Sinclair Classic #07

Diskmag (electronic paper)

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  • Sinclair Classic #07
  • Sinclair Classic #07
  • Sinclair Classic #07
  • Sinclair Classic #07
  • Sinclair Classic #07
  • Sinclair Classic #07
  • Sinclair Classic #07
  • Sinclair Classic #07
  • Sinclair Classic #07
  • Sinclair Classic #07
  • Sinclair Classic #07
  • Sinclair Classic #07
  • Sinclair Classic #07
  • Sinclair Classic #07

This issue features an in-depth analysis of the Match Day football series and board game adaptations, complemented by a review of the classic Bobsleigh simulator. The focus shifts to software development, exploring the tools and workflow of developer Jonathan Cauldwell alongside a critique of vintage machine code programming literature. Readers get a curated selection of essential utilities and notable demos, while personal diary entries offer a glimpse into the fanzine scene. Practical advice on maintaining tape collections rounds out the edition.

Issue contents:

  1. Editorial and Contents for Sinclair Classic #07
  2. Classic football simulations on the ZX Spectrum: Match Day
  3. THE LETTERS PAGE: Reply to Roy & Julie
  4. Sinclair Classic #07: Readers' All-Time Top Ten Lists
  5. Amanda's Diary: Fanzine memoirs and Speccy hunting
  6. Board Games on the ZX Spectrum: A Retrospective
  7. Sinclair Classic #07: Loading Part 2
  8. Classic Software Review: Bobsleigh by Digital Integration
  9. Review of the book 'Spectrum M/C for Beginners' by Paul Holmes
  10. Utility Heaven: Essential ZX Spectrum Tools
  11. Demo Demons: Selecting the best from library catalogues
  12. Jonathan Cauldwell: Portrait of a Speccy Game Author
  13. Daleys Clinic: Tape Maintenance Tips
  14. Classified Adverts Section in Sinclair Classic #07

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