STORM - rulezzz, but...

ZXNet echo conference «code.zx»

From Vlad Sotnikov To Dmitry Lomov 7 May 2001

Hello Dmitry. 06 May 2001 03:53, Dmitry Lomov wrote to Alexander Kiselyov: AK>> People, help adapt the subject to the screw, that is, make it AK>> I/O via #3D13. DL> yes there is already one. let the seeker find ;) I did such a thing with Storm, but I did it crookedly :( During operation, the 4th and 5th sectors of the disk directory are killed. So if you have less than 48 files, then everything is OK. And if more, then... In addition, I used [BREAK]+D to enter the shadow area. But many argue that in STS can't enter... Although why STS if there is a shadow? My version differs from the original in that it has 65 sectors. At that The time is the same as in the original 67. Apparently, it was packed better :) Vlad

From Slavka Kalinin To Dmitry Lomov 7 May 2001

Somewhere on 06-05-01 around 03:53:46 Dmitry Lomov tapped on the keyboard to no one Alexander Kiselyov, about STORM - rulezzz, but... ... DL> Hello, Alexander! DL> Once, Tue Apr 24 2001 16:05, Alexander Kiselyov wrote to All: AK>> People, help adapt the subject to a screw, that is, do I/O AK>> via #3D13. DL> yes there is already one. let the seeker find ;) Listen, I've always wondered why people who leave the Spectrum (or stop doing something on it) don’t want to give away the sources of their programs? So I would be happy to delve into the source code of EV 1.0 and even STORM too. That's all. Bye, Dmitry! [CGE] [ARTVIEW] [THE KNIGHT'S ARENA] [IF GAME] to be continued... NEWART/n-Discovery/SPb * Coder, gfx artist, AY music's fanat

From Vlad Sotnikov To Stanislav Udin 9 May 2001

Hello Stanislav. 08 May 2001 20:45, Stanislav Udin wrote to Dmitry Lomov: DL>> the shadow is very crooked and inconvenient. that's why ;) SU> For some, for example, for me it is very, very convenient... Without shadow SU> I feel like I have no hands. And I have no idea how to debug my program SU> using the same STS, although somehow people cope. And I'm in the right place SU> place DI:HALT and you're done. In addition, the shadow worker, unlike I also used DI:HALT before. Now I have learned to bet JR $. No need worry about whether to restore interruptions or not. Just press GRAF (skip commands) and move on. As for the curvature, everything in the Shadow is good, except one bug that really annoys me: to set a trap, you need to specify the page that will be active when this trap is triggered. Otherwise everything will glitch. What if I don’t know which page will be active? Sometimes 15 times I have to set a trap :) Vlad

From Stanislav Udin To Vyacheslav Pisarevsky 1 June 2001

Hello Vyacheslav! 29 May 01 12:55, Vyacheslav Pisarevsky -> Stanislav Udin: VP> What is your shadow version? 4.01 I would not have switched to it if SMUC had not bought it. Before this all the time I used a regular, non-ProfPZU and was satisfied. However, it makes me feel a little There was enough alternative Magica, and it suited me 100 percent. Stanislav

From Vyacheslav Pisarevsky To Stanislav Udin 10 June 2001

Hello to you, Stanislav! June 01, 2001 21:56, Stanislav Udin wrote to Vyacheslav Pisarevsky: VP>> What is your shadow version? SU> 4.01 I would not have switched to it if SMUC had not bought it. Before this all the time SU> I used a regular, non-ProfPZU and was pleased. However, there is a little bit in it for me SU> there was not enough alternative Magica, but it suited me 100 percent. At first I was sitting at 2.95, finally the steering wheel, but then I burned it myself, I had to set it to 2.92, it wasn’t very good, then 4.00 was a huge glitch, so there you go the best in terms of glitch-freeness is 95, it suited me quite well... but who knows if I hadn’t burned it, would I have bought 4.00 and put it in smoke... :) as they say, what is not done is all for the better. See you again Stanislav. Wiz best wishez 2U! SLaX/Ac9 /Powered ^/ by ZILOG

From Vlad Sotnikov To Vyacheslav Pisarevsky 11 June 2001

Hello Vyacheslav! June 10, 2001 (it was 00:25 then) Vyacheslav Pisarevsky in his letter to Vlad Sotnikov wrote: VP> June 04, 2001 01:57, Vlad Sotnikov wrote Pawel Kislyak: PK>>> Cyberex/RS was completely remade 2 years ago under #3d13. VS>> And already 3 years ago I converted it to RST 8 :) VP> Cool... this is an idea, but does it work with a screw? if yes, then it would be great VP> I wanted. Naturally it plows :) That’s what it was written for. And since it works through RST 8, then the assembly speed with a bunch of nested files is simply crazy. There are features: 1. Only works with screw. 2. It destroys 7.8 sectors of 0 tracks (there should be < 96 files). 3. Instead of STS using ALT+D - shadow. One of these days it will fly into an echo. Vega / ex-Style Group. June 11, 2001