Review: ExoTical
By Roolandoo
This is no cookie cutter MPAGD game. ExoTical uses a lot of features of the engine, and a lot of bespoke sprite behaviours beyond the defaults.
It is 2533 and Earth-3 is dying. Your task is to take the inexhaustible energy source from the exoplanet to save your homeland. I do wonder how people choose the year for their barmy futuristic backstories.
The game is a flip screen shooter, with some nods to Cybernoid, but it's by no means a clone. The most original touches are the use of the unstable Xenodactyl egg as a weapon - you can carry and drop it as an explosive charge. And we have end of level bosses, which are okay, but no matter how huge they are, when they are mainly made of static blocks plus a few sprites, it's hard to feel you're fighting one entity. Still, Roolandoo did a great job with what AGD had to offer.
The game is hard, and I doubt anyone other than the author will play it to completion without cheating. I'd say go for snapshots and enjoy the whole game - it's worth seeing, and the ending has a message mayyyd.
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