From
Alexander Zan
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To
All
29 December 2006
Hello, All
SABZH is purely to demonstrate the cool capabilities of the V99** family;)
http://koti.mbnet.fi/asukkaat/dragon/ (there are pictures of frames from the monitor)
Due to the lack of an alternative ;) it is launched naturally under the MSX emulator.
The video comes with sound! (I managed to configure it only for the speaker, although there is
support for a cooler device).
No missing frames were noticed (I attribute small glitches to crookedness
emulsion). FPS ~23-25!!!
The player uses only 64 kilos of video brains (probably can’t pump more tiles :D
). I don’t have details about the format of such a video stream (and what it’s converted to)
known.
From
Alexander Zan
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To
All
29 December 2006
Hello NovaStorm
Nov> Time Gal on ATM is not fundamentally different
I don't know, I haven't seen it. How much FPS does it give? Is there sound? Are there screenshots somewhere I can look at?
Nov> And the video there was made rather not thanks to V99**, but in spite of =)
I don’t argue, but it’s still nice that on the V99** (potentially screwed to
any spec) it’s quite possible that this is not a bad video with sound and more than acceptable
FPS :)
From
Alexander Zan
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To
All
29 December 2006
Hello, Maxagore
10X!!!
From
Alexey Goncharov
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To
All
29 December 2006
Hello fan
It’s certainly good, but for example, it’s not fundamentally different from Time Gal on ATM.
And the video there was made not thanks to V99**, but in spite of =)
From
Timonin Maxim Anatolievich
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To
All
29 December 2006
Hello NovaStorm
Nov> It is of course good, but for example from Time Gal on ATM it is fundamentally not
Nov> is different. And the video there was made most likely not thanks to V99**, but
Nov> contrary to =)
There are differences:
Judging by the screenshots, there are at least 256 colors, and in the video for ATM (in Time Gal
as a special case) - 16.
Further: in ATM video is “packed” (a conventional term) - not whole frames are loaded, but
changeable areas. Plus the currently maximum output window for
screen 320x200 - only 256x192 (specifically in Time Gal - 224x160, but it's done
specifically to allocate space for arrows and letters) Due to this, it is possible
maintain a frequency of 12-15 FPS (everything works in turbo mode), without this when
completely redrawing a screen of 32,000 bytes in size at such a frequency would be
impossible.
From
Timonin Maxim Anatolievich
→
To
All
29 December 2006
Hello fan
fan> I don’t know, I haven’t seen it. How much FPS does it give? Is there sound? Screenshots are available somewhere
fan> take a look ?
Frequency - 12-15 FPS, display 320x200 (16 colors, each point with its own
color) in the window 224x160 (the engine allows you to display up to 256x192 in the window), sound
via Covox at 17.5KHz.
Time Gal;
Screenshots; -
http://atmturbo.nedopc.com/download/cdsoft/time_gal/scrsh/tg_scr.htm
Brief description -
http://atmturbo.nedopc.com/download/cdsoft/time_gal/time_gal.htm
There are also screenshots of videos from a special video disc built on the same
video engine, same as Time Gal;
http://atmturbo.nedopc.com/download/cdsoft/zxvid1/zxvid1.htm;
> I don’t argue, but it’s still nice that it’s on V99** (potentially
> screwed to any spec) quite realistically not a bad video with
> sound and with more than acceptable FPS :)
Of course!
From
Grigory Alekseevich Sinitsky
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To
All
30 December 2006
Hello fan
That is, this rather cute animation can be displayed on a video card
with V99xx screwed via standard ZX-BUS to any Spectrum? ;)
Then I'm for video modules on V99xx! :v2_yahoo;
EMNIP; CHRV has “sculpted” something in this direction... ;)
So if there is a “device” that can be freely connected via ZX-BUS, I’ll buy it right away. :)
From
Alexander Zan
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To
All
31 December 2006
Hello, falanger
fal> That is, this rather nice animation can be displayed on
fal> video card with V99xx screwed to any standard ZX-BUS
fal> Spectrum?
The question, as far as I understand, has been resolved, I just have to wait ;) At least v9938
already in VHDL and v9958 is expected.
> Judging by the screenshots, there are at least 256 colors
In fact, it turned out to be only 16, but each frame has its own palette of 512 colors
, as a result of which everything doesn’t look bad, even static pictures.
Several not smeared shoots (if anyone is interested) -
http://sblive.narod.ru/ZX-Spectrum/V99XX-Video/V99XX-Video.htm