From
SMT
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To
All
15 January 2006
Hello, POV
POV> Surely there is something quite convenient
Everything is there separately. write in your favorite editor, compile in batch
assembler (there are at least 3 of them), convert the labels and binary into the format
emulator and enjoy debugging ;)
if you are too lazy to automate everything, you can use some thread
an emulator with a built-in assembler (but then you have to forget about your favorite
text editor. use what you have)
From
SMT
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To
All
15 January 2006
Hello, POV
anyway, alasm can’t compare with the FAR editor, especially if you turn on color
highlighting and write regexps to check syntax on the fly
From
Andrey Bogdanovich
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To
All
15 January 2006
Hello SMT
2SMT: by the way, quite recently I thought of including the Anti64 filter in the US... And
writing in a "tiny and crooked window with a crooked font" alasma sharply
transformed into editing in “normal” capital letters.
And by the way, the window in double and fullscreen is not tiny at all...
From
Igor Afonkin
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To
All
15 January 2006
Hello Specter
Lately I haven’t been writing much for spec, but what I write, I don’t write on spec and,
not even on emulator...
I have Zilog Developer Studio 3.68 installed. The only glitch is
the fact that it does not contain Z80 in its pure form, therefore I am compiling it for Z180 :)
This may not be correct, but so far everything has worked on the spec without problems.
The only thing I would like to change in this situation is the connection
spec itself to the home local network, so that you don’t have to drag files with a floppy disk, but
that's another topic :)
From
Alexander Makeev
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To
All
1 February 2006
Hello jdigreze
there is a good environment IAR Embedded Workbench, I was in the same line of work for a while
I used versions for MSP430, PIC and AVR, they have ACM, C, some even EC++
:cool:
I also pumped it out for the Z80, but I never found the time to really use it...
The environment is very cool, for example, for the MSP430 there is super (!!!) sophisticated optimization
code in C, no matter how hard I tried to make code in ACMA faster or less than
the compiler produced when compiling C programs... in short, overtake the IAR compiler
on the code >50..100 instructions, almost impossible... :cool:
heaps of standard C libraries - stdio, math, etc.; utilities for creating and
library management, debugger simulator, etc... in short, everything you need for
happiness... :smile:
but it's paid :wink:
something similar, but free, would be cool to do for spec... Actually
The only important components are:
1. Powerful ASM compiler
2. Powerful C compiler (optimizing)
3. Utilities for working with libraries
I think it’s not difficult to find an emulator for a debugger... :)
Given all of the above, creating a ZX sdk would come down to layout
libraries... and without this (especially without C and libraries) the sdk will work
unusable, it seems to me...
From
Gavrilov Vitaly
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To
All
1 February 2006
Hello, Alexander Makeev
Ale> The environment is very cool, for example, super (!!!) sophisticated for the MSP430
Ale> optimization of C code, no matter how hard I tried to make code in ASMA
Ale> faster or less than the compiler produced when compiling C
Ale> prog... in short, overtake the IAR compiler on code >50..100 instructions,
Ale> almost impossible...
I use Rowely Associated Ltd CrossWorks MSP430. The compiler is also very good,
customizable, there are countless options for choosing optimization modes. But not under the ztnik
I met... I don’t know if there are any in this environment? otherwise IAR didn’t stick something...
From
Igor Afonkin
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To
All
1 February 2006
Hello, Alexander Makeev
This is all wonderful! But, as always, there is one small but...
There are many people who can write C, but people who can write C itself...
That's the problem... May be, there are others, but who said they could
write a cool optimizing C compiler for a reasonable price (not to mention
about free)???
In 12 years of working with Spectrum, I personally have seen only one C compiler -
"Hisoft C"... (PC games don't count...)
And that’s why I created a topic about searching for information about PL/M, since the translator
creating this miracle is much more realistic than a C compiler... And, if your hands are not
If they go down, then I will overcome it... ;)
PS: Don’t kick me too hard, it’s just imho...
From
Witch Doctor
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To
All
2 February 2006
Hello Vitamin
Everyone forgot about emuZwin with built-in asm and debugger... But I recently
I remembered. And I recommend it to everyone. Urgently. Moreover, Vladimir Kladov (for what
Many thanks to him) he is constantly working on this matter.
From
Dmitry Limonov
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To
All
2 February 2006
Hello, Alexander Makeev
Ale> Actually, only the following components are important:
Ale> 1. Powerful ACM compiler
Ale> 2. Powerful C compiler (optimizing)
Ale> 3. Utilities for working with libraries
Ale>
I've been thinking about creating C for a long time, but only recently started writing it
and at the moment I have just started ASCM! If anyone wants to take part
I'll be grateful.
From
Witch Doctor
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To
All
2 February 2006
Hello, EARL
2EARL: Is it better to cooperate with Volodya Kladov? He says he can bear it
asm into a separate dll... Maybe one head is good, but two...?
From
Dmitry Limonov
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To
All
3 February 2006
Hello, Witch Doctor
2Witch Doctor
Hmm... Sorry for the possibly stupid question, but where can I find it? :confused:
From
Igor Afonkin
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To
All
3 February 2006
Hello, EARL
Of course, I'm not a Witch Doctor, but look in this forum Section "Games" -> ELITE
He's been fasting there lately... Nickname and profile: Vladimir Kladov
[http://zx.pk.ru/member.php?u=159]