Black Maria

ZXNet echo conference «spbzxnet.games»

From Konstantin Saltykov To All 29 September 2003

Hello All! I just can’t get past the 3rd level of the subject... I did it this way and that this way, with and without words... ;-)) Maybe someone will share their experience, or maybe there are some Are there any nuances/subtleties? See you later, All! Take care of yourself.

From Aleksander Kudelya To Konstantin Saltykov 17 October 2003

Peace to your home, /_Konstantin!/_ _September 29, 2003_, *_Konstantin Saltykov*_ wrote to *_All*_: KS> I just can’t pass the 3rd level of the subject... I did it this way and KS> this way, with words and without words... ;-)) KS> Maybe someone will share their experience, or maybe there are some KS> are there any nuances/subtleties? Yes, there are quite a few, I showed them to you. Despite the fact that you get the opportunity to build archers, do not immediately start with them. I just messed them up before the crushing blow. Use technology more often luring out the enemy" (c)Ya. This is done this way you get up with your few detachment not far from the base (it is desirable that this detachment consist of half archers and in general in this matter, the more of them the better, but forget about the infantry it’s not worth it), you arrange the army so that the infantry covers the archers. Take more one infantryman and send him to the enemy. They just noticed him and started shooting along it, you run and drag him to your squad. Will definitely follow you several kungs which your squad will gladly chop into shit :-). Also try to capture and hold all the mines so that the bastards don’t have enough gold. Very good watch the peasants carefully as they will definitely appear in this map one idiot who will go straight to hell, and then they will follow you.You should guard the right and left sides of your base. And the weaker you are defense, for example, on the right, the stronger the rod there. In general, this stage should go through together. We started going through this stage again three times. PS: Forget about the hidden keys! You'll ruin all the fun from the game! We'll write again /_Konstantin!/_!

From Nikolaj Amosov To Konstantin Saltykov 8 January 2004

Hello Konstantin! Monday November 17, 2003 23:15:54 Konstantin Saltykov -> Nikolaj Amosov: KS>>> Yes, I don’t even remember... Moreover, I have the version KS>>> licensed, not much there KS>>> and insert some “magic number” somewhere KS>>> ;-)) NA>> The magic number is provided by the program from its moment NA>> birth NA>> and is entered into the menu... KS> For some reason I didn’t notice such an option “Enter magic KS> number" ;-)) And this option is simply not displayed in the menu, although this option is queried button. Like cs+9... [REAL ZX]