Razborochka - The format of shipment in the game Bard'S Tale.

Echo #05
    Format of shipment in the game Bard's Tale


(C) CYBORG


    Probably many people saw the game The Bard's
Tale (Tale of the Bard) in the application 18th
Spectrophone. The first couple of hours after
how she came to me, I'm not coming off sitting at the computer. 
But then had to abruptly break off ... Ended Fire Horn, and to 
get decent performance heroes I do not managed (the game is 
squad). 

   After that I decided to get into the shipping
and there to establish normal parameters. Partly I did it. So:


 Offset-e from

  The length of the start of Comments
 description

   hero


+ # 00 (0) # 0F (15) Name of the hero.

+ # 0F (15) # 05 (5) Five bytes unknown
                       Nogo destination.

                       This is probably a law
                       coding parameters

                       St, IQ, Dx, Cn, Lk.

+ # 14 (20) # 0C (12) Number of levels

                       experience. Made

                       very original.

                       Each grade from
                       corresponds to a

                       bytes (from 0 to 9).

+ # 22 (34) # 02 (2) Level. First

                       byte, then

                       Jr..

+ # 24 (36) # 0C (12) The amount of money.

                       Made the same way as

                       experience.

+ # 30 (48) # 02 (2) Hits.Snachala old
                       shy bytes, then

                       Jr..

+ # 32 (50) # 02 (2) Cond.Snachala old
                       shy bytes, then

                       Jr..

+ # 34 (52) # 02 (2) SpPt max. Maxi
                       a maximal number of

                       magical energy.

                       First, senior

                       bytes and then junior.

+ # 36 (54) # 02 (2) SpPt real. Tekusheyu

                       number SpPt.

                       First, senior

                       bytes and then junior.

+ # 38 (56) # 01 (1) Position of the hero. Where:

                       0 - Warrior,

                       1 - Wizard,

                       2 - Sorcerer,

                       3 - Conjurer,

                       4 - Magician,

                       5 - Roque,

                       6 - Bard,

                       7 - Paladin,

                       8 - Hunter,

                       9 - Monk.

+ # 3A (57) # 01 (1) Race hero. Where:

                       0 - Human,

                       1 - Elf,

                       2 - Dwarf,

                       3 - Hobbit,

                       4 - Half-Elf,

                       5 - Half-Orc,

                       6 - Gnome.

+ # 40 (64) # 01 (1) Sorcerer level.

+ # 41 (65) # 01 (1) Conjurer level.

+ # 42 (66) # 01 (1) Magician level.

+ # 43 (67) # 01 (1) Wizard level.

+ # 53 (83) # 10 (16) items. Description

                       object consists of

                       two bytes:

                       1st - the status before
                       Meta. Where:

                          0 - Item not

                       selected, but may

                       being selected.

                          1 - Subject Activate
                       wounds.

                          2 - The subject is not

                       selected and can not

                       being selected.

                         T. of. You can

                       to dress in monk

                       Dmnd plate!

                       2nd - Code of the subject
                       Ta. Codes lead

                       I will not find themselves
                       Dete.


   That's all that I managed to unearth. If
who knows anything else please write to Echo.

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