Master Of Orion - Speccy, Clon (ship hardware).
ZXNet echo conference «spbzxnet.games»
From Ivan Kuvshinov → To Aleksey Senilov 28 December 2003
Letters are not reaching me..? But maybe in one direction at least. :|
So, the ship's basis. Ships, from a combat point of view,
consist of three things: armor, structure and systems (another engine
is taken into account and you can add a power plant, but that comes later).
The armor takes all the hits, after exhaustion it begins
the ship itself is damaged, there are armor-penetrating types and
weapon modifications (gravity beam, etc.).
The ship's structures contain systems - what's on it
installed (weapons, computers, engine, crew, missiles
etc.). Therefore, when structures are destroyed, some systems
may fail, but this does not mean that destruction is almost
of all structures corresponds to the destruction of almost all systems. How
this will happen and on what factors it will depend
determine, determine the spread of survivability of ships and systems.
There are also weapons aimed only at systems
ship. When exposed to it, the ship can be destroyed and
physically: explosion of the reactor, traction system, self-detonation, etc.
similar; it's something like electromagnetic influences, hard
radiation (ion gun, radiation), again gravity, some
any temporary anomalies, computer viruses, global
physical impact (gyro stabilizer (translation in the game
terrible)).Finally, there are fields, but this is analogous
self-healing armor, until we get into that.
So armor (new names and justifications are welcome, and
also properties, properties of number series and explanation taken from
comment games): Name, then points for each size
ship, ascending. At the end the coefficient increasing
the effectiveness of fighters and interceptors on this
armor and additional points for infantry.
Titanium (standard) 4, 10, 30, 50, 80, 150; ?; ?
Tritan (all doubled) x2; 1.5; 10
Zeon x4 2; 15
Neuro x6; 5; 20
Adamantine (built in 8 moves??) x8; 4; 25
Xeno (impossible to invent) x10; 5; 30
At the same time, structure points amount to a similar amount
armor points, like the structures are made from the same
material.
Hull sizes: Frigate, Destroyer, Cruiser, Battleship,
Titan, Doom Star.
It is recommended to replace them with Russian-language analogues, whatever they have
us at Golovachev, Lem and others - remember!
Preliminary: Scout, Death Star.
KIA