This issue highlights the major events of the ZX Spectrum scene in 2006, combining community news, festival reports, and gatherings of Spectrum enthusiasts. It covers preparations for the Your Game 3 contest, Chaos Constructions 2006, the Multimatograf festival with its retro computer exhibition, and a community meeting organized through the zx.pk.ru forum. A featured interview with Dmitry Oparin (Rst7) explores his experience in the demoscene, programming, music, and the evolution of the ZX Spectrum community.
The technical section focuses on working with multisession CD-ROMs, improving floppy disk interfaces, pathfinding algorithms for game development, and a collection of optimized Z80 assembly routines. The issue also continues the Viking Quest fantasy story, includes reviews of software releases, community classifieds, and an editorial discussing the future of Abzac magazine, its retro literature archive, and online projects.