From SOSG: Castle Master 2: The Crypt

ZXNet echo conference «spbzxnet.games»

From Artur Podtelkoff To All 8 February 2000

Om ram, All! :) ===cut=== (C) Kekukh Victor, Tulun. (R) ZX-Review'97 CASTLE MASTER 2: THE CRYPT Entive, 1990 In the second part of this game you need to find a way out of the castle, in which Some bad uncle is trying to keep you, and at the same time shoot everyone you can and collect all the treasures. I think with You are already familiar with the controls, and if not, read the description of the first parts. I will also not dwell on ghosts, since There are plenty of them at every step. I will only say that they can move into furniture (tables, chairs, etc.). So, you start the game in a room with a chest and a closed door, the key to which is in the same chest. Come in door and you will find yourself in a corridor. There's a key nearby. To him take it, you need to push the step into the wall in the next room. More there is a room with a trap: when you take food, the ghosts wake up - Xia. After opening the door, go further, then turn right. you you will see the elevator shaft. Look up, there's a key hanging on the wall, which we will return to later. There is also a door here that opens only from the inside. Now let's go back and go to another one door. Look up and remember the position of the balconies. The next door opens with force (if you have enough of it). Opening the door, you find yourself on the landing. Pay attentionmania: the number of dots on the left on the wall indicates the floor number. Go through the door on the fifth floor and through the hole in the floor you will get to the sixth floor (floor numbering from top to bottom, apparently we are under land). Open the door immediately (first you need to shoot down the bolt ku). Can you guess where it leads? Go into the elevator, there is a key there and four buttons, we need to go to the fourth floor. Open the door there with the key you just found, and you will be taken back to the staircase platform. On the third floor, take the key under the stairs and again get in the elevator. Exit on the first floor and move the stone to mine (energy should be at maximum). Then take a ride to third floor and back. You will see that the stone has been crushed by a load, and in its place lies a key. Take it and go in the elevator to the third floor. There is a room with a switch. If you press on it, a door will open behind you, and you need to have time to go there. Do you recognize this place? Jump down to the lower balcony and take key, open the desired door on the site with it, and then leave elevator on the fourth floor. Open the door to the second floor yourself. There will be a pillar there, and next to it there will be a slab that you need to move - no. In the next room, look carefully and open two doors below. Now you can get to the opposite platform. Next you will find a key, just take it carefully - don’t fall intotrap. Use this key to open the chest that is at the beginning of the your journey. Now push the stalactites on the third floor into ceiling and you can go into the elevator door. Once on the roof of the elevator, carefully take the key from the wall and go to the second floor landing azha. Entering the door, you will see rising stalactites, using which get another key. Go up to the first floor and you will see a window and a closed door. Now you can open it. I must warn you: for A three-headed dog is waiting for you at the door, and you won’t be able to get around it. Shoot first at the left head, then at the right, and then finish the middle one. When all three heads fall, you can go through move on. Having passed the main gate of the castle (unfortunately, it is still closed) tykh), open the door to SPIRIT'S ABODE and get ready for a fight. By the way, it is better to crawl into this room rather than enter. When the deal with all the enemies, go out onto the balcony and shoot away close the main gate. As soon as you leave the castle gates, You will be congratulated on your victory and the results will be shown. I especially want to thank Tyurin Eduard for his help in passing knowledge of this difficult game. ===cut=== Best regards, Arthur/JEDI █▓▒░ [ZX-News][Stonehenge][SOSG][COSG] e-mail: Artur_Podtelkoff.sp0899@zxnet.spb.ru (N-DISCOVERY)