Novosibirsk version of Elite.

ZXNet echo conference «spbzxnet.games»

From Alexander Smirnov To All 8 May 2005

How are you, All? Does anyone have information about how the Author worked on the subject? Best regards, Alexander Smirnov.

From Aleksey Senilov To Alexander Smirnov 13 May 2005

Hello, _/Alexander/_! 08 May 2005 17:33, Alexander Smirnov wrote to All: AS> Does anyone have any information on how the Author worked on the subject? What were its main differences? It seems to me that it’s the same with the insertion method CALL's. See you again! Best regards, Thann.

From Ivan Kuvshinov To Alexander Smirnov 13 May 2005

Elite optimization is cool, otherwise it slows down with Targons not childish, but if you add anything, it’s new ones ships - everyone is raving about them. Not only do you give names to the tags, but also In regular text, write down your fabrications as and what. Very I want to see the inside and maybe even port it, but in I don't know how to program on ASMA, although I wrote a couple of programs many years ago. Somehow I also picked Elite, I was only able to do it a little models to figure it out, my letters were here. You can also add point objects - amazing look, especially balls with parallels, etc. I can throw example, I have it as a screensaver - some kind of demo He twists the figures generated according to the formulas, very cool. KIA

From Alexander Smirnov To Aleksey Senilov 15 May 2005

How are you, Aleksey? My onboard systems found that on Friday May 13, 2005 12:15, Aleksey Senilov wrote to Alexander Smirnov: AS>> Does anyone have any information on how the Author worked on the subject? AS> What were its main differences? It seems to me that the same method AS> insertion of CALLs. Most likely yes, it’s just that his old page on the Internet has not survived. Best regards, Alexander Smirnov.