Convert AY to MP3

ZXNet echo conference «music.zx»

From Alekseenko Alexey To All 7 April 2006

Hello, All I would like to know if it is possible to convert AY Mouzon to MP3 Mouzon? This is for me I need to then copy the MP3 onto a disc and listen to it in the car. :v2_walkm: Otherwise I don’t want to listen to everyone there. Moreover, it is desirable that you can take music from the collection of S. Bulba and transfer the whole thing to WINDOWS XP. If anyone has already done this miracle please write the translation technology.

From Vyacheslav Kalinin To All 7 April 2006

Hello, alexeenko ale> I would like to know if it is possible to convert AY Mouzon to MP3 Mouzon? ale> I need this so that I can then rewrite the MP3 onto a disc and listen to it in the car. ale> :v2_walkm: Otherwise, I don’t want to listen to everyone there. ale> Moreover, it is desirable that you can take music from the collection ale> C. Bulba and transfer the whole thing to WINDOWS XP. If anyone ale> has already done this miracle, please write down the translation technology. In the AY emulator, go to the playlist and select with the right button convert to WAV, then you can convert the resulting WAV into any available program mp3.

From Orionsoft To All 7 April 2006

Hello, alexeenko convert to WAV in the AY emulator itself then open the resulting file in an audio editor (I prefer soundforge 4.5) do DC-adjust (auto) then normalize (max level) and save then encode it to mp3 (I prefer imtooCDripper) set the encoding quality to maximum, bitrate from 160 stereo mode -> dual mono and enjoy the result!

From Alekseenko Alexey To All 7 April 2006

Hello new art Thanks everyone, I'll try it. The main thing is to start: v2_conf2:

From Alekseenko Alexey To All 7 April 2006

Hello, Daniel dan> converted as described above, then even tried adding a small one dan> reverberation (surround sound), and attenuation at the end of the track, otherwise dan> many tracks are looped to the beginning! Then it sounds absolutely super! More dan> on what kind of SAB in the car should I run it and finally the power ((with) CPU)! :) I would let the sub, but local drug addicts :v2_blink:, that’s all they’re waiting for :v2_eek: The car is standing under the window.

From Daniil Bayanov To All 7 April 2006

Hello, alexeenko converted as described above, then even tried adding a little reverb (surround sound), and fading at the end of the track, otherwise many tracks are looped on start! Then it sounds absolutely super! Also, what kind of SAB in the car? let it go and finally attach ((with) CPU)! :)

From Kirilenko Anton To All 18 April 2006

Hello, alexeenko I'm crumpling in ogg. http://zx.pk.ru/showthread.php?t=2634

From Mike To All 18 April 2006

Hello Orionsoft Ori> you convert to WAV in the AY emulator itself Ori> then open the resulting file in an audio editor Ori> (I prefer soundforge 4.5) Ori> do DC-adjust (auto) Ori> then normalize (max level) Ori> and save Ori> then encode it to mp3 Ori> (I prefer the imtooCDripper program) Ori> set the encoding quality to maximum, bitrate from 160 Ori> stereo mode -> dual mono Ori> and enjoy the result! Maaaaa... :v2_blink; For what; do this? Just export to wav and immediately press, Lame or AudioActive Pro (if in mp3). Do not do any normalizations It’s worth it, by the way, all this kills the sound. Apart from, of course, even recalculation from an increase of two, three, etc. times. You just need to choose the volume level close to the maximum, but not exceeding it. And the software reverbs, that too Rare nasty stuff. It’s better to drive all this through a good card to a tube cascade, to insulate it and then into a decent reverb, and record again. You can first on tape, and then digitize from it. Perversion? In general - yes. :v2_wacko; But; helps. :v2_biggr:

From Andrey Alexandrovich Titov To All 18 April 2006

Hello Mike Mik> You shouldn't do any normalization, it kills everything by the way Mik> sound. Apart from, of course, an even recalculation with an increase of two, three, etc. Mik> times. On 16-bit normalize, no sound kills, especially in modern editors that scale with interpolation :v2_smile:

From Mike To All 20 April 2006

Hello Titus Tit> At 16 bits, normalize does not kill any sound, especially in Tit> modern editors that scale with interpolation :v2_smile; And; at 32 floating point it kills perfectly, and modern times are not for them helps.

From Andrey Alexandrovich Titov To All 20 April 2006

Hello Mike Mik> And with 32 floating point it kills perfectly, and they are modern Mik> doesn't help. Arguments to the studio! The error of even integer scaling at 16 bits will be within within 0.002%, which is impossible to hear by ear. Not to mention scaling with interpolation...

From Denis Jakushkin To All 22 May 2006

Hello Titus and say goodbye to noise generation. I don’t even listen to normal rock in mp3 I can do it at normal sound - the crunch instead of the percussion sound infuriates me.

