Elite - models.
ZXNet echo conference «spbzxnet.games»
From Ivan Kuvshinov → To All 25 January 2004
Here I found old records of the model format.
For me they are addressed by IY to the following addresses, Elite128, it seems:
61CC
62F5
63E5 - cylinder
6490
6632 - slaves
6689
67A6 - rocket
68A7 - alloys
68E6
69F2
6A9D - Coriolis
6BBC
6C13
6D32
6E1B
6EF8 - targond
6FA3
If I haven't messed something up.
The first four bytes are the number of points in the model.
Then 3 and through (I don’t know what there is) three - X,Y,Z
Everything is illegible here :) (for a specific model)
6C13-4b
6C2A-X,Y,Z...
27667 beginning (14x6=84 11F) - this must be remembered on the spot
27670 count. (.)/number lines
27690 1st, no. faces
27774 (6C7E)
further it is written that the header is 23 bytes and the lines are stored as two
point numbers and one more byte(?)
I can get angry again and remember what all these scribbles mean,
but I calculated the size of the entire model almost exactly.
KIA
From Sergey Popov → To Ivan Kuvshinov 28 January 2004
My cockroaches send, Ivan, hello to you.
25-Jan-04 at 21:10:26, Ivan Kuvshinov and All were talking
about: Elite - models..
IK> I found old records of the model format.
IK> For me they are addressed by IY to the following addresses, Elite128, it seems:
Look at the ZX review of 91-95
So what should I tell my cockroaches?
Waiting for an answer, Sergey Popov.
POPOVSV45.ru@rambler.ru
Netmail: 500:95/343.343
Winamp was told to shut up ;-)