MW FAQ: 2/2

ZXNet echo conference «spbzxnet.games»

From Vyacheslav Mednonogov To All 21 March 1999

=============================================================================== | Forwarded by Vyacheslav Mednonogov (2:5030/362.4) | Area : ZX.SPECTRUM (Workers of all countries, unite!) | From : Denis Markelov, 2:5030/362.16 (21 Mar 99 02:47) | To: All | Subj : Faq by MW: 2/2 =============================================================================== Greetings from the cockroach, dear All! === Cut === Inside any base there is a main building that allows build other buildings, it is also one of the sources income. In the database, as a rule, there is a factory with workshops in which you you can produce robots to guard the base, or, in the future, to place these robots on the flyer. The database also has a 3-level building for purchasing equipment for the flyer. There is also a technical center, in which you carry out developments (developments are, for example, new buildings, new types of robots, new equipment). In total, there are about 60 developments in the game. The number of simultaneous developments depends on the selected clan, and the speed of their implementation depends on the number of technical centers... When playing on missions, development is carried out 1 time for the entire game (i.e. you will have it until the end). There are many more other buildings that you can learn about by playing "Mechanic" Wars". Fighting -+--+--+--+--+- This is a turn-based mode. The battle takes place in a hexagonal projection,in which you need to show remarkable command skills a squad of robots and skillful use of flyer equipment. Robots size 32*48 bits with mask and many animation phases+Stereo SFX+ separate animation for all types of weapons, equipment, explosions, etc. Now let's move on to the technical part: Required: The game requires a minimum of 128KB of memory, 3.5Mhz CPU, one disk drive, Desirable: 256Kb or more, 7Mhz CPU or more, color monitor, since all the graphics in the game are color! mouse music coprocessor, two disk drives. The issue of support for General Sound and Covox has not yet been resolved, due to lack of disk space. The game will be supplied on two discs with a non-standard format, and it will be packed. By the way, when packing it will be used, modified by DMA and G_SOFT'om for their personal needs, DSQ packer. And its compression ratio exceeds the compression ratio of all known to us packers on the Spectrum. So, in the “opened” version the game will be occupy three disks, or even more. !!!We are deliberately holding back the release of the demo version because we are afraid miss some details that may prevent you from drawing up for yourself the right impression of the game. The game from the very beginning was conceived as a completely commercial project, and therefore we for our part, we cannot allow the release even in quality demonstrations of some individual parts of the game that are not will judge the game itself.And one more thing. Due to the many varieties of Speccy the game will not be “highly protected”, because there is a risk that if with over-engineered protection, the game will not work properly on all Speccy :( Well, now a little about the composition of "GreenFort". -GreenFort Software Corporation-: 1.G_SOFT (Dmitry Gapkalov) - programmer and project organizer "Mechanic Wars", and, in fact, the organizer of "GreenFort". 2.DMA (Dmitry Abramov) - leading programmer and author of the idea itself creating a game. 3.GODFATHER (Denis Markelov) is our artist. 4.STACK (Leonid Golynchik) - musician, also assisted in the creation tools. And, recently, I joined the project - 5.AVATAR. He is currently working on the script and sound and music design for the game. P.S. Dear user! Probably, “Mechanic Wars” is our an attempt to slow down the death of Spectrum in our country. If you If you buy pirated versions of the game, you will lose the latest one a thread connecting the authors with Spectrum. We already have one foot we are on a PC - programming and creating graphics has been around for a long time runs on it. After all, Spectrum is not killed by those who hack programs, and THOSE WHO USE hacked programs... But of course we don’t mean you, dear user! We are confident that we will successfully complete the game and, if so, hope for "Mechanic Wars" come true, then we will definitely make “Mechanic Wars-2” in co- then we will implement our old ideas, such as: the number of players is notless than 4, support for multimodem games and, of course, continuation script! ;))))) {five smiles} Best wishes, Greenfort. ──────────────────── ───────────────────── For questions about the game, please call: 177-10-34 (Boris) ──────────────────── ───────────────────── Best regards, GodFather. -+- + Origin: The cockroach is the thunderstorm of the universe, the cockroach is the thunderstorm of the seas. (2:5030/362.16) ===========ReadMeAgain====================================================================== Get Msg, All! Warm greetings, Slava! [Proletarians of all countries, unite!] [ChV2 - 90%]