Clone R-TYPE in 30 days!?

ZXNet echo conference «spbzxnet.games»

From Vyacheslav Kalinin To All 11 October 2006

Hello, All The idea of making a scroll shooter has been brewing for me for quite some time. However, the 2001 attempt ended with only a simple engine. And now, 5 years later, I decided to revive the idea. I won’t explain why 30 days yet. I will do it from scratch, the graphics will also be converted by me. The goal is a couple of playable levels with bosses at the end. Who thinks what? Really? Is it worth taking it? p.s. Those who are ready to argue, immediately write about what. :)

From Dmitry Malychev To All 11 October 2006

Hello new art new> Clone R-TYPE in 30 days!? “Would you like it quickly or efficiently?” - (c) The main thing in such toys is the variety of enemies and their behavior. What the hell 30 days! Or everything has already been completely thought out and sucked, all that remains is purely technical stage? This is cheating. :v2_wink:

From Dmitry Vasilievich Terentyev To All 11 October 2006

Hello new art Quite possible, go for it!

From Vyacheslav Kalinin To All 11 October 2006

Hello Lethargeek Let> Or everything has already been completely thought out and sucked in, all that remains is purely technical Let> stage? Mm, it’s hard to say, most likely not, but I ate the dog on them, as one of favorite genres, as a result I feel the gameplay quite sensitively.

From Alexander Yudin To All 11 October 2006

Hello new art new> p.s. Those who are ready to argue, immediately write about what. :) Where did you get such confidence that you were immediately ready to bet on something? I immediately sense that not everything is going smoothly here. You’ve probably already written the game and now you want to get at least something from the game this way. An original way to make money though. :v2_clapp; :v2_lol:; :v2_wink2; A; In general, how are you going to prove that exactly 30 days were spent on the game?

From Evgeny Muchkin To All 11 October 2006

Hello bugsy newart, go ahead! I will root for You! :)

From Nikolay Gribeshchenko To All 11 October 2006

Hello demon_zx Who in this world decides what is real and what is not? Only you yourself :)

From Roman Fhyedorov To All 11 October 2006

Hello, moroz1999 for you, Slavuska, I think it’s real! finish it.

From Roman Fhyedorov To All 11 October 2006

Hello new art new> In fact, I really hoped that everyone... would agree on the fact that it was not new> is real. so r-type is just... not diablo2 after all. especially since gamedev is yours work!!! new> But of course it’s worth doing, at least to set an example for yourself and new> to the rest. examples don't work well. I've already tried it. there was little reaction, so I stopped and got busy by your own affairs.

From moroz1999 To All 11 October 2006

Hello, ng_dead publish WMZ for donations.

From Vyacheslav Kalinin To All 11 October 2006

Hello, moroz1999 mor> publish WMZ for donations. After I finish it. =) In fact, I really hoped that everyone, or at least most, would agree on that it's not real. And, in defiance of everyone (and myself :) I will take it and show what is possible. =) But there were no categorical people, it’s a pity. But of course it’s worth doing, at least to set an example for yourself and others. The most difficult thing is to allocate resources correctly.

From Konstantin Zhukov To All 11 October 2006

Hello Costa If you do it alone, it’s not realistic. Now, if there are 10 people in the team, then really.

From Yakovlev Anton To All 11 October 2006

Hello, Jukov go ahead, hq

From Vlad Semchenko To All 11 October 2006

Hello, scl^mc Why actually make a clone? Maybe it's R-Type2?

From Konstantin Zhukov To All 11 October 2006

Hello new art new> as of 10/11/2006 there is not a line of code, not a byte of graphics, so what new> I don’t know what to do with music yet. =) new> Axor came up with an interesting idea, I think that when I start it’s worth keeping a short one new> development diary. new> Today or tomorrow I will make the final decision whether to start or not. The best thing to do is to draw up a work schedule for the next 3 years. And do it.

From Vyacheslav Kalinin To All 11 October 2006

Hello spensor spe> Why actually make a clone? Maybe it's worth R-Type2? This is of course a convention, it was necessary to name the topic somehow, R-TYPE seems to know every second. In fact, the idea and potential are more revealed than in R-TYPE.

From Vyacheslav Kalinin To All 11 October 2006

Hello Costa Cos> Where did you get such confidence that you are immediately ready to bet on something? Cos> You immediately sense that not everything is going smoothly here. You’ve probably already written the game Cos> and now you want to get at least something from the game this way. Cos> An original way to earn money, however. There is no certainty. That’s why the theme was created, to make the game a weak, kind of experiment. I want to fuck the game. =) It’s probably not easy to prove, but God knows, as of October 11, 2006 there is no I don’t yet know a line of code, not a byte of graphics, and what to do with music. =) Axor came up with an interesting idea, I think that when I start I should keep a short diary development. Today or tomorrow I will make the final decision whether to start or not.

From Alexander Shushkov To All 11 October 2006

Hello, karbofos And I’ve been making “Vera” for the 3rd year. List of dates when I sat at the source from 10 minutes to 1-2 hours, below: ;24.05.2004 ;7.12.04,11.12.04,14.12.04 ;15.12.04,16.12.04,17.12.04 ;21.12.04,22.12.04,23.12.04 ;26.12.04,29.12.04,2.01.05 ;4.01.05,8.01.05,9.01.05 ;10.01.05,11.01.05,12.01.05 ;14.01.05,23.01.05,24.01.05 ;28.01.05,30.01.05,3.02.05 ;14.03.05,4.07.05,5.07.05,6.07.05 ;7.07.05,10-14.07.05,15.07.05 ;17.07.05,8.08.05,11.08.05,12.08.05 ;15.08.05,17.08.05,22.08.05 ;23.08.05,24.08.05 (Jam Day) ;25.08.05,26.08.05,31.08.05 ;5.09.05,6.09.05,7.09.05,8.09.05,9.09.05 ;12.09.05,14.09.05,15.09.05,16.09.05 ;19.09.05,22.09.05,28.09.05,29.09.05 ;5.10.05,6.10.05,12.10.05,13.10.05,15.10.05 ;16.10.05,17.10.05,18.10.05 ;19.10.05,20.10.05,21.10.05,26.10.05 ;27.10.05,31.10.05,1.11.05,2.11.05,3.11.05 ;7.11.05,8.11.05,9.11.05,10.11.05,13.11.05 ;14.11.05,15.11.05,16.11.05,17.11.05 ;11/18/05,11/19/05,11/21/05,11/25/05 ;26.11.05,28.11.05 ;5.12.05,6-7.12.05,8.12.05,9.12.05 ;10-11.12.05,16.12.05,20.12.05 ;26-27.12.05,2.01.06,4.01.06 ;18.01.06,19.01.06,20.01.06,23.01.06 ;24.01.06,25.01.06,26.01.06,27.01.06 ;28.01.06,30.01.06,31.01.06,1.02.06,2.02.06 ;3.02.06,4.02.06,5.02.06,6.02.06,7.02.06 ;8.02.06,9.02.06,10.02.06,11.02.06,12.02.06 ;13.02.06,14.02.06,15.02.06,16.02.06,17.02.06 ;18.02.06,21.02.06,22.02.06,24.02.06,26.02.06 ;27.02.06,28.02.06,1.03.06,2.03.06,3.03.06,4.03.06;5.03.06,7.03.06,8.03.06,9.03.06,10.03.06,13.03.06 ;15.03.06,16.03.06,17.03.06,20.03.06,21.03.06 ;22.03.06,23.03.06,27.03.06,4.04.06,5.04.06 ;6.04.06,7.04.06,10.04.06,11.04.06,12.04.06 ;13,04.06,14.04.06,15.04.06,17.04.06,18.04.06 ;19.04.06,20.04.06,21.04.06,24.04.06,25.04.06 ;26.04.06,27.04.06,28.04.06,17.05.06,18.05.06 ;19.05.06,20.05.06,21.05.06,22.05.06,23.05.06 ;24.05.06,25.05.06,30.05.06,31.05.06,1.06.06 ;5.06.06,8.06.06,9.06.06,11.06.06,13.06.06 ;14.06.06,16.06.06,20.06.06,21.06.06,22.06.06 ;30.08.06 (back:)), 17.09.06, 20.09.06 ;21.09.06,23.09.06,25.09.06,26.09.06,27.09.06 ;28.09.06,29.09.06,3.10.06,4.10.06,5.10.06 ;10.10.06... How can you prove that exactly 30 days? Even my list is not an indicator. You can write a lot of these :)

From karbofos To All 11 October 2006

Hello Costa Cos> Where did you get such confidence that you are immediately ready to bet on something? Cos> You immediately sense that not everything is going smoothly here. You’ve probably already written the game Cos> and now you want to get at least something from the game this way. Cos> An original way to earn money, however. :v2_clapp; :v2_lol:; Cos> :v2_wink2; Cos>; Cos> In general, how will you prove that exactly 30 was spent on the game Cos> days ? Brilliant! :)

From Alexander Yudin To All 11 October 2006

Hello new art Actually, the voting question doesn’t sound entirely correct. It’s very difficult to say unequivocally YES (real) or NO (unrealistic) here. because I see the question as more global and there is no context in it. Or rather, in this case, you can even answer specifically convincingly and REALLY and NOT REALLY at the same time. Here everything depends on the person who will create (his experience, speed thinking, genius, etc.) and conditions in whom he will work. For example, if you take a person from the street, it’s unlikely he will write something in six months even if he is given intensive courses in programming. But if you take a programmer with extensive experience in writing this type of program :v2_finge; And; put him in a room with computer and put it away all interfering factors such as cooking your own food, family, children and others distractions. Well, that is, create all the conditions for productive work. And I almost forgot about the main thing. :v2_biggr; This; provide the programmer with more incentive in in the form of the nth number of thousands of evergreen killed raccoons ($), then I’m sure that he will tear hair in one place BUT will write a game not only for 2 levels but for the WHOLE a 720Kb floppy disk and even with a drop-dead finalcut and not in 30 days but in all 29. So the survey had to be done, for example, like this: It’s realistic for Newart to make the game Clone R-TYPE in 30 days. :v2_happy; :v2_smoke:;

From Vyacheslav Kalinin To All 11 October 2006

Hello Costa Cos> It’s realistic for Newart to make the game Clone R-TYPE in 30 days. Read between the lines about this. ;)

From Daniil Bayanov To All 12 October 2006

Hello diver definitely unrealistic!

From Surfin' Bird To All 12 October 2006

Hello Lethargeek I wanted to write “really”, but after I saw _who_ was going to do it, I’ll say "unreal" 200%! Really within a year;)

From Golubtsov Alexey To All 12 October 2006

Hello new art doing it with 0 is unrealistic. convert - completely, only the quality will suffer if fit within a month.

From Dmitry Malychev To All 12 October 2006

Hello, Daniel Cos> It’s realistic for Newart to make the game Clone R-TYPE in 30 days. No, it’s unrealistic, he will hastily fix the bug on the 31st day. :p Seriously, I hope there will be a working engine with a demo level. If it's worth it, we'll easily give him a wishlist for the full version let's roll... :v2_devil:

From Vyacheslav Kalinin To All 12 October 2006

Hello Surfin' Bird Sur> I wanted to write “really”, but after I saw _who_ Sur> is going - I’ll say “unreal” 200%! Realistically within a year;) Let's bet on your C64 or MSX? :)

From Surfin' Bird To All 12 October 2006

Hello new art new> Let's bet on your C64 or MSX? :) As a matter of principle, I don’t put things that are dear to me into stupid arguments :v2_smoke; I bet; better for the character you've been slowing down for a month: v2_tong2; A; even better (so that everyone benefits) like this: If you DO 2 levels + bosses in a month, then I will help you finish the remaining 10 levels, final cuts and intros to get a full game. If you FAIL, you will have to finish this game in 3 months. (Oh okay - for the year :v2_wink2; ); P.S.: "...make the game a weak one, a kind of experiment..." Is it just that weak already? :v2_clapp:

From Surfin' Bird To All 12 October 2006

Hello, Jukov If a person wants it, who can stop him? :) (Besides, it’s quite a realistic task to make a demo of the game in a month. However, for now this is a purely theoretical conversation :v2_rolley)

From Konstantin Zhukov To All 12 October 2006

Hello Surfin' Bird This reminds me of Stakhanov’s feat - you give the norm of 1000% per day! Right here A lot of people also helped Stakhanov...

From Robus To All 13 October 2006

Hello new art new> Who thinks what? It's always great to do! new> Really? The engine itself can be made in a couple of days, but a fully debugged game removed glitches, unlikely. Although if you quit your job and do only this, then very, very real! new> Is it worth it? It's worth doing, but it's not worth thinking about whether to take it or not... =)

From Timonin Maxim Anatolievich To All 13 October 2006

Hello, Jukov Juk> This reminds me of Stakhanov’s feat - you give the norm of 1000% per day! Juk> Well, a lot of people helped Stakhanov... Even though this thread is off-topic (if there are a lot of replies, move it to the flame. If not, leave it here), but I’ll note about Stakhanov: The pepper is clear, she helped: he chopped it, someone dragged the coal to the trolleys, someone I downloaded them and rolled them back to where they needed to be. This is called competent organization division of labor. What do you think, before Stakhanov, everyone listed did the miner work individually? No. They helped each other in the same way. Only Stakhanov organized all this better and more rationally. In particular, due to division of labor between the slaughterer and the rigger (previously this was actually done the miner himself - after this Stakhanov’s innovation became widespread distribution), as well as due to new coal cutting technologies. As a result, optimization of the existing division of labor, new methods of felling and rational use and distribution of working time allowed him to exceed the standard rate by 14 times. This is called the scientific approach. All the rest is myths and rumors of ordinary people.

From pulsar To All 13 October 2006

Hello, Maksagor The question is very simple, but the answer depends on such a huge number factors that many have already talked about. but in the end, few will remember the feat - if the result is far from not equal to the R-TYPE that everyone still remembers after all this time. The mere fact that the graphics are planned to be converted is already alarming, and by the way where will you convert from? and probably then decided to partake the whole game? in general, in terms of timing - under certain conditions this is possible, but I don’t I'm quite sure that this question is correct = here's Surfin' Bird great suggestion, imho this is how it should be done... by the way, what's up with fire&ice2? :)

From Roman Fhyedorov To All 14 October 2006

Hello Surfin' Bird but on November 16 it will be possible to shake the new R-Type clone

From Vyacheslav Kalinin To All 14 October 2006

Hello, pulsar pul> the mere fact that the graphics are planned to be converted is already alarming, yes pul> by the way, where will you convert from? and probably then the entire game pul> decided to partition? I can’t reveal the source, it’s a surprise, only the graphics are converted, the rest everything is yours.

From Vyacheslav Kalinin To All 14 October 2006

Hello Surfin' Bird Sur> OFFTOPO: Sur> Sur> Let me blather: there will be no, never fai2 :v2_devil; You're wrong.;

From Surfin' Bird To All 14 October 2006

Hello, pulsar OFFTO: pul> yes, what about fire&ice2 by the way? :) Let me blather: it won’t, never fai2:v2_devil:

From Surfin' Bird To All 15 October 2006

Hello new art new> You're wrong. Don't talk - prove it :v2_smoke:

From Aprisobal To All 15 October 2006

Hello new art new> I can’t reveal the source, it’s a surprise, only graphics will be converted new> the rest is all yours. I assume that the graphics will be converted from the game Pulstar [http://en.wikipedia.org/wiki/Pulstar_(video_game)]. I voted “Not real”, but I won’t argue.

From Roman Fhyedorov To All 15 October 2006

Hello, Aprisobal apri, how did you guess? it's a secret!

From pulsar To All 16 October 2006

Hello, Aprisobal Apr> I assume that the graphics will be converted from the Pulstar game. pulstar>pulsar:] not bad, in terms of graphics, prototype, if so, but the graphics are pretty good difficult to convert, too many small parts that will be very difficult to save...

From Vyacheslav Kalinin To All 16 October 2006

Hello, Aprisobal Apr> I assume that the graphics will be converted from the Pulstar game. I guessed wrong. :) Pulstar is a rather mediocre R-TYPE clone with rendered graphics (I think it's minus, I don’t like her).

From moroz1999 To All 16 October 2006

Hello, newart rezon?

From Vyacheslav Kalinin To All 17 October 2006

Hello, moroz1999 mor> rezon? Several games are taken as a basis, but so far none of them have been guessed. :)

From Surfin' Bird To All 17 October 2006

Hello new art Question: Has the countdown already begun, or is empty chatter continuing?

From Roman Fhyedorov To All 17 October 2006

Hello, Jukov as I understand it, the countdown started from yesterday

From Konstantin Zhukov To All 17 October 2006

Hello Surfin' Bird And things are still there...

From Vyacheslav Kalinin To All 19 October 2006

Hello, Jukov Juk> And things are still there... Nothing like that. But I won’t give any reports here; expect news in mid-November. In any case, I’ll show you everything I have time for.

From Surfin' Bird To All 19 October 2006

Hello new art new> Nothing like that. new> But I won’t give any reports here, wait for the news in the middle new> November. new> In any case, I’ll show you everything I have time. We bet there will be nothing to show? :v2_devil; Or; you found a team that will do everything for you :v2_devil; :v2_devil:; :v2_devil:

From Vyacheslav Kalinin To All 19 October 2006

Hello Surfin' Bird Sur> We bet there will be nothing to show? :v2_devil; Sur>; Or you found a team that will do everything for you :v2_devil; Sur>; :v2_devil; :v2_devil:; What are we arguing about? (no team, just me)

From poisoned cyberjack To All 19 October 2006

Hello, moroz1999 Yeah, enough to distract a person - if he grits, what will he do in a month - in a month (less so) and you will run into... And just for fun - Newart, maybe you’ll post some threads from time to time to drop news?...

From moroz1999 To All 19 October 2006

Hello Striker Enough demagoguery, you won’t have to wait long for results, just a month. As a fan of the genre, I’m interested in the technical details: will there be a background? will there be walls (like in R-Type)? If so, how will they scroll? monochrome or color? pixel-by-pixel movement or familiar places like in R-Type?

From Andrey Baglay To All 19 October 2006

Hello new art argue on Fire and Ice-2 ;)

From Surfin' Bird To All 19 October 2006

Hello, psndcj new> What are we arguing about? new> (no team, just me) Already wrote. psn> Yeah, stop distracting a person - if he grits, what will he do in a month - psn> in a month (already less) and you will run into... Yes, it will be forgotten in a month :) That’s the calculation :v2_devil:

From Roman Fhyedorov To All 20 October 2006

Hello Surfin' Bird Sur> Yes, it will be forgotten in a month :) will not be forgotten! I set a reminder in my phone

From Alexander Shushkov To All 22 October 2006

Hello Lethargeek Or maybe frozen ones are enough [http://www.n-discovery.spb.ru/freeze.php]?

From Roman Fhyedorov To All 22 October 2006

Hello Surfin' Bird nothing! The main prize will be in Tyumen for a long time! you can look at this list projects [http://hds.ncn.ru/content.php?content.17]. those lines that are not highlighted in bold are also dead (frozen).

From Surfin' Bird To All 22 October 2006

Hello axor axo> Or maybe frozen ones are enough already axo> [http://www.n-discovery.spb.ru/freeze.php]? The dude is going for a record! :v2_yahoo; Considering; the fact that the most completed project (99%) of the “frozen” ones is everything I’m embarrassed to post it there :) I’m talking about Star Wars, which was shown at CC05.

From Surfin' Bird To All 22 October 2006

Hello bugsy bug> nothing! The main prize will be in Tyumen for a long time! you can look here bug> this list of projects [http://hds.ncn.ru/content.php?content.17]. those bug> lines that are not highlighted in bold are also dead (frozen). I would like to write “respect”, but it doesn’t give me “respect”: v2_mad; Them; more than half of the excuses don’t work :v2_finge:

From Vyacheslav Kalinin To All 23 October 2006

Hello bugsy bug> nothing! the main prize will be in Tyumen for a long time! I don't agree. Since only my projects are frozen on n-discovery, if I add something there that was not completed by the other participants... I probably don’t even really know what they did there, the most grandiose thing is There was a game on an engine like HLO2 via modem. But the graphics were much cooler, two the artist worked. But it was precisely because of this game that a split occurred in the group and its left the organizer, it was 98-99.

From Surfin' Bird To All 23 October 2006

Hello Robus Rob> ...And to be honest, even if the game appears in 60 days, you bet Rob> you'll win anyway. Nope, it will blow :v2_wink2; Even; if after 31 days :v2_biggr; new>; I don't agree. Since on n-discovery only mine lie frozen new> projects, if I add there what was not completed by the others new> participants... So what about STAR WARS? Will you add? Frozen just because of your laziness project.

From TomCaT To All 12 November 2006

Hello, scl^mc So... I BELIEVE that in 30 days you can make an R-TYPE clone. I hope it's good quality this clone will outperform the original. I would like to believe that the game will be free. Can I put a time stamp "START"?

From Yakovlev Anton To All 12 November 2006

Hello, rasmer ras> Cart unknown where Well why is it unknown. right where I was

From rasmer To All 12 November 2006

Hello, Jukov Juk> Where is the cart now??????? It’s unknown where, but I’d like to know what condition the r-type clone is in know....

From Konstantin Zhukov To All 12 November 2006

Hello Surfin' Bird Where is the cart now???????

From Alex Astafiev To All 13 November 2006

Hello new art Make a clone of Allods - graphics and everything else I gave =)

From rasmer To All 13 November 2006

Hello Raider Rai> Make a clone of Allods - I gave graphics and everything else =) and what about yourself?

From Alexander Shushkov To All 13 November 2006

Hello Raider Rai> Make a clone of Allods - I gave graphics and everything else =) Where can I get a jar nickname?

From rasmer To All 14 November 2006

Hello axor axo> Where can I get a jar nickname? On my soap...

From Dmitry Rusakov To All 14 November 2006

Hello, rasmer Is work on an R-type clone underway? Not a word from the author...

From Dmitry Malychev To All 24 November 2006

Hello new art new> Nothing like that. new> But I won’t give any reports here, wait for the news in the middle new> November. new> In any case, I’ll show you everything I have time. Have you forgotten everything? It was mid-November a week ago...

From Yakovlev Anton To All 24 November 2006

Hello, Jukov Juk> it seems the patient died without regaining consciousness... as usual ;) no need to make unrealistic promises

From Konstantin Zhukov To All 24 November 2006

Hello, rasmer It seems the patient died without regaining consciousness...

From Dmitry Malychev To All 24 November 2006

Hello, scl^mc I really don’t want to believe in the worst, but if so... then take two drops three times a day. File: qprognal.jpg http://zx.pk.ru/attachment.php?attachmentid=4173

From Dmitry Malychev To All 25 November 2006

Hello, rasmer ras> according to my intelligence data, the delay is due to the fact that NewArt was leaving ras> for some time Mother Russia, and for this reason he disappeared from ras> like.... He also appears on the forum. At least he said something...

From rasmer To All 25 November 2006

Hello Lethargeek According to my intelligence information, the delay is due to the fact that NewArt was leaving for some time Russia - Mother, and for this reason disappeared from sight....

From Yakovlev Anton To All 29 November 2006

Hello Lethargeek 2newart - so what?

From Aprisobal To All 30 November 2006

Hello Lethargeek new> In any case, I’ll show you everything I have time. And?

From Rustam Timerbaev To All 30 November 2006

Hello, Aprisobal Or maybe his work is not even a quarter finished? Although I think that At least he has a quarter there. In about a month.

From Vlad Semchenko To All 30 November 2006

Hello Savage Looks like Surfin' Bird was right; Sur>; I wanted to write “really”, but after I saw _who_ Sur> is going - I’ll say “unreal” 200%! Realistically within a year;)

From FoX FluFFy^s To All 1 December 2006

Hello spensor Hello everyone. I want to insert my couple of centoffs. (Belarusian rubles, kopecks for us don't go :) So, I DID NOT REALLY vote. why: 1. If you don’t sleep, don’t eat, don’t drink, don’t do anything at all except work above the graphics, my opinion is that in the end you won’t get something that can compare with R-Type according to graphics. Writing an engine is not a question, but the graphics... I don’t believe it, I'll hit the wall if I see this game even in a year, but with lesser graphics at least worthy of the original and with 7 levels. 1.1 I don’t believe in conversion, because you either have to transfer everything manually or it’s a waste of time. 2. Nowadays, when much smaller projects don’t come out for years... guys - we are being scammed :) (Irresistible pessimism) correction: the most I can do is one black and white level with a dozen others objects. Sorry Newart!!!!