Galaxy Inc

ZXNet echo conference «spbzxnet.games»

From rasmer To All 15 January 2006

Hello, *Felix* Fel> In addition to these works, there is Cherepakhin’s very first game - MiniFly Well, where is it?

From Alexander Yudin To All 15 January 2006

Hello, rasmer ras> Well, where is it? As always on VirtualTRDOSe.

From Artem Topchiy To All 17 January 2006

Hello Harlequin Arl> 1) Where are they now and what are they doing? Arl> 2) Do they have jobs besides these two? Arl> 3) Can you find out more about the history of this team? Arl> 4) In "Operation RR" there is an open ending. Was there a sequel planned? in Arl> what did it consist of? Were there any developments? Arl> 5) How to pass the alarm in the "irons" (last level) I'm from Galaxy, I participated in the creation of ORR. I answer: 1) In Gatchina, they are working =) 2) We can say that no - besides irons, orr and minifly, our musician Dexter wrote music for a small 10x10 toy. 3) We all lived together in Gatchina, met at school. Cherepakhin wrote all sorts of demos and mini-games, the rest got infected from it. That's the whole story =) 4) Operation RR was almost completed - but the people grew up, there was little time, then everyone got pussies and the case died down. The third level is even possible pass, only there are small glitches when switching characters. Level big and quite complex. It’s a pity, of course, that they didn’t finish it, but what can you do... 5) I don’t remember. =)

From Vyacheslav Kalinin To All 17 January 2006

Hello, Art-top Art> You can even pass the third level, only there are small glitches with Art> switching characters. The level is large and quite difficult. It's a pity Art> of course they didn’t finish it, but what can you do... Please share!! :eek: RR is one of my favorite games on the ZX, although my friend and I didn’t finish the second level were able to walk through until they found the description.

From Arlekin To All 18 January 2006

Hello new art I support the request!

From Artem Topchiy To All 18 January 2006

Hello Harlequin So it's in the source code :) Okay, when I have time, I’ll try to remember how to compile in Tasm, I’ll lead to launched view. But I’ll warn you right away - there are a lot of shortcomings. Or maybe someone will finish it? :)))))

From Vyacheslav Kalinin To All 19 January 2006

Hello Tpyn Tpy> P.S. If anyone needs it mega-urgently, I can send it by email, write Tpy> soaps... vtcd#mail.ru

From Timur Topchy To All 19 January 2006

Hello, Art-top Damn, I wanted to post the third level of ORR, but either I’m stupid or whatever... I click on “Manage attachments” - zero response.. What’s in Internet, what’s in Opera.. Maybe I'm doing something wrong or I don't have access? P.S. If anyone needs it mega-urgently, I can send it by email, write your thoughts...

From Vyacheslav Kalinin To All 19 January 2006

Hello, Art-top Art> People, don’t download OPP yet. Found a later version. Coming soon Art> we'll post the time. This one is completely raw. And where, if it’s not a secret, do you “find” them?

From Timur Topchy To All 19 January 2006

Hello new art I have trd's in my pile.. :))) Just when at one time they distilled the source codes from disks on a screw, they called it anyhow... now it’s such a mess, so far everything you'll rake...

From Timur Topchy To All 19 January 2006

Hello new art Gosh... it worked... Well, in general... There are certainly a lot of imperfections... P.S. Run like this: usr 0 in 128 bass, then randomize usr 15619: rem: run "OPP3" or via the supplied boot... P.P.S. Advice: don’t fall anywhere without a hippopotamus... it’s generally better not to go anywhere without it It's a good idea, otherwise it's time to reset File: OPP3.rar http://zx.pk.ru/attachment.php?attachmentid=2334

From Artem Topchiy To All 19 January 2006

Hello Tpyn Folks, don't download OPP yet. Found a later version. Coming soon we'll post it. This one is completely raw.

From Vyacheslav Kalinin To All 20 January 2006

Hello Tpyn Tpy> I have trd's in my pile.. :))) Just when they distilled them at one time Tpy> source codes from disks to screws, they were called anyhow... now this is Tpy> a mess, until you clean it all up... Is there any way I can get them all from you?

From Timur Topchy To All 20 January 2006

Hello new art Sources? I think it’s possible, Art-top will come and tell you for sure... Everything, it seems, I found and riveted the very last thing we had... (2Art-top Damn, you still haven’t fixed the conveyor :)) ) File: OPP3.rar http://zx.pk.ru/attachment.php?attachmentid=2335

From Timur Topchy To All 20 January 2006

Hello Tpyn I'm an idiot, I'm a cretin, I'm a moron, I'm a dwarf-moron with large feet (c)... Well that I shouldn’t have just run through the first 10 screens, but walked at least a little... Although how can I remember that 5-7 years ago we introduced a new character (which still needs to be done) to the middle of the map to test... In general I apologize most savagely, after all, I haven’t been in prison for 5 years (look at the demos - doesn't count)... Later I’ll post the final version and leave... so as not to disgrace my stupid Galaxy... (alcohol + PC = moron online... that's not what I mean drunk, and besides, in the past it was necessary to hold on, then he would remember that two bytes need to be replaced)

From Surfin' Bird To All 10 March 2006

Hello, SVS I support!

From Artem Topchiy To All 13 March 2006

Hello Surfin' Bird Of course, you can post the sources... But is this necessary for anyone other than the two people who spoke in last two posts? "Beta version" (let's call it that, although it doesn't correspond to in fact) was posted almost two months ago and not a single review. So people didn't like it. And if you didn’t like it, then you don’t have to bring it to finals. Logical? Logical! Moreover, where can you find coders who will bring the toy up to standard? It is possible of course, try yourself, but it will take a lot of time, starting from repeated studying ZX-ASMA and ending with delving into the image compression algorithm and remembering on which page and in what format the texts are stored... Time for it's almost there. So if there are people really interested in completing the project - we’ll help in any way we can, and if they don’t find it, then OPP3 will never see white light. P.S. Many thanks to SVS for the link to the ORR map, it was very nice that even they saw our toy over the hill :) Moreover, I climbed on this ftp and did not see 48 irons, which means our toy was more to the taste of our foreign comrades :)))

From Vyacheslav Kalinin To All 13 March 2006

Hello, Art-top Art> "Beta version" (let's call it that, although it doesn't fit Art> reality) was posted almost two months ago and not a single one Art> review. So people didn't like it. And if you didn’t like it, then don’t Art> must be brought to the finale. Logical? Logical! Everyone understands Beta in their own way. Moreover, it was presented as if it were there to run from source codes, apparently this scared off many. Anyway what does it bother you to just take and publish their sources? You don't have anything to lose, It’s unlikely that you’ll finish it, but there’s at least some chance of it appearing. For example, the authors of Alasm or the same ProTracker probably never even dreamed that After almost 10 years, someone will breathe new life into their programs.

From goodboy To All 13 March 2006

Hello, Art-top Art> it was very nice that even over the hill they saw our toy :) Moreover Art> I surfed this ftp and didn’t see 48 irons, which means our toy Art> was more to the taste of foreign comrades :))) The map was made and sent to WOS by our man - ViktorDrozd.