Mortal Fighter

ZXNet echo conference «spbzxnet.games»

From Robus To All 19 February 2006

Hello, All Once upon a time, in deep childhood, around 1996, we sat down to make the game Mortal Fighter...Unfortunately, the activity of the Entire group ended at this game your creative team. I wrote an engine for this game... So graphics and was not completed, they didn’t think about music at all. Engine feature in compressed sprites that are unpacked on the fly. Of course it is figuratively, simply the storage method was made taking into account savings. But I was counting, and All graphics could fit on 128k, even with Fatalities (that’s a funny word) Full screen scrolling is done, this is obvious. Of course this is just a sketch, but full-fledged File: Mortal.zip http://zx.pk.ru/attachment.php?attachmentid=2632

From Robus To All 20 February 2006

Hello Robus I completely forgot to add controls... Management: "O","P" ... Scroll the background, which has a size of 64x192 "Q","A" ... Up/Down first player "9","0" ... Left/Right of the first player "L",Ent ... -/+ energy of the first player (symbolic) "W","S" ... Up/Down player 2 "7","8" ... Left/Right of the second player "K","J" ... -/+ energy of the second player (symbolic) Space...Exit to BASIC!!!