From Rustam Timerbaev To All 7 June 2006

Hello, alexeenko I read your messages here and did the same as Alexeenko. True, when There is a transfer from AY to Wav. I was amazed by the file size. But after conversion from wav to mp3 the size became normal: the post decreased by 10 times :)

From Rustam Timerbaev To All 11 June 2006

Hello Savage Help: the noise generator on the player is doing its bad job: listen to those samples where a lot of bass becomes impossible. How to turn off this generator?

From karbofos To All 11 June 2006

Hello Savage Sav> Help: the noise generator on the player is doing its job poorly: Sav> listen to those samples where a lot of bass becomes impossible. How Sav> disable this generator? Posted by Savage CD-MP3 Player with headphones, batteries, etc. Noise generator, what in emulator of Sergei Bulba Laugh! :D

From Vyacheslav Kalinin To All 11 June 2006

Hello Savage Sav> Regarding the emulator: which one do you have? I have an Emulator AY-3-8910/12. He is alone, there are no others. Try playing it on a WAV player. If the same thing happens, then throw out either the headphones or the player. =)

From Vyacheslav Kalinin To All 11 June 2006

Hello Savage Sav> Should I replace the player I once bought for 2 thousand? Well, you gave... By the way, Sav> you guessed it, it sounds fine on PC, but on the player it’s zero, listen Sav> is simply impossible. Sav> What is bitrade? Bitrate is the amount of compression; the lower, the worse the sound will be (blurring, extraneous noise, etc.), for AY I advise you not to set it below 224. What kind of acoustics do you have on your PC?

From Vyacheslav Kalinin To All 11 June 2006

Hello Savage Sav> CD-MP3 Player with headphones, batteries, etc. Noise generator, what Sav> in the Sergei Bulba emulator I still don’t understand, the same music sounds “ok” on a PC, but it sounds bad on the player? So maybe it’s better to change the player? What bitrate are you using?

From Rustam Timerbaev To All 11 June 2006

Hello new art Soundcard: NVIDIA (R) nForce(TM) Audio Acoustics: 2 speakers + subwoofer from Edifier Regarding the emulator: which one do you have? I have an Emulator AY-3-8910/12. I press right-click on the melody of interest in the playlist, click on Convert in Wav, then a .wav file is created with a huge size (about 50MB), I launch program Alt WAV MP3 WMA OGG and convert to MP3. Bitrade costs 320

From Rustam Timerbaev To All 11 June 2006

Hello new art new> I still don’t understand, the same music sounds “normal” on a PC, but on new> is the player bad? new> So maybe it’s better to change the player? new> What bitrate are you using? Should I replace the player I once bought for 2 thousand? Well, you gave... By the way, you guessed right, On PC it sounds normal, but on the player it’s zero, it’s simply impossible to listen to. What is bitrade? :confused:

From Alekseenko Alexey To All 12 June 2006

Hello Savage Sav> I right-click on the melody of interest in the playlist, click Sav> to Convert to Wav, then a huge .wav file is created Sav> size (about 50MB), I launch the program Alt WAV MP3 WMA OGG and Sav> I convert to MP3. Bitrade costs 320 I do the same thing and the music plays pretty clean. Sound from the speaker the column shimmers, splashes all the effects. Tried on speakers: GENIUS; MICROLAB SOLO 3 MK 3. In the car, too, everything spits normally and does not hiss. Maybe The player's headphones can't handle it? After all, AY even tears up the speakers. Maybe they got drunk from splashing. Try plugging other ears into the player. If it doesn't work, then The player's amplifier does not work.

From Orionsoft To All 20 June 2006

Hello, alexeenko I set it to ring on my phone I recommend! File: Login GUEST.zip http://zx.pk.ru/attachment.php?attachmentid=3359

From Alexander Molodtsov To All 21 June 2006

Hello Savage Sav> Bitrate costs 320 This is most likely the point! There are players (for example, like mine :) ) which do not support MP3s with a bitrate higher than 192 kbps. Therefore I suggest you reduce the bitrate to 192 or 128 (oh horror), it might work.

From Alekseenko Alexey To All 22 August 2006

Hello, prof > POINT ONE as everything is the same but in MIDI ay in midi http://zx.pk.ru/showthread.php?t=2240&page=1&highlight=midi midi in AY http://zx.pk.ru/showthread.php?t=131&highlight=midi http://zx.pk.ru/showthread.php?t=2284&page=1&highlight=midi

From Mikhail Kuplenkov To All 22 August 2006

Hello, alexeenko POINT ONE how everything is the same but in MIDI point two how to force windows media player can play MP3-PRO format normally