From SOSG: Navy Moves 2

ZXNet echo conference «spbzxnet.games»

From Artur Podtelkoff To All 16 June 1999

Om ram, All! :) This is the legendary description. :) ===cut=== (C) Fedorov "Chasm" Vladimir ╔─────────────────── ────────────────────╗ │ ──────────── NAVY MOVES ───────────── │ ╚─────────────────── ────────────────────╝ After I completed this toy ku, I wanted to write a satirical novella-promotion in the spirit of descriptions, made sent by NEVER and I to STARGLIDER. I came up with a nuclear submarine, trained by Chechen terrorists, special forces zovtsa - a big fan of heavy music, who would run around a submarine with a player on the ears and shot the bandits while singing Metal Corrosion - "Kill to sunarefa". In general, everything should have turned out very well crazy and fun. Then I sat and wrote articles to other sections, and the more was the progress of this process, the less I was attracted to the idea of writing a novella. I don’t know about you, but our magazine is for me Lately it's started to remind me of something rather weak literary reading with an approximate lokomputernogo orientation (I have in I mean all these boot novels). Maybe Of course, I may be wrong, but in this game - re, you will find here only practical advice without any verbal fluff. What- then I signed here and dashed off a whole lobyte of this very husk, so it’s time get closer to the point. The game itself consists of two parts. INthe first part you have to get to enemy submarine. First you will have to cross a water minefield, jumping mines on an inflatable motor boat - ke. In the next phase they will spoil you blood of enemy paratroopers, who are all they strive to make a hole in your boat by shooting from harpoon cannons. Naturally you will have to drown them before they turn into life of your insidious plans. Next you you fit into the skin (rubber) of the scuba diver - and continue your journey into the underwater a cave infested with sharks. And finally to you you have to fight a giant octopus, which closes the entrance to the grotto where it stands submarine. Of course, with bare hands here there is nothing to do, and you will be equipped with compact bathyscaphe. After from Miracle Yuda will remain with horns and legs, you They will show a cartoon about how your bathyscaphe swims into the submarine's airlock. First things first part of the game ends. No special it would take mental effort to get through this part of the game is not needed, just enough manual dexterity and good reaction (above per- howl and the second phase I sat half the night - already they are very stuffy). The fun begins in the second swarm parts of the game, after you get- let's go inside the submarine. As in any good action movie, you need to destroy the boat and, of course, remain intact and unharmed. To do this you need to raisesubmarine to the surface, stop engine, get into the engine compartment (which is of course locked), install a bomb- bu near the reactor, give a radiogram about the installation completing the mission on foot and safely get away. All operations except installation bombs and direct retrieval, carrying out carried out through computers that scattered throughout the boat. Basically, you can use the first one you come across computer for issuing ascent commands, tuning the engine and transmitting the radiogram, but The radiogram can only be sent after bomb installation, and the door to the engine compartment opens on a computer not installed right next to the engine compartment. For ease of orientation in the area, Dorakh I made a map. All doors are marked are marked with numbers and letters from 1 to D. If you enter the door, you find yourself in a parallel line corridor. In principle, after de- if you play this game, you start to get a good handle on to navigate their intricacies. But not everything is as simple as it could be seem at first glance - to restore use a computer, you must know access codes to various systems. Codes you can find out by cheating a freshly soaked corpse th officer. On the boat you may be greeted by - The following officers: captain, 1 officer, 1 mechanic officer, 2 mechanic officer, 1 signal officer, 2 signal officer. Each of them has their own code according to their occupation.tiy. That is: the 1st and 2nd officers have mecha- Nickname code is the same. The officer looks like in the following way (see screen): You can rob a corpse if if you lie down on it and then get up. You should do this without leaving the cash register, so how the corpses in this game have a feature quickly disappear. Of course you can run around throughout the submarine, officers' urine and collecting codes, but there is a little trick in the game, which can make your life a lot easier zn - in addition to all the above mentioned op- radio computer can give you codes all the officers on the ship. For this you need know only the captain's code. Moving a little away from the topic of conversation, I I want to say that in the magazine application a Russified version of the second was recorded parts of the game. When I was there, being the beginning a real user, I was constantly worried about everything DERECHA-IZQUIERDA-ARRIBA-ABAJO-FUEGO, and about understanding phrases like: AHORA DISFRUTA DEL SOL MANTENTE EN FORMA PARA ARCTIC MO- VES, at that time (and even now) there is no question couldn't. Therefore, having stocked up on Spanish-Russian with a Chinese dictionary and after puffing a little, I lal Russian-language version of the game, where even with a computer you can easily communicate to be clear in Russian. So, imagine that you have collected a co- the death of all the officers (or killed the captain). Now you have to find the door to the car - ny compartment (it is marked on the map) and re- use a computer that costs near the door.In order to do this, it is enough exactly stop near the computer and return to face him. In front of you is a belt The screen of the on-board computer appears, with which you have to work. Computer pony issues commands consisting of one, and from two words. If you don't want to play the Russian version, below I will give the responsibility of the Spanish and Russian teams. END KOH FIN OUT Any of these commands is used to termination of a computer session. DERD CODES After entering this command, the computer will request the code of the 1st officer for confirmation personal identification. I don't know whether Is this a programmer error or intentional? glitch, but you need to enter the captain's code. Pos- After downloading the program you will receive codes officers of all services in the following order: captain, 1st officer mechanic officer, communications officer ASCI VSPL ASCE PROD SUPE UNDER EMER POVE After entering this command, you need enter the 1st officer code. If the code is entered That's right, the submarine will float to the surface. The next two teams consist of two words: a verb and a noun. verbs: PARA OSTA STOP STOP noun: MAQU MOVE MOTO MOTOCombination of any verb with any the noun is a command. For example Measure: STOP ENGINE or STOP ENGINE. As you probably already guessed, this team serves to stop the engine. To the computer did it, you should know 1st officer code. After the submarine surfaced and the engine is stopped, you can get out now to the submarine bridge (the elevator will work) and admire the view of the open ocean. To plant a bomb in the engine room sec, you need to open the door. Done this is with the following commands: verb: ABRI OPEN noun: PUER DOOR COMP VORO PARE OTSE As in the previous level, the combination ction of a verb with any noun will give team. To use it, you need know the mechanic officer code. So the door is open, the bomb is planted, It's time to wash off. But don't rush to rush like a moose to the surface - there you are no one is waiting. You need to give a radiogram- mu that a bomb has been planted and it’s time send a submersible for you. For this you again you will have to use the computer rum You need to enter one of the following commands and confirm your identity the same operator code. TRAN COMMUNICATION TRAS COB After downloading the program, you have They ask for the text of the message. Right here at the biggest problem I had was withpassing this game. Everything I entered It only generated an error message. But digging into the body of the program, I found out information interesting set of letters: OABERBYAMD. How it turned out - this is the message about you - completing the mission. Logically there is no way before you can't guess. Therefore, I think this is The radio message was given in corporate in- instructions for the game. In my Russian version, I replaced an unremarkable set letters with the message: "FUCK THEM." Well, now exit the computer. ra and make your legs faster - initially on transmission of the message and the path to the bathyscaphe you are given only two minutes. I want it again remind you that the bathyscaphe will be waiting you not at the initial location of the game, but at the lo- cation, which is indicated on the map with the word THE END. Having reached the submersible, all you have left is can't just enjoy the final multi- com, and he's pretty crazy. Finally, I want to say a few things words If you like to use CHEAT MODE and you have SCORPION, then you can find out all the codes without killing any of them officers - they are generated every game again and can be found at #E403 (58371). For those who like to play fair but, my advice: do not take codes from officers - lives will be useful more, clap better captain. Patrons also have a habit end and they need to be replenished with the same the way you take codes from officers,but you can only take away ammunition from soldier. If the cartridges run out, ruch, then you will have to drive off into the wilderness soldier elevator: to do this you need to stand on lift at the same time as the soldier and start movement - the soldier will slam next to the bodice - vol. I think we can finish here, because, in my opinion, especially difficult There are no more moments in this game. ===cut=== Best regards, Arthur/JEDI █▓▒░ [ZX-News][Stonehege] >e-mail: Artur_Podtelkoff.sp0899@zxnet.spb.ru -= DISCOVERY =-