Presentation
As we promised last issue ZXNews, publish detailed
information o stunning game project called Awaken. This game
can become more abruptly than even the legendary Elite! Working
on her two Minsk programmer - Yevgeny Bystrov / Mythos (Rage
Technologies) and Sergei Apetenok / Arny. Give them a call.
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(C) 1999 by Mythos
(C) 1999 by Arny
-= Awaken =
It all started when I decided to make some money on some big
toy, seeing how it turns out at Mednonogova. It was 05/07/1998.
Certainly understood that without a screenwriter I can not do,
I remembered that once the network Sergei Apetenok (Arny) love
to confess to me that he would wanted with good coder to create
a global Elite-like game that could be put on a par with the
best-selling Spectrum software, and realize his dream, nurtured
by a the first months of his meeting with the Spectrum.
But familiarity is what happened to the game Elite.
His strong suit is not its graphics and monotonous. Just wanted
a little more, and Now, that chance had fallen since, in
principle, the script in general was already in his head, and
nurtured it for years.
After my visit with Fantopa we decided to start!
Initially, Sergei began to write
Technical scenario, but too carried away, and subsequently it
had cut, but then some times
had to return back. It was also decided to make landing on the
planet, and driving there in the skimmer.
At this time I began to study the 3D-engine.
First tried to write your own
from scratch, but its performance does not suit me. Then I
picked up DeMouy D-Lame, posed to me some
interest because there was even light objects. Taking the
source, adding the matrix space, all of mathematics on it and
motion, I made a model of the cosmos. Nabombil boats (handles)
and the station flew like a good idea, and fill was similar
to voxel effects. But then arose
problem with the creation of objects. System
their description was not perfect. It was decided gouging game
Hard Drivin.
A month later, I chopped it, but this time Sergei was the
first version of the pop Tekhn. scenario. There were many, and
all once - at first I did not believe that it is all
You can nakodit. There were disputes, but it was moving. After
a trial with a highly processed engine, HD, had to make space
again, because what was there - godilos only for games like
Academy. Was decided to create a 3D-Object Editor. To our
surprise, I made it for two and a half weeks. Later came some
more modified version. Objects have become as rivet in the
machine, ship for ship - all those involved Sergei, my there
only 3-4 ships. The entire 3D-Modeling took over it. The first
model of the cosmos - a great success. Stand-up star (idea
Sergei) all kinds of movements (rolls, turns, rear
stroke). The first instrument panel - not successful,
then we painted her Wolf (Rage).
Finally, we obtained a complete technical. script
description states the device within the space community and so
forth put forward Sergei the idea of creating a steep
adventyurnogo plot I'm skeptical, but still
I give the nod to the development of this pathos.
Beginning. It was something - writing
adventyurnogo scenario resulted in a persistent talk only on
the story and controversy, disputes, ... It was decided to
start this way: "The research team league pioneers in orbit of
the planet uninhabitable cryogenic plants, which then
transported to the laboratory and begin research. At this point
security forces burst and claim withholding on the artifact in
favor of state. To top it all, you get out of lethargy and
realize that time is not yours, and in general, that something
is not right - to do legs, what helps you manage people with a
certain secret secret society. Now we need to somehow get out
and ... "
In short, all wrapped up is incredible, but it was only the
beginning.
Meanwhile, we already have great achievements in space -
squeezed into the rocket, made by intelligences flying by
ships, Society is divided by the storyline for
Peaceful, pirates, police, military, foreign players, strangers
and whatnot. Introduced sight guidance system, lights,
identification of targets on the radar, sound, and much more.
There were first version 3Dstantsy. To identify the first (and
last) problems with them, but then everything was OK.
Stations were initially mnogoobektnye. After demonstrating the
possibility of destruction piece of the station were all
shocked. In Minsk begin fanatet on toy. Started convertible
some graphics for the intro to the Amiga. Was also asked one of
the coders ZX-Legion'a develop a map of the galaxy at
16 million (!!!) STARS. Subsequently, the task to
There has not been implemented.
The plot is also not standing still. It was already
About 30% percent. We decided to create
communication system, as in "Star Heritage", but all the action
would occur only at the station through the galactic Infosphere
(read: computer station). And Generally, all dolzhno bylo only
go through such a system (buy, sell, service,
repairs, rent, developments, etc.).
Space. Adding the ability to escape from the police station
in an attack on her or Who else, I'm tired of space and began
to build the station, I mean the program itself processing of
all actions on it. Fortunately, All I have moved with great
speed, things were going to OK! But the study rolled into
"Hell". Prototype station was established
approximately two weeks. You can use menus, view lists of
weapons as for ships and for skimmers, goods. Because a card
with out belt, I began do it yourself.
Scenario. Freaks Sergei scenario
beginning to frighten me. Assumed a huge number of characters
alone, something around 50, and almost no every
needed to perform some action, whether it's performance a huge
number of missions and unpretentious petty jobs. The script
does not possess structural and it was decided to restructure.
Sergey is developing a system of writing the script by creating
a certain complex circuits and branches with a bunch of
conditional obozncheny. As I understand it, the structure
simply a huge number of missions, and they are all so
somehow connected with the characters and the challenges that
must be addressed and which, of course, purposely were designed
for the story - you will need to deal with them. The script is
very nonlinear and therefore his writing is, of course,
presupposes great difficulties. It was also decided to add a
secret lab on the planets, which must either destroy
or sneak out some information.
Map. The case moved here, she was
done about two weeks. In map 2 (two) million
stars around each star from 0 to 6
(Six) of the planets. It is divided into three states, all
other lands are unknown, but it does not mean that life there
can not be ...
Station. After the inspection station, Sergei, a proposal was
made to expand lists of goods and weapons, which met first
protest on my part, since I already rather tired. Made a break
for week, then went to work on. Lists
have been expanded and also made visual buying ships and
skimmers, ie what to buy, and then displayed in a
3D-object.
In recent days, was to squeeze the effect giperpryzhka.
Sorely lacking memory. After giperpryzhka minipodgruzku can
promise no more than 20-30 KB. This necessary because damn
effect dekranchitsya as much as three and a half pages.
Incidentally, it is worth mentioning that the effect
taken and slightly redesigned with a 4 KB intro th
GOA and the written course Exploder / Extremely. I hope this
group and the author himself will not mind, so I want to
say that notify you use
Product of the authors and respect the copyright, because I am
the author.
That now. The matter moves to the demo.
Dialogues are written on the subject, programmable
station and space. Ahead of the planet (a prototype already
exists) and the connection with the plot missions.
Little about the structure of the galactic community, and
time.
Unexplored land, divided into the lyrics. State:
- Galactic Federation;
- Confederation of the former;
- Commonwealth of the Worlds.
All society is divided on the next. Category:
- Peaceful traders;
- Pirates;
- Police;
- The military;
- Legionnaires;
- Hermits;
- Aliens or inozemntsy.
Let me explain some of the castes. Legionnaires - is
hunters prizes, ie they hunt for
reward for the dead pirate.
Military - by all means try to destroy the foreigners.
Aliens - there are those who can
to attack anything that moves.
Time: dddd: hh: mm E - Galactic
day, h - h, m - minutes.
There are many missions that are rigidly adhered to time.
Well, sort of, and everything finally mention the readiness
of the project:
EVA 75%
Station 70%
Map of 100%
The plot is 60%
Planet 5%
The game will be available, most likely, through
representatives in St. Petersburg - there more buyers, the
center of all the same. I want to Contact Zonov, Logrosom and
other for these purposes.
Yevgeny Bystrov / Mythos,
Sergei Apetenok / Arny.
P.S. About the editor. Editor allows you to build 3D-obekktov
for appropriate type engine. Postroenie,
Of course, visual. You can turn objects revolve around the very
space objects travel in space. Constructed
facilities Builder cubes that define the symmetric knots, and
that You can either remove or restore.
Using the nodes, we can fill a polygon
five textures (simple, of course).
Number of nodes in the range of 15 and
general object can contain no more than 53
(Approximately) nodes. Objects are unloaded at
drive in its own format, but can also be
compile the object data in text format commands asemblernyh DB
# 00, ...
Editor was originally not intended
be a commercial and did, of course,
"On us." However, if you want to ...
Welcome!
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From the Editor: During the training facilities
already left the pre-release Awaken'a. After reading it, we can
say: This game promises to be a true masterpiece of Spectrum
games. We wish the authors of the early completion of this
project! And aces Elite You can say this: get ready, comes the
revival of space odyssey!
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