AY
ZXNet echo conference «code.zx»
From Kirill Frolov → To Aleksey Senilov 2 February 2001
Hемедленно нажми на RESET, Aleksey!
01 Feb 01 14:27, Aleksey Senilov wrote to All:
AS> Есть ли у кого полное описание регистров AY? Hужно для "миксера"
AS> (смена режима стерео, общая громкость), а нигде найти не могу.
=== Cut ===
begin 644 ay8910.zip
M4$L#!!0``@`(`,P(V2*MK*F[OPT``"$A```*````05DX.3$P+D1/0]5:6V;
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MA84%^EGK'[U_]:'_W-[]M/MD>.MQ>/MDXT6^;8
MR_<^I':;?HH_*R>H=>)DZP3O>(67GZ13-V]^9WFNW+M![6/YC@OMDXMMWO'R
MO5_^-^^XMMA87L'9*E"T=K[=.K9RCG[?;1^^@-?UO,TZ-ZL52(QK
M72=UZCG2"2&&%$DR(VE[KR0$K_J02(C)4F1B$2@NA0G(MD=D:8P[>+VTN2VC(1U;:+A#5WO14%*H?$MM>NWKK]_O4F/
From Aleksey Senilov → To Alexander Bondarenko 6 February 2001
Hello, Alexander!
05 February 2001 18:58, Alexander Bondarenko wrote to Aleksey Senilov:
AS>>> No, this is for a player on Spec...
WN>> What will be the distinctive abilities of this player??
WN>> Tell us!
AB> Yes! And how much better will it be than the ZX-Amp?
:) Firstly, its interface is completely different, at least for now. Although
The controls are pointer, almost everything on the screen is text.
The similarity with zxamp is that it is overlay. And perhaps that's it
the commonalities end.
At startup the disk is scanned for overlays and they are all loaded onto
ramdisk. There are three types of overlays:
In-Type - format detector and converter to your
internal XM format
Player - the actual player overlay
Visualisation - visual effect (channels, frequency
analyzer, or others)
The XM format contains a header with the type, title, author and date of the music. Then
yes, it allows you to get rid of the player (ST Pro, ASM) without losing data about
music.
Everything described above already works, the stereo change has also been done, only with
I can't figure out the volume.
Question: why is the amplitude value greater than 15, and what should I do?
X-MetaPlayer is a program for X-Dos, like everything I've been writing latelytwo years. Regarding X-Dos, see the echoes of ZXNET.UUE and SPBZXNET.GAMES.
All the best! Boh/Image Crew was with you.
From Aleksey Senilov → To Alexander Bondarenko 12 March 2001
Hello, Alexander!
05 February 2001 18:58, Alexander Bondarenko wrote to Aleksey Senilov:
Why did no one answer this letter?
> Question: why is the amplitude value greater than 15, and what happens
>what to do?
More precisely:
in amplitude registers (8,9,10) values up to #1F sometimes appear. If this
cut off the unit, the channel is distorted. Volume variations up to #F, what is this?
one, and what to do with it when reducing the volume? If you divide by volume
full (with unity) amplitude, then the result is also wrong...
In music where the amplitude does not jump beyond #F, everything is ok!
AS>>> No, this is for a player on Spec...
WN>> What will be the distinctive abilities of this player??
WN>> Tell us!
AB> Yes! And how much better will it be than the ZX-Amp?
:) Firstly, its interface is completely different, at least for now. Although
The controls are pointer, almost everything on the screen is text.
The similarity with zxamp is that it is overlay. And perhaps that's it
the commonalities end.
At startup the disk is scanned for overlays and they are all loaded onto
ramdisk. There are three types of overlays:
In-Type - format detector and converter to your
internal XM format
Player - the actual player overlayVisualisation - visual effect (channels, frequency
analyzer, or others)
The XM format contains a header with the type, title, author and date of the music. Then
yes, it allows you to get rid of the player (ST Pro, ASM) without losing data about
music.
Everything described above already works, the stereo change has also been done, only with
I can't figure out the volume.
Question: why is the amplitude value greater than 15, and what should I do?
X-MetaPlayer is a program for X-Dos, like everything I've been writing lately
two years. Regarding X-Dos, see the echoes of ZXNET.UUE and SPBZXNET.GAMES.
All the best! Boh/Image Crew was with you.