black raven, why are you flying around...

ZXNet echo conference «spbzxnet.games»

From Sergey Orlov To Sergey Zotov 1 June 2000

Greets to you, Sergey! Tuesday May 30 2000, 21:46, Sergey Zotov (500:8462/1) wrote to Denis Ognewsky SZ> Now, if he throws it, then it’s just bad and will end!!! No one does it SZ> will finish it and will never be able to finish it! This is not pessimism, but common sense. SZ> By the way, it was in vain that Pussy was given to the DR team... They made Scenergy for 5 years, and Pussy SZ> will never be done at all. :( THIS sucks... If only we knew it was like this SZ> would be there, then Sage would have undertaken to finish it, but Monster would almost faint SZ> fell. They gave it to the Pussy Razzlers. WBR, Sergey [I.ZX] ZXNet -=> 500:152/4 aka /4.80 FIDONet -=> 2:451/13.49 aka /16.71 np: silence (Winamp is not active ;-)

From Sergey Zotov To Sergey Orlov 2 June 2000

On Thu 1 Jun 2000, Sergey Orlov wrote: SO> Tuesday May 30 2000, 21:46, SO> Sergey Zotov (500:8462/1) wrote to Denis Ognewsky [Killed.] SO> Pussy Razzlers were given away. Based on their FA version, it doesn't seem to be much better! Samara FA is cooler! E-mail: zs80@ssu.samara.ru ~/ <~ http://www.zx.ru/zs/ ZXNet: 500:8462/1 /_ _> ftp://zx-museum.org.ru/zs/

From Sergey Zotov To Denis Ognewsky 5 June 2000

On Thu 1 Jun 2000, Denis Ognewsky wrote: DO> Once, namely on May 30, 00 Sergey Zotov wrote to me: [Killed.] DO> According to my data, Pussy is being completed not by DR, but by Razzlers. I have already commented on this. :) DO> And they also say Arty took up coloring the text for DO> Scenergy2. And he has been doing this for a long time. :) SZ>> knew that this would happen, then Sage would have undertaken to finish it, but SZ>> so Monster almost fainted. DO> Why should he fall? If he had known that the source code would be given to the DR team, he would have taken the finishing touches himself. DO> By the way, is he doing anything now? I want his work I like DO>, especially FAintro. Yeah. "does". He got a job in the accounting department and was almost rejected by Ted. kicked out because he could do anything. :) Sample dialogue with the chief accountant (B): B: - Can you correct the inaccuracies in our documents? M: - I can do anything! :) B: - What if the debit and credit don’t match? M: - I’ll correct it. B: - What if the interest is not calculated correctly? M: - And we’ll replace that. B: - What if... M: - Yes, I can do anything! :D That's it. :))) Then they tapped him and he barely fought back. :))) But seriously, they are making Master Tracker with MMCM, or rather just nowMMCM does just that. :) New player did not write. Optimized old from PT3.x And also some little things. E-mail: zs80@ssu.samara.ru ~/ <~ http://www.zx.ru/zs/ ZXNet: 500:8462/1 /_ _> ftp://zx-museum.org.ru/zs/

From Aleksey Malov To Arseniy Astapenko 11 June 2000

Greetings, Arseniy! Fri 2 Jun 2000 at 16:04:32 Arseniy Astapenko and Sergey Zotov were talking on the topic of black raven, why are you wandering.... AA> By the way, gentlemen, hackers, who wants to test the system AA> Please type in passwords. By the way, about passwords. A real incident happened a year ago. We pulled together "Mirror" from the Internet. Naturally, a pirated version. However, smart authors don't We were too lazy to insert the game identification number into episode 4 of the game. Himself this issue, as I understand it, was distributed along with the branded version of “Mirror”. Apparently, the hackers who broke the game did not complete it and, therefore, did not delete the password entry. I had to get down to business. After a first look at the password entry procedure I understood the principle of its operation: A six-digit number is entered and it is used to calculate key, which is used to unzip a piece of game code, to which you can immediately and control is transferred. If the password is entered incorrectly, garbage is executed and the game hangs or resets. Naturally, the correct password along with the game is not stored, which means it is practically impossible to recognize it. Now the most important thing: Our team has one hardware specialist, Cyber, he has rudimentary knowledge assembler (like writing screen clearing from a book without any problems). Of course,With such knowledge, he won’t be able to break the “Mirror” in real life, but that’s not necessary. He I thought this: It’s unlikely that the authors of the game sold more than 10,000 legal copies, but, therefore, there are only 10 thousand options and a little luck left. In short he I guessed the right code after _THREE_ attempts! If my memory serves me correctly, then this code 004852 or 004850, I don’t remember exactly. This happens. I wish you health, happiness and creative Uzbeks. Aleksey Malov aka VIVID/Brainwave.

From Sergey Zotov To Denis Ognewsky 11 July 2000

On Sat 8 Jul 2000, Denis Ognewsky wrote: DO> Once, namely 06 Jul 00 Sergey Zotov wrote to me: SZ>> Well, hello! When greetings are sent. There are 2 vertical SZ>> sinusoids SZ>> are moving to the music. They are hard to miss. %) DO> Is this in FAintro? Looks stylish, but nothing overly complicated DO> and I didn’t see anything impossible there. However, there are no analogues. :) And the main thing in demomaking is to be the first. SZ>> Where to go? They made BD#10, but there are glitches there and SZ>> are thriving. SZ>> Fixed. There are even more glitches. :( DO> Hmmm... so it's coming out soon? It's already out! And today I already distributed the fixed version. I would give it up, but it weighs 245Kb in zip. Check out my ftp if possible. And from the web page, right on the title page there is a link under the new picture on the right. :) DO>>> There were already two candidates, but they were not satisfied. SZ>> Can't run? ;))) DO> One lives far away. It hurts to watch her come to me on DO> a couple of hours a day. Yeah. :( DO> The second one is our secretaryDO> works. She's a good girl, but there's a new admin behind her DO> began to whip. :) Let's see what he gets out of it DO> will exit. And today they will bring me another one for sysopka. B DO> in general, we'll see. :) Admins, and especially young ones, are very interesting elements. I've been following ours for a long time I'm watching. :) Sometimes this happens and you are amazed how the nets are still plowing. Although They plow pretty badly... E-mail: zs80@ssu.samara.ru ~/ <~ http://www.zx.ru/zs/ ZXNet: 500:8462/1 /_ _> ftp://zx-museum.org.ru/zs/