun@rin.ru Si yo leter, Ivan ...

From Aleksey Senilov To Nik Aleksandrovich 24 November 2004

Hello, _/Nik/_! November 23, 2004 10:23 am, Nik Aleksandrovich wrote to Ivan Kuvshinov: NA>>> throw off my toy... IK>> This is more difficult, ask Thenn, otherwise it’s me NA> give me his soap or something else.... Yes, I'm here. :) Where are you going and what? Demo version of the first Orion on Spec? Although I think it’s on VirtualTrDOS... It’s very strange if it’s not there. See you again! Best regards, Thann.

From Nik Aleksandrovich To Aleksey Senilov 8 December 2004

And how is your nothing, Aleksey! I am writing to you from a burning tank... Wed 24 Nov 2004 10:16:09, Aleksey Senilov -> Nik Aleksandrovich: AS> Yes, I'm here. :) Where are you going and what? Demo version of the first I didn't even notice :))) AS> Orion on Spec? Although, in my opinion, it is available on virtual AS> trdose... It’s very strange if it’s not there. Gyum...take a look if you don't have it... where else to look?.... is there a demo or something else???? Best regards, Niko Sun ATM-turbo rulezzz!!! mail: niko-sun@rin.ru Si yo leter, Aleksey ...

From Aleksey Senilov To Nik Aleksandrovich 10 December 2004

Hello, _/Nik/_! December 08, 2004 21:17, Nik Aleksandrovich wrote to Aleksey Senilov: AS>> Yes, I’m here. :) Where are you going and what? Demo version of the first NA> but I didn’t even notice :))) It happens. :) AS>> Orion on Spec? Although, in my opinion, it is available on virtual AS>> trdose... It’s very strange if it’s not there. NA> gym ...take a look if you don't have it... NA> where else to look?.... NA> is there a demo or something else???? I've only seen the demo and that's the only one I have. It is unlikely that the full version was released, but look, maybe luck will smile on you. :) If so, can I send it to you? We'll come to an agreement on ICQ at night then. See you again! Best regards, Thann.

From Nik Aleksandrovich To Aleksey Senilov 12 December 2004

And how is your nothing, Aleksey! I am writing to you from a burning tank... Fri 10 Dec 2004 11:02:59, Aleksey Senilov -> Nik Aleksandrovich: AS> I've only seen the demo, and that's the only one I have. Hardly AS> the full version was published, but look for it, maybe it will smile on you AS> luck. :) AS> If anything, I can send it to you. On ICQ at night AS> we'll agree then. okay!!! do you have any source codes??? Best regards, Niko Sun ATM-turbo rulezzz!!! mail: niko-sun@rin.ru Si yo leter, Aleksey ...