OPERATION WOLF
Manufacturer Taito (automaton) and Ocean (conversion to the
Spectrum).
-I just turkey, - said the turkey. And summer here, nobody
touch ... But mark my words: this type of machine will bring us
rustle!
-Hole hole hole, "said an armored personnel carrier, but it
was evident that he worried.
So could start the game "Operation Wolf", recently appeared
here in Moscow in the compressed and extremely 128th form, for
which many thanks to Mortal Kombat Hackers Group and KSA
Software. The owners of the 48th can bite your elbows - it's
even is the sound of shooting, whom had never been! (Of course,
it was cool would still listen to howl flying grenades, thunder
of explosions, screams and squeals enemy civilians ... But I'm
dreaming.)
As you must know, without me, "Wolf" has been translated in
the Spectrum from the gaming machine. I do not know, as now,
but about a year ago this machine was in a park, and the
joystick was there in the form of automatic Uzi.
The main thing is that on the Spectrum, "Woolf" is still
probably the best game in the style of "Shoot them all." It
somewhat resembles the ancient "Cabal" and "A-Team", but the
competition they are up close and do not stand up. It's not
even just in a connected graph and plot; but the atmosphere of
the game that is called "drive" ... In this sense, "Woolf" is
unique.
When the game starts, you will show the stages of
preparation of the hero: grenades, a knife (which does not
appear in the game), Uzi - and more! Painfully long light up
two screens of the authors of the game - and finally the game
menu.
In "Wolf" You have to play the role of the hero's single,
single-handedly saving the five hostages from the clutches of
the evil enemies of democracy, entrenched in the jungle. In the
process of salvation, he will shoot about five hundred of the
enemies, knock about fifty helicopters, excluding turkeys, and
probably under the hot hand lay a couple of dozens of
civilians, and even one or two hostages. What not to do in the
heat of battle!
All in all, "Wolf" six levels, is well connected
logically (if we forget that "for us" is not a company or even
platoon). At each level character will have to perform the task
unichozhit a certain number of enemy infantry, armored cars and
helicopters. When they are destroyed - the game moves to the
next level. Counter remaining enemies located in the lower
right corner of the screen - just under the dashboard. There's
even a counter hostages, but prior to the fifth level can it do
not watch.
The game screen and the dashboard separates the band made up
of squares. Here's looking at her more often - it is a pointer
to your energy. How can I increase it - about this speech a
little later, a drop - easier than ever! First, the energy
decreases from shooting the enemy infantry, but this emphasis
on do not worry: the hero-paratrooper is being protected from
bullets better than steel safe. More than once I finish with a
score of enemies, with only a couple of the remaining squares
of energy.
Several unhealthy shooting armored cars. But in general, and
they almost are not dangerous, unless going directly to three.
To blow up armored vehicles, enough of the three bullets Uzi.
Slightly worse (and harder) Armored cars boats with machine
guns on the second level.
Already far more dangerous type of high-hat. If you do not
shoot it as soon run out from the edge of the screen, he metnet
in you knife or a grenade. The knife takes one box, garnet -
two. K Fortunately, they can be shot down in flight.
Roughly the same wrong to shoot civilians or hostages.
Apparently, the hero seizes conscience, chewed off a couple of
squares of energy.
Finally, the incarnate nightmare - Helicopters! Shoot down
the helicopter - not momentary thing, requires about a dozen
bullets. And how they are thrown ... And if the flies just two
or three helicopters ... And if we Garnet is left ... In
general, you understand me. Nevertheless, game has a shortage
of grenades, so that single helicopters still possible to shoot
down a machine gun.
After each level of energy increased by 4 square, but you
can be strengthened by the prizes, which are discussed ahead.
At the top of the dashboard shows the remaining
ammo: at the top of the number of spare magazines for the Uzi;
slightly below - the number of bullets remaining in the
"current" horn, still lower - The number of remaining grenades.
Represented by a maximum of five grenades, and all of them can
be a hero in my pocket no more than seven. As for ammo, then
you are lucky - instead of the usual "uzi" given magic! He
never osekaetsya, and even if it run out of bullets, he
continues to shoot, however, single shots.
Well, what happens in the game screen, you can describe
one word - carnage! And yet a little more detail on
features six levels of play.
1. Communication setup. You have to cut off the enemy from
their support centers. Everything is relatively easy, just do
not kill Nurses are constantly running over with a stretcher.
At this level 60 enemy infantry, 6 helicopters and 6 APCs.
2. Jungle. Now you are racing on the river peacefully
flowing in jungle. These jungle rescue helicopters from the
nagging, but River scurry missile boats. From time to time runs
a barefoot child seat - no need to kill him. And to be
destroyed 50, 7 and 6 boats APCs.
3. Village. Jungle ended, and in front of you at a glance
a small village, literally teeming with enemies! Clean it - and
Waiting for you a pleasant surprise: you relax, and energy is
completely retrieves! It is therefore reasonable not to lose
lives up to the third level. And the rest - as usual. Is that
the village is particularly nasty civilians: women, and darting
back and forth. Apart from these, you will be meeting with 75
soldiers, 8 helicopters and 8 APCs.
4. Powder magazine. Are you running out ammunition, and you
decide carried out a raid on an enemy weapons cache. At this
level, can spend bullets and grenades as you like, or rather,
how many there are, still the fifth level you will start as the
first, from 7 shops and 5 grenades. Pinprick - a new type of
infantry: the machine gunners in the flak jackets. They need to
shoot in the head. Civilians - once a nurse. And the enemies
of: 80 infantry, 7 helicopters and seven armored personnel
carriers.
5. Prison camp. Finally, the long-awaited camp, where
languishing five hostages! They will take place on one screen
right to left. Kill the hostages - and he immediately ascended
to heaven, but you hurt the conscience of bite and fall energy.
The hostage comes across the screen, it is better not to use
grenades - the radius their defeat is unpredictable. As for the
rest, you have to deal with 90 soldiers and 10 helicopters.
APCs seem scared and temporarily hiding.
6. Airport. Hostages (those that still have) all the same to
one loaded into a huge transport plane, its tail
all the time looms on the left of the screen. Enemies rude
vengeance, using his last chance. At this level, you wait 95
soldiers, 16 helicopters and 14 armored personnel carriers.
If you are lucky, and you broke through all the hordes of
enemies - Congratulate you, and you (if you scored enough
points) can enter your name in the "dirty dozen." I warn you
once: if you did not save a single hostage, compliments will
not be so warm ...
There's still talk about the prizes. They occasionally fall
from the sky and a slightly easier life, and sometimes just lie
on the land. To take the prize, it must shoot or shoot down a
grenade. This may be a spare magazine or a grenade, a bottle of
the letter "P", greatly increasing energy; dynamite sticks,
killing all the enemies (and civilians) on the screen. In
addition, if to shoot a flying turkey, get a spare magazine.
And finally - for additional opportunities. During
download asks you to select: normal game, or immortality.
But I'm not Mac Cloud and the immortality prefer to refuse:
as was once noticed, with eternal life game of "kill them
All usually turns into "right now, I'll show you all." In my
opinion, it would be better to make a training regimen:
induction of any level desired, as in "Scooby Doo". But it is a
matter of taste.
That's it. Good hunting!
Andrew Schoolchildren