Welcome, thanks & RIP
Interesting times ahead specchums. Let's play nice and we might be alright :-) That's the end of the mag, now go and check out the games and demos that accompany it. Thanks so much again to everyone that submitted something. Happy christmas and New year.
IMPORTANT MESSAGE FOLLOWS: Lee Spoons, RWAC - you are both bellends. That is all. End of message. Time for a pint.
SOD OFF AND CHECK OUT THE WOOT GAMES AND DEMOS!
GREETINGS! I am Maroc's overhead projection, and I bring you goodly tidings. USE KEYS O + P TO PAGE THROUGH THIS MAG.
Here goes a tank of thank: Einar for ZXDB and ZX0, Pav for his amazing ZXDB upload facility, PeterJ for SC and bearing its concomitant hassles, and enjoying the joys occasionally :-), Andre - THE most dedicated newshound and preserver, IvanZX for the latest ZXDev, speccy game authors, even bigger thanks to those that allow permission to host them at SC when no longer commercially viable. MatGubbins for the swirly screen FX. Thanks to Jim & Ast for the beeper help. Dru for endless ZXDB bugfixing, and the contributions of the SC forum.
The year has been sadder for the loss of some prominent Specchums. Daren Pearcy left us in November, far too soon. He was an all-round nice bloke, and a great contributor to the scene with his RZX archive. He was my first contact when I came back to the Speccy in 2011, when I submitted an RZX of my own game "Stamp Quest" to him on a Saturday night. Very soon after it appeared on his site with a nice comment, and it was inspiring to see such enthusiasm. RIP Daren.
Jason Kelk sadly checked out in June, also far too soon. He was one of the most committed homebrew game enthusiasts out there, and his interest certainly motivated new coders (I can speak from this experience). RIP Jason.
Also RIP Uncle Clive Sinclair, who died in September. He may not have been keen that his machine was used for games, but it did inspire a whole generation of Coders.
Now - onwards to the rest of the mag...
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