new games & old games...

ZXNet echo conference «spbzxnet.games»

From Valeriy Kovalev To Arseniy Astapenko 3 February 1999

Greetings, Arseniy! Somehow 02 Feb 99 Arseniy Astapenko and Valeriy Kovalev we were talking about new games... AA>>> Question for the all: are they of great interest AA>>> named games? I'm not talking about commercial VK>> So here are my wishes: I want Aladdin on spec!!! AA> And that Aladdin is more serious than Donald? ;) AA> The engine is the same - only the sprites are different. Yeah, try to scroll the screen vertically within the frame... And a bunch of moving enemies... There, probably, you not only have to run left and right but and jump, climb, rush and fight? Although if you write such engines in a week, then I think It won't be too difficult for you to do _this_:) AA> perhaps only King Valley and Hexxagon. AA> Although I think this genre has not exhausted itself yet... Yes, even I played HEXXAGON...Albeit from scratch converter, but still rules! And it's all bullshit in the spectrophone they wrote that there is no way to pass level 53 - like no big deal. I've reached the 56th, I don't have enough time anymore :) Well, MARGO is okay too :), but it goes through quickly :) VK>> I would also like to see more dynamic ones on the spec VK>> games... AA> Right now I’ll remember... Ah... well, yes, there’s a prince outsideAA> competition! Yes, a very worthwhile thing... (no emoticons) AA> Then Mortal Kombat Is this Kharkovsky? Well, well, the sprites are small-scopic, like they didn’t have enough memory :), but they piled up digitizations... ;) The coolest mortal demo was in ZF4 (in my opinion opinion...) AA> Dina Blaster, Tank Wars, Pinocchio :), oops - AA> Sexonix - also rules! Come on... They did it better in the West. One WRESTLEMANIA what worth it!!! How many joysticks and keyboards were killed on it? broken... I still remember it. And both of us pee possible. Or for example BUBBLE BOBBLE - your same bun, only implementation of 92 years and with _OPPORTUNITY TO PLAY WITH TWO_!!! And at 48k, by the way... Also I,BALL 2 - also at 48k!!! 50 levels, a lot of digitization under the beeper and speed rules. I passed it one level per day and threw it off with magic... PS / As if the moderator didn’t plus me for disrespecting the authors games :) VK>> For example, I haven’t seen a single normal hockey game... AA> Hockey?! %=() Yes, hockey!!! Do you have a bunch of them? Maybe I'm just behind life? 2 ALL: Who has any hockey? soap it up, plz... AA> If there is a high-quality code, then you can develop any AA> style, even logic ;) Here's an idea I had about dynamic toys:maybe it’s worth making voxel, which is so popular in demos graphics (or whatever it is scientifically, I don’t know...) - this is when output with 4*4 pixel attributes, as in FOREVER and EMERGENCY, for example... This will take up less memory space It will be possible to cram in more high-speed procedures :) Anyone who thinks about this, please respond... Valeriy Kovalev aka EQUATOR was here