Mortal Fighter
ZXNet echo conference «spbzxnet.games»
From Robus → To All 19 February 2006
Hello, All
Once upon a time, in deep childhood, around 1996, we sat down to make the game Mortal
Fighter...Unfortunately, the activity of the Entire group ended at this game
your creative team. I wrote an engine for this game... So graphics and
was not completed, they didn’t think about music at all. Engine feature in
compressed sprites that are unpacked on the fly. Of course it is
figuratively, simply the storage method was made taking into account savings. But I was counting, and
All graphics could fit on 128k, even with Fatalities (that’s a funny word)
Full screen scrolling is done, this is obvious. Of course this is just a sketch, but
full-fledged
File: Mortal.zip http://zx.pk.ru/attachment.php?attachmentid=2632
From Robus → To All 20 February 2006
Hello Robus
I completely forgot to add controls...
Management:
"O","P" ... Scroll the background, which has a size of 64x192
"Q","A" ... Up/Down first player
"9","0" ... Left/Right of the first player
"L",Ent ... -/+ energy of the first player (symbolic)
"W","S" ... Up/Down player 2
"7","8" ... Left/Right of the second player
"K","J" ... -/+ energy of the second player (symbolic)
Space...Exit to BASIC!!!