new games from Minsk
ZXNet echo conference «spbzxnet.games»
From Arseniy Astapenko → To All 21 December 1998
Hello All!
First, Kolobok Zoom II was released. It's basically a washcloth
in Dandy style, but very well coded (all for 1 int,
digital effects, 30 levels with bonus and final cut, etc.).
Of course, I could just say that in its genre this
the best thing ever, but you won't believe it ;)
The game is actually not for everyone, but for a certain
age category ;-) Coded by Freeman, music by Mast.
The product is fried, you can pick it up at ftl.da.ru
I probably won’t be able to throw it here - it’s very healthy (994 sectors).
If you like the engine (especially traders)
You can rivet at least two pieces a month. :)
Secondly, the 3D object editor from Mythos.
I actually threw it in GAMES.ZX, and here at this time
They were allowed to throw juyuki ;) I can repeat it here.
In short, this editor will allow you to do, for example:
plates for playing Elite type, but with filled edges,
and also simulate real-time scaling,
turns, etc. The opportunities are very good, although
frivolous _post-release_ some functions have been removed.
Interestingly, the algorithms for working with graphics were
removed by disassembling from Hard Drivin,
and then optimized and supplemented.
And finally, good stories are required to write
adventure If there are any idea generators here, please respond! :)
I was with you
Ars^FTL