From SOSG: Star Legacy
ZXNet echo conference «spbzxnet.games»
From Artur Podtelkoff → To All 8 February 2000
Om ram, All! :)
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(C) Maxim Lebedev
(R)On-Line
STAR LEGACY
Step, 1995
I. Introduction
Before I start the description, I want to thank Andrey
Shkolnikov and Sergei Igoshev for their help in completing the game. Without
I wouldn't have passed it soon enough.
I divided all the tips into 2 parts:
1. Actually a hint, where I show hints where to look
decision;
2. Complete passage of this place.
If you get stuck somewhere (and you definitely will get stuck somewhere),
nope!), then read only the first part of the hint and try
find a solution yourself. Well, what if you don’t get anything at all?
Yes, then the second part.
And I say this because if you read all the descriptions at once...
and finish the game in an hour, then there is no pleasure in it
you won't get it. It’s much more interesting to go through everything yourself.
II. Island of Exiles
The first difficulties begin at the very beginning of the game. And immeno
with a sheet of iron that covers the entrance to the tunnel. The person who
who completed the demo version of the game is very surprised that when trying
He can’t lift this sheet of paper. And without thinking twice,
breaks through this leaf with a blaster. As a result, a hole in the sheet, with the help
which you can go to the "Black Cobra", but this is of little use,
because The blaster is already discharged.So, 1st tip: carefully read the built-in description-
tion in the game.
2nd tip: you need to throw some heavy objects
Comrade, and then the sheet of iron calmly rises.
This is perhaps the most difficult place on the island, and then everything is
very simply and you find yourself in...
III. Pulsar City
As soon as you arrive in the city, immediately inspect the glider
and go to the captain's bar. After a short conversation you
You find out that your case was stolen and you receive the key.
After some time, cloreds appear at the bar. Talk to
it doesn’t work out for them, so the only right solution is to
solve them yourself. But after the brutal murder the police arrive and
picks you up. What to do? Here's what you need to do:
1st tip: try manipulating the mask.
2nd tip: in the location next to the bar, take off your mask.
Go to the bar. Deal with the cloreds. Then put it on immediately
mask and only then search the corpses. Having found a coin, you can
It’s okay to rest.
Now the moment with a bunch of garbage. Most of course guessed
that it takes a long time to dig there. But still. So, after continuing
after careful digging in the trash you should have some paper and wire
loka. If this is so, then now run to the punks.
You must go to them at night and with your mask off. PunksThey are nervous creatures and, therefore, you need to speak with them carefully.
If you give them something, they can take you to the city of Taran. Many
give the neurowhip to the punks, and they take you out of town. But this is the one
peak option, because the neurowhip will still be useful to you without it
further progression of the game is impossible. And the point is this:
1st hint: Carefully examine the piece of paper. It's all about her.
2nd clue: And on the piece of paper a certain Braz Dick is mentioned and, if
If you swap these words, you will get Porcupine. Well,
and then everything is simple: after going through all the conversation options, you will find
such an option where you give this piece of paper to Porcupine, who
I picked it up on the last night of drinking. In gratitude, the punks take you to
city.
You can also fly from Pulsar by plane. And at the airport they use
use the coin.
IV. Taran city
If you were brought here by punks, then you are, as it were, in
city of Tarana. When you saw the villa, you probably approached it, hiding
They ran through the bushes, killed the spy and entered the house. And here you are under-
The safe is waiting. If you carefully read the advertisement at the airport, then
We noticed that this type of safe was described there.
Perhaps you used a key for a watch that you found in the house,
or perhaps not. The watch has 12 holographic images,
but you need to choose one. Well, insert the watch into the slot of the dog safe -everything was given. And all that’s left is to guess the code:
1st hint: the cipher code is in the words written in
key. But that's not all. Even if you guess the code correctly,
you won't succeed. There is a trick without which the safe cannot be
will open: carefully read the advertisement at the airport regarding
safe. The clue is right there.
2nd hint: there should be a picture of a bee on the clock. Code:
KOH. And, most importantly, the front door should be locked
mok.
Hooray!!! The safe is open. The case is in place, the pass is in the teeth. Now
to the checkpoint. Then everything is generally simple. I'll stop
only on a few points.
When you find block 324, box 12, the doorbell will ring for you
no one will answer. You need to do the following: apply to the eye
door medallion and then case. And don't forget to take off your mask.
At the market, you can offer a beggar a watch or a coin. In any
If he does, he'll give you a bag of drugs. Do not use under any circumstances
him. Then withdrawal symptoms will begin, strength will begin to quickly decrease, and, ultimately,
In the end, death awaits you. It's a trap.
If you arrived in Taran by plane, you will need
wire to hack aircraft.
Enter the shuttle only at night. Otherwise they'll spot you.
I hope everything worked out for you: you got into the shuttle, you were shot down
and you found yourself...
V. Again on the island of exiles.Everything is quite simple here. Using a spear on the debris, you
get your navigator back. And having gouged the box with cobblestones,
you will receive "GHOST-7". It should only be used before lo-
cation with savages, because it only lasts one turn.
Well, I hope everything worked out for you. You found the "Black Cobra"
got into the Mukha, and here in front of you...
VI. Temporal zone.
This is perhaps the most difficult moment in the game. Overwhelming pain
Most of the players died in the desert from lack of food. Not-
who probably made the map. But it doesn't make any difference
no. And the point is this:
1st clue: it's all about the picture you saw in the villa
and in number 3.1415927.
2nd hint: order of moves to get out of the desert: south, north
ver, west, north, east. And when you come to the east, look
look through binoculars. Well, then everything is elementary.
HOORAY!!! Congratulations!!! You have passed (I hope you have not run through the halo-
pom) game "STAR LEGACY"!!!
VII. Conclusion
I won’t write about how cool this game is. They will write this without
me in Spectrofon. I would like to talk about glitches and protection
games.
The first glitch that was in version 1. 2 is when you, having broken through
hole in a sheet of iron, you find it in place, but when you
go into the tunnel and come back - the hole will no longer be there! While youWe were running somewhere, it was already overgrown! Well, it's all bullshit - in Step'e quickly
really noticed this glitch and released a new version 1.3, without
this glitch.
The second glitch was noticed by my friend Anton (ANTONY). The glitch is
in the following: if after choosing a route in the shuttle you pulled out
navigator, then after the crash on the island you can get yourself
the second navigator, in the manner described above.
I didn't notice any more glitches. Now about protection. The program determines
determines whether the disk has protection. If there is, then everything is fine.
Well, if not, then you won’t be able to get further than the island of exiles
If you can, you will drown on the glider.
There are also versions without protection - 1.4 and 1.5. But how much
I know that the protection there has not been completely removed. And if you're playing these
version, you reach Pulsar, then there will be no gazebo in the city and
Continuing the game without her seems doubtful to me.
But there is a reliable way to copy the game! Which
By the way, I used it too. Get a "Mc-" copier somewhere
Donald" (for example, buy at Mitino) and calmly copy it to them
game.
Well, that seems to be all I wanted to say about “Stars”
"noble heritage." Let's wait for part 2 of the game.
Maxim Lebedev was crucifying in front of you (phone: 242-61-61).
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Best regards, Arthur/JEDI █▓▒░ [ZX-News][Stonehenge][SOSG][COSG]
e-mail: Artur_Podtelkoff.sp0899@zxnet.spb.ru (N-DISCOVERY)