From SOSG: Elite (troubles)

ZXNet echo conference «spbzxnet.games»

From Artur Podtelkoff To All 7 June 1999

Om ram, All! :) Well, that's it, now the Elite boom will come again in the echo. ;-) ===cut=== (C) SERGIUS ELITE 2 problems. Firstly, I don’t understand how ELITE 2 differs from ELITE 3. In my opinion - nothing. Secondly, in ELITE 3 only The disk menu has been changed and DEMO MODE has been added. Actually, this is what I wanted to tell you about. Maybe someone already wrote about this, but I didn’t notice something. Probably many were tormented by the question of how to distinguish just asteroids from asteroids with hermits. After all, not everyone wants almost it just becomes FUGITIVE. But wait for this one to fly by a currently unnecessary piece of minerals is often scrapped. Here we go you shoot at everything, hoping that this time the randomizer doesn’t slipped in a hermit who may not be a bad guy at all. So, now there is no need to guess, although it has been noticed that the further from the planet, the encounter with an asteroid is equal to 100%, but simply you need to let him closer, keeping him in sight, and carefully see the asteroid rotates or flies like an ordinary ship. If it rotates, then feel free to open fire and fly calmly further on jets. And there is also this one, but also solvable under a certain training, problem. How to get rid of the police ship to reduce the time of an already sometimes long flight to the station, withthis without killing him, so as not to have to deal with the pharaohs? As soon as a ship appeared on the front screen with a suspicion that it policeman, spin until he is on horizontal imaginary line passing through the center sight. And if it turned out to be a policeman, then as soon as he gets closer, slow down to a minimum and watch him side screen from the side from which it will fly around you. Now, while controlling the flight speed, try to keep it in central part of the screen. Let it be a little higher or lower. It turns out that the police are not so hot as flying aces and that’s why he will not be able to avoid colliding with your ship. He will die, and you will remain alive, although with the loss of a good half energy of protective fields. I wish you successful missions! See you on planet RAXXLA!!! ===cut=== Best regards, Arthur/JEDI █▓▒░ [ZX-News][Stonehege] >e-mail: Artur_Podtelkoff.sp0899@zxnet.spb.ru -= DISCOVERY =-