Master Of Orion - Speccy, Clon (ship hardware).

ZXNet echo conference «spbzxnet.games»

From Ivan Kuvshinov To Aleksey Senilov 28 December 2003

Letters are not reaching me..? But maybe in one direction at least. :| So, the ship's basis. Ships, from a combat point of view, consist of three things: armor, structure and systems (another engine is taken into account and you can add a power plant, but that comes later). The armor takes all the hits, after exhaustion it begins the ship itself is damaged, there are armor-penetrating types and weapon modifications (gravity beam, etc.). The ship's structures contain systems - what's on it installed (weapons, computers, engine, crew, missiles etc.). Therefore, when structures are destroyed, some systems may fail, but this does not mean that destruction is almost of all structures corresponds to the destruction of almost all systems. How this will happen and on what factors it will depend determine, determine the spread of survivability of ships and systems. There are also weapons aimed only at systems ship. When exposed to it, the ship can be destroyed and physically: explosion of the reactor, traction system, self-detonation, etc. similar; it's something like electromagnetic influences, hard radiation (ion gun, radiation), again gravity, some any temporary anomalies, computer viruses, global physical impact (gyro stabilizer (translation in the game terrible)).Finally, there are fields, but this is analogous self-healing armor, until we get into that. So armor (new names and justifications are welcome, and also properties, properties of number series and explanation taken from comment games): Name, then points for each size ship, ascending. At the end the coefficient increasing the effectiveness of fighters and interceptors on this armor and additional points for infantry. Titanium (standard) 4, 10, 30, 50, 80, 150; ?; ? Tritan (all doubled) x2; 1.5; 10 Zeon x4 2; 15 Neuro x6; 5; 20 Adamantine (built in 8 moves??) x8; 4; 25 Xeno (impossible to invent) x10; 5; 30 At the same time, structure points amount to a similar amount armor points, like the structures are made from the same material. Hull sizes: Frigate, Destroyer, Cruiser, Battleship, Titan, Doom Star. It is recommended to replace them with Russian-language analogues, whatever they have us at Golovachev, Lem and others - remember! Preliminary: Scout, Death Star. KIA