Spectrofon #22

Magazine

20 July 1997 Download

  • Spectrofon #22
  • Spectrofon #22
  • Spectrofon #22

This issue covers there are not many games, for writing which would be needed for three years, Bloodwych one of them, Review: New games: Mystery of Arkham Manor, Magic Stripes, Satan II, "Among the gods: Odin (Thor)" Interview with Steven Veterillom, the company's history, sensational game Doom, a new version of Commander SW-Commander, a detailed description of the game "Spooked", description of a program for creating 3D games "3D-Construction Kit", program management of the "upper" memory, and a proprietary instruction to the game "War in the Middle Earth" ("The war in Spedizeme).

Issue contents:

  1. Debut - there are not many games, for writing which would be needed for three years, Bloodwych one of them.
  2. Review - New games: Mystery of Arkham Manor, Magic Stripes, Satan II.
  3. Mirror - "Among the gods: Odin (Thor)" Interview with Steven Veterillom, the company's history.
  4. Premiere - sensational game Doom, a new version of Commander SW-Commander.
  5. Expertise - a detailed description of the game "Spooked".
  6. Designer - description of a program for creating 3D games "3D-Construction Kit".
  7. System - program management of the "upper" memory.
  8. Storm - a proprietary instruction to the game "War in the Middle Earth" ("The war in Spedizeme).