Novosibirsk version of Elite.
ZXNet echo conference «spbzxnet.games»
From Alexander Smirnov → To All 8 May 2005
How are you, All?
Does anyone have information about how the Author worked on the subject?
Best regards, Alexander Smirnov.
From Aleksey Senilov → To Alexander Smirnov 13 May 2005
Hello, _/Alexander/_!
08 May 2005 17:33, Alexander Smirnov wrote to All:
AS> Does anyone have any information on how the Author worked on the subject?
What were its main differences? It seems to me that it’s the same with the insertion method
CALL's.
See you again! Best regards, Thann.
From Ivan Kuvshinov → To Alexander Smirnov 13 May 2005
Elite optimization is cool, otherwise it slows down with Targons
not childish, but if you add anything, it’s new ones
ships - everyone is raving about them.
Not only do you give names to the tags, but also
In regular text, write down your fabrications as and what. Very
I want to see the inside and maybe even port it, but in
I don't know how to program on ASMA, although I wrote a couple of programs
many years ago.
Somehow I also picked Elite, I was only able to do it a little
models to figure it out, my letters were here.
You can also add point objects - amazing
look, especially balls with parallels, etc. I can throw
example, I have it as a screensaver - some kind of demo
He twists the figures generated according to the formulas, very cool.
KIA
From Alexander Smirnov → To Aleksey Senilov 15 May 2005
How are you, Aleksey?
My onboard systems found that on Friday May 13, 2005 12:15, Aleksey
Senilov wrote to Alexander Smirnov:
AS>> Does anyone have any information on how the Author worked on the subject?
AS> What were its main differences? It seems to me that the same method
AS> insertion of CALLs.
Most likely yes, it’s just that his old page on the Internet has not survived.
Best regards, Alexander Smirnov